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| ZTM https://mail.black-squirrel.com/viewtopic.php?f=15&t=31385 |
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| Author: | Klepto [ Thu Apr 14, 2011 9:33 am ] |
| Post subject: | ZTM |
I have completed a full ZTM with swath. I'm out and about checking bubbles however, alot of my data is in correct. Is there something else I need to run after a ZTm is done to make sure all my information is accurate or is this is a sign of a bad game? bad ztm? or alot of broken bubbles |
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| Author: | Helix [ Thu Apr 14, 2011 11:21 am ] |
| Post subject: | Re: ZTM |
I would uses Prom's ZTM 4.1 (TWX) then import the ztm into swath H |
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| Author: | HiTechRedneck [ Thu Apr 14, 2011 12:01 pm ] |
| Post subject: | Re: ZTM |
I usually run Swath's ZTM at the start of every game... Did you check the box for Random Pairs??? I usually set that for the same number of sectors in the game... To verify bubles, I sit at Terra, SD or my starting base... Put the gate sector in my avoids list (C X ###) and then try to warp (not t-warp) into the first 5 sectors that Swath lists, as well as some of the sectors farther into the list... To get the complete list of sectors in the bubble, hit the copy button in Swath, and paste the info into a spreadsheet... Might also work with Notepad or Wordpad, but I've never tried that... You will have a very long line at teh bottom of each entry with every sector that Swath thinks is in the bubble... On a side note, I have tried using the ZTM that comes with TWX and MoMBoT... The one in TWX expects you to already to be at the special prompt, and the one in MomBot says it's expired, so I don't really know if they work or not... |
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| Author: | ElderProphet [ Thu Apr 14, 2011 11:11 pm ] |
| Post subject: | Re: ZTM |
Neither the ZTM in SWATH nor TWX are great. They take too long to run, and their accuracy is meh. Use a ZTM based on Rev's 6-Pass method (or a variant). If you can't lay hands on one, I can probably produce one. |
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| Author: | Farley [ Thu Apr 14, 2011 11:50 pm ] |
| Post subject: | Re: ZTM |
ElderProphet wrote: Neither the ZTM in SWATH nor TWX are great. They take too long to run, and their accuracy is meh. Use a ZTM based on Rev's 6-Pass method (or a variant). If you can't lay hands on one, I can probably produce one. Would love one EP! |
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| Author: | Klepto [ Fri Apr 15, 2011 9:02 am ] |
| Post subject: | Re: ZTM |
Elder if you have the time and are willing that'd be great! Helix... I ran it... I was afk when it saved... where does it normally save at.. lol |
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| Author: | Helix [ Fri Apr 15, 2011 10:13 am ] |
| Post subject: | Re: ZTM |
Klepto wrote: Elder if you have the time and are willing that'd be great! Helix... I ran it... I was afk when it saved... where does it normally save at.. lol When you start it up, press ~, then press D for data options press 1, 2, and 3. Press R to return then S to start. The warpspec will then be saved as game name warpspec.txt in your twx directory. Then import that file into Swath H |
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| Author: | booger [ Fri Apr 15, 2011 12:29 pm ] |
| Post subject: | Re: ZTM |
im not at home, but i think i use proztm4 (or something like that). works like the charm and whatnot... |
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| Author: | Singularity [ Fri Apr 15, 2011 5:59 pm ] |
| Post subject: | Re: ZTM |
Prome's ztm or ck's 6-pass are both really accurate. |
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