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| SysOP Script - T-EditShipHaggle (concept script) https://mail.black-squirrel.com/viewtopic.php?f=15&t=32324 |
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| Author: | Promethius [ Sun Sep 25, 2011 11:26 pm ] |
| Post subject: | SysOP Script - T-EditShipHaggle (concept script) |
This is a concept script that allows users to haggle for their ships and then those ships be delivered to dock (blown or not). Please NOTE: This is NOT a finished/debugged/optimized script and should not be used in an actual game. It is to show a concept and maybe let someone modify this or give them ideas on how to write their own version. This is a scary script in regard to no optimization being done - there are several things I would rewrite. Now why would I put this out in the wild in this condition - my computer is freezing up at weird times (yes, anti-virus ran/drivers reloaded/updated, no overheat), and I don't know how long it will last. One bug I know of is that it will sometimes hang at the computer prompt after getting the ship catalog in-game. Prob a trigger. So as a proof of concept only for testing: Attachment:
File comment: Concept only. Not for an actual game. Downloaded 375 times |
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| Author: | T0yman [ Mon Sep 26, 2011 2:27 pm ] |
| Post subject: | Re: SysOP Script - T-EditShipHaggle (concept script) |
I made a couple minor tweaks to some login stuff but so far I like this idea. Should be fun to try in a test game. Thanks getConsoleInput $yn singlekey <- Singlekey I am sure there is a better way but I added this so if at the wrong prompt it goes anyway. send "?" waitfor "(" getword CURRENTLINE $p_ck 4 if ($p_ck = "menu):") send "e" send $gameLetter waitfor "Trade Wars 2002 Editor" elseif ($p_ck = "Editor") goto :gs else echo ANSI_15 "You are/were at the wrong prompt!" end :gs |
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