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| TWX WorldTrade https://mail.black-squirrel.com/viewtopic.php?f=15&t=32394 |
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| Author: | Micro [ Fri Oct 14, 2011 2:32 pm ] |
| Post subject: | TWX WorldTrade |
What's a good WorldTrade script for TWX? |
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| Author: | Promethius [ Fri Oct 14, 2011 2:33 pm ] |
| Post subject: | Re: TWX WorldTrade |
Think it is 2_worldtrade.ts that comes with TWX. |
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| Author: | Helix [ Fri Oct 14, 2011 3:15 pm ] |
| Post subject: | Re: TWX WorldTrade |
Micro wrote: What's a good WorldTrade script for TWX? Here is the fix for a couple of annoying issues with 2_worldtrade script viewtopic.php?f=15&t=25648 H |
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| Author: | Micro [ Fri Oct 14, 2011 3:18 pm ] |
| Post subject: | Re: TWX WorldTrade |
Thanks |
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| Author: | Master Blaster [ Fri Oct 14, 2011 6:19 pm ] |
| Post subject: | Re: TWX WorldTrade |
This version stalls in 2.11. I think it's related to the post Helix made about a fuix for the included ppt file but I can;t add those fixes because they don;t match up to what he says is in the file |
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| Author: | Micro [ Fri Oct 14, 2011 7:53 pm ] |
| Post subject: | Re: TWX WorldTrade |
It did not work for me either on 2.11 |
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| Author: | T0yman [ Fri Oct 14, 2011 8:01 pm ] |
| Post subject: | Re: TWX WorldTrade |
I will run it this weekend and see if I can find a solution, no time tonight. |
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| Author: | Micro [ Fri Oct 14, 2011 8:10 pm ] |
| Post subject: | Re: TWX WorldTrade |
Thanks Toyman, I can read TWX script and I understand most of it, but it really gives me a headache. It's like someone took GWBASIC and MSDOS batch files and trew it in a blender with a couple other languages. |
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| Author: | T0yman [ Fri Oct 14, 2011 8:24 pm ] |
| Post subject: | Re: TWX WorldTrade |
I am running WorldTrade and I will have to set mines and some other items but the one I have it not having any problems. I need more info so I can setup the param's that are causing the problems. Attachment: I can't say 100% if this script has been modded or not, but I have been running for one hour no issue. If it hangs someone please hit $st and post the triggers it is waiting on. It might be due to a change in the wording for mines or navhaz. More info will help in finding the problem. NOTE: If your using SWATH in connection with TWX, turn the light bulb "OFF" Attachment: lb.png [ 5.19 KiB | Viewed 8825 times ] |
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| Author: | Master Blaster [ Fri Oct 14, 2011 9:21 pm ] |
| Post subject: | Re: TWX WorldTrade |
wait ... what? Lightbulb? LOL Maybe that's why none of them have been werkin! |
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| Author: | Master Blaster [ Fri Oct 14, 2011 9:22 pm ] |
| Post subject: | Re: TWX WorldTrade |
FROUCK ME! Works fine until you hit an avoid |
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| Author: | T0yman [ Fri Oct 14, 2011 9:23 pm ] |
| Post subject: | Re: TWX WorldTrade |
OK let me set some avoids, I usually use the paranoid setting so it avoids planets/figs/mines and just let it run. I normally clear all voids first. OK I set a void and I see the message, let me see if I can fix that problem. |
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| Author: | Master Blaster [ Fri Oct 14, 2011 9:25 pm ] |
| Post subject: | Re: TWX WorldTrade |
Ok, it's twice as fast as the java script. (don't tell anyone i said that. Will start a big fight in here!?) Yeah, I hit an avoid right off and it didn't know what to do... |
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| Author: | Master Blaster [ Fri Oct 14, 2011 9:29 pm ] |
| Post subject: | Re: TWX WorldTrade |
Here's a question. Will this script re-fig? |
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| Author: | T0yman [ Fri Oct 14, 2011 9:36 pm ] |
| Post subject: | Re: TWX WorldTrade |
You can set to set figs under ports, then in the M - Navigation Settings / X - Extra commands f1*cd will set 1 fig in every sector on defensive, you can change that to any type you want. f1*ct = 1 toll |
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