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 Zed-Pack update including Z-Bot 1.29 Released 
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Immortal Op
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Unread post Zed-Pack update including Z-Bot 1.29 Released
The Zed-Pack is now in a self extracting archive.
Simply place the Zed-Pack.exe file in your TWX Root folder and run it.
The files will be placed in the appropriate folders.

Contents:
    * Z-Armourer - Class 0 Buydown (buys fighters and shields for your planet from Rylos or Alpha)
    * Z-Backdoor - Backdoor finder (does a mini ztm to find backdoors for Stardock, Terra, Rylos, Alpha and more)
    * Z-Bot - Player Frontend and Bot. (over 70 Internal commands, add more via the Z-Options file)
    * Z-Call - Call Saveme (used with Z-Rescue)
    * Z-Coloniser - Red/Blue Coloniser (Botable for blues)
    * Z-Decash - Collect credits from corpies as they cash (no stopping necessary)
    * Z-Fetch - Jumps to Stardock and buys consumables according to a shopping list (botable)
    * Z-Figmon - Fighter grid monitor (among other things)
    * Z-ListGridder - Mows to each sector in a list and figs it (optionally mines and limps as well)
    * Z-Login - Completely automated login script.
    * Z-OnTime - For logging into a game when you are away from keys (needs Z-Login)
    * Z-OreUp - Buys down fuel for a planet from the port in sector (fast)
    * Z-Pdriver - Automates many tasks with a planet. Operates from a list of sectors. (good for bubbles)
    * Z-Rescue - Saveme Script. (Used with Z-Call, and Z-Bot)
    * Z-SafetyNet - Xports you into a safe ship when an enemy attacks or comes into sector while cashing.
    * Z-SectorLister - Creates lists of sectors based on a variety of optional criteria. (Sorts for fuel efficiency)
    * Z-SPTool - Sector Parameter Management Tool.
    * Z-TransCash - Automates the transfer of cash to/from other players via the galactic bank.
    * Z-Unload - Unloads all scripts (system scripts included) except those in the ignore list. (put it on a hot key)
    * Z-Scout - Simple scout runs around the universe dropping a fig in each sector.
    * ClearTWX - A batch file for clearing the game files in the TWX Root after a game has finished.

Z-Bot
Features
---------
    * Over 90 internal bot commands - All with built-in help screens.
    * Extensible. All Internal commands can be replaced with external commands using the Z-Options.cfg file.
    * Extra bot commands can be added using the Z-Options.cfg file.
    * Full Featured Charger, Mower and Twarper (with attack, capture, surround, and port). Move around the universe fast and easy.
    * User definable Menu System available with a double tap of the comma key (for standalone scripts).
    * Defineable hotkeys. All internal key assignments can be customised.
    * Auto Sub-Space changer changes channels every hour.. and stays in sync with your corpies.
    * Bot commands can be sent via Subspace or Personal Message (internal commands will respond in kind).
    * Built in Pdrop, Citkill, Citevac, planet invasion routines and much more.
    * Designed to work with existing Zed Scripts such as Z-FigMon and Z-Login.
    * Sector Avoids management built in.
    * Central Menu for changing options available using the TAB key.
    * Attack and Capture macros can be edited in the Z-Options.cfg file.
    * Self Destruct prevention built in.
    * SafetyNet built in.
    * Creeper Mode.
    * Sentry Mode
    * Log file maintained for each game.

1.29 Changes
----
    * ADDED the VIEW MATRIX hotkey. - add the following to the z-options.cfg file: MATRIXKEY: V
    * Fixed the TOW bot command getting snagged if a ship is already in tow.
    * Added a message to the BUSTUP bot command to tell the remote player that the bot is busting up.
    * Added the Rob Multiplier to the Game Info Screen.
    * Added the JUMPLIST capability to the movement hotkeys. Create a list of sectors to jump to and the movement keys will have a new option [J] to jump to them. The jumplist must be named GAMENAME_JUMPLIST.txt and be located in the TWX Root. You can force the bot to re-read the list and you can set the next sector in the list to jump to at the options menu.
    * Added GAS option to move commands to buy gas if there is a fuel port in the destination sector.
    * Fixed TWARP hotkey hanging if the adjacent jumpsector for an unfigged destination happens to be your current sector.
    * ADDED the BUSY bot command to check if a remote bot is busy before issuing commands that may disrupt it.
    * Fixed MOVE commands not reporting results when botted.
    * Fixed some move commands (with short names) not passing parameters correctly.
    * ADDED the NDMAC bot command to run a macro a number of times with a pause between each iteration.
    * ADDED the SENDLIST and GETLIST bot commands to allow sharing of the jumplist over subspace.
    * ADDED the SETNEXT bot command to allow remotely setting the next sector to visit in the jumplist.
    * Rearranged help screens into 4 columns.
    * ADDED the HOOK bot command to hook tow onto a manned ship.
    * ADDED the HOOK MANNED hotkey. - add the following to the z-options.cfg file: HOOKMANKEY: W
    * ADDED countbusts now writes the busted sectors to GAMENAME_busts.txt.
    * Hotkeys using the SHIFT key now show as SHFT-A or SHFT-B etc on the hotkey screen. You can now set the shifted hotkey in the z-options.cfg file using just the letter eg: A or SHFT-A.
    * ADDED a splash screen.
    * Fixed Buy and Neg commands hanging the bot if stopped prematurely.
    * ADDED the PRETAX bot command to pretax you at the minimum possible and to unlock your ship.
    * Fixed bot move commands not remembering last sector.
    * ADDED Interactive Subprompts status to the Game Info Screen.
    * ADDED the STOPALL hot key to stop all non-system scripts - add the following to the z-options.cfg file: STOPALLKEY: L
    * ADDED clearallbusts now deletes the GAMENAME_busts.txt file
    * ADDED the DAMAGE bot command to report on quasar damage.
    * ADDED abort key (BACKSPACE) to find fuel hotkey and gas bot command.
    * ADDED the MCICS bot command to list equipment buying ports with high mcics. Requires _ck_equip_haggle_tracker supplied with the Zed-Pack.
    * ADDED the UNLOCK bot command - does exactly the same as the pretax command.

Download it from http://tradewarsportal.com

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Last edited by Archy on Sat Aug 06, 2011 2:50 am, edited 7 times in total.



Fri Aug 05, 2011 2:20 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Note that the ck haggle tracker and the ck nego have been edited to write a sector parameter (MCIC) for the bot to read when the MCIC command is issued..

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Fri Aug 05, 2011 2:22 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
I was reading through the changelog and I really think the "hook" command is really clever. Making a distinct tow command for unmanned and manned ships is a good idea.

MD


Fri Aug 05, 2011 2:25 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Most of us have had a tow module for years..

Syntax of mine:
tow player:name to:####
tow ship:## to:####

Shortcuts p and s, and where neither, 1st parm defaults to ship if number and name if not a number. 2nd parm defaults to sector number if it's a number (and no to:), or gives help message and error if not a number. If player name or ship number are omitted, defaults to first player or ship in sector.

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Fri Aug 05, 2011 2:46 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Actually I wrote a tow module as well, but I just like the idea of hook/tow as separating manned/unmanned operations. It just makes the calling of the command even more simple. I think there is an argument for just a tow command that is smart enough to do both, but I think separating it is a valid way to handle it. Maybe I just like the terminology, "hook".

Edit: I just went back to the old source, and it looks like the tow command/module only handles unmanned ships. Hopefully everyone has moved onto yours now. Are all modules zbot/mombot/krakenbot/whateversingisusingbot all compatible with each other? That would be nice, and simple enough I would think.

MD


Fri Aug 05, 2011 3:11 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
probably not completely... but i am working towards that end as i come across incompatiblities..
I am trying to make the ZedPack all you need... but that is a tall order of course.. and i am the only one coding it.. we have the built in menu system for handling the standalone scripts.. and the options file allows for adding bot commands and replacing those that are internal..

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Fri Aug 05, 2011 3:55 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
somebody asked me for the bot today.. didnt get a return address. I let the domain name slip on the site i had it hosted on :(
I have been working on the bot and other scripts in the pack. I am nearly ready to release the latest version (more testing being done).
For those who cant wait the zedpack is available for download on my teamspeak server in the Tradewars channel, Along with other Z cts files which are updates to scripts in the pack.
Install the zedpack and then replace the appropriate cts files with the loose ones in channel.
The teamspeak server is at 220.244.125.70:9987

I will make a post when the official release is ready with the link to where it will be.

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Fri Mar 02, 2012 11:15 am
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
While I don't use the z bot myself I have pulled a few ideas from your bot that I am incorporating into the M()M bot. All of it I had in stand alone scripts but when I go through the re-write I will incorporate them.

I tried to set it up so that I could run both bots at the same time. I changed the bot names and the hot keys but was not able to do it. My main problem came up when trying to move sectors. Every time I hit the 0 button the move menu came up. Is your bot meant to use the bot/helper do run everything through it?

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Fri Mar 02, 2012 11:51 am
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
the bot is meant to run everything from it.. you can add bot commands via the cfg file. You can add standalone commands to the double tap menu via the .mnu files.

It should run fine with mombot for memory (tho its been a while since i wrote it and my memory isnt the best). Make sure the bots have a different bot name. If the hotkeys are getting in your way you can change them via the cfg file. They default to SHIFT-letter for most things... i have changed them for my own setup to CTRL-letter.. tho this requires changes to swath if you are using it.

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Fri Mar 02, 2012 12:39 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Archy wrote:
the bot is meant to run everything from it.. you can add bot commands via the cfg file. You can add standalone commands to the double tap menu via the .mnu files.

It should run fine with mombot for memory (tho its been a while since i wrote it and my memory isnt the best). Make sure the bots have a different bot name. If the hotkeys are getting in your way you can change them via the cfg file. They default to SHIFT-letter for most things... i have changed them for my own setup to CTRL-letter.. tho this requires changes to swath if you are using it.


Both your download links do not have the required files to try Z-Bot. Is there a new link?

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Fri Mar 02, 2012 2:31 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Kaus wrote:
Archy wrote:
the bot is meant to run everything from it.. you can add bot commands via the cfg file. You can add standalone commands to the double tap menu via the .mnu files.

It should run fine with mombot for memory (tho its been a while since i wrote it and my memory isnt the best). Make sure the bots have a different bot name. If the hotkeys are getting in your way you can change them via the cfg file. They default to SHIFT-letter for most things... i have changed them for my own setup to CTRL-letter.. tho this requires changes to swath if you are using it.


Both your download links do not have the required files to try Z-Bot. Is there a new link?

For those who cant wait the zedpack is available for download on my teamspeak server in the Tradewars channel, Along with other Z cts files which are updates to scripts in the pack.
Install the zedpack and then replace the appropriate cts files with the loose ones in channel.
The teamspeak server is at 220.244.125.70:9987

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Fri Mar 02, 2012 2:38 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Archy wrote:
the bot is meant to run everything from it.. you can add bot commands via the cfg file. You can add standalone commands to the double tap menu via the .mnu files.

It should run fine with mombot for memory (tho its been a while since i wrote it and my memory isnt the best). Make sure the bots have a different bot name. If the hotkeys are getting in your way you can change them via the cfg file. They default to SHIFT-letter for most things... i have changed them for my own setup to CTRL-letter.. tho this requires changes to swath if you are using it.


I will say that your overall bot is nice and has a lot of great features. I am sure you will disagree because you have been using it and it applies to your style of game play but is not very user friendly (Even for an advanced user). The full configuration is nice, but there are to many conflicts. I understand why a little better now that you say everything is meant to be run through it.

For the casual user this can work, for the advanced users and power users this will cause some issues with fingers normally gravitating to type out commands and with F-Key macros that could get in the way. I definitely would like to find a way to make this work at the same time with the mombot. As it could add an extra layer of info. Would be nice if there was a way to configure which functions to use, say to turn off the move helper, ect...

Your set up was how I originally programmed my Evil bot back in 2002. Although your bot has much more functionality than mine did. Keep up the work though. The more options out there the better.

The fig-Mon as a separate script is outstanding. The Parameter editor is also a very nice feature. Do you have something listed for each script you accompany with the bot that shows the parameters passed in/out? I ask because I would like to make sure that future versions of M()M Bot are able to use these scripts.

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Fri Mar 02, 2012 4:04 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
funny enough i have been trying to make z-bot compatible with the mombot scripts lol.. some of them work but i have added scripts to the pack that replace the main ones i was using.. check out the planet driver.. i use that instead of patp..

there is a lot of help built into the bot.. and readme files for most of the scripts..

The bot was built around the movement system... that started out as a charger and was the first thing i put into the bot... i have since expanded it to include mowing and twarping.. with options to dock or kill etc when u reach the destination.. thats my favourite part of the bot. You can make the bot DORMANT with the CTRL-Z hotkey.. and wake it up again with CTRL-Z.. the SHIFT-K or CTRL-K (depending on your settings) shows you what the hotkeys are.. and >HELP LIST will list all the internal commands.. the internal commands have help available for them... type >COMMAND HELP (replace COMMAND with the command name).
most of the external (script pack) scripts have COMMAND HELP as well (or COMMAND ? will do)

about the parameters... there is no list... but anything the scripts require is in its help. you can ask me any questions you need.. best to find me on my teamspeak channel as i would rather talk than type.. :)

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Fri Mar 02, 2012 4:42 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
Quote:


I would love to try this out, unfortunately the link provided doesn't seem to go anywhere I can download it.

any help would be greatly appreciated.


Fri Mar 02, 2012 8:35 pm
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Unread post Re: Zed-Pack update including Z-Bot 1.29 Released
corran wrote:
Quote:


I would love to try this out, unfortunately the link provided doesn't seem to go anywhere I can download it.

any help would be greatly appreciated.

I placed files here for those without Team Speak.
http://classictwgs.com/files/Z-Bot/

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Fri Mar 02, 2012 9:09 pm
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