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 When popping planets 
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Unread post When popping planets
My script wants to jump to sector 9897. However, the stardock is in 208. Is there a way to reset this? I am using swath and twx my swath helper is virtually shut off. I think it has something to do with the navpoints? Is there a way to reset these?


Mon Jan 31, 2011 1:39 pm
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Unread post Re: When popping planets
In the past I would export my warpsect.txt for TWX, delete database for TWX & SWATH and recreate them and import the warpsect.txt and run a CIM. That should fix the problem, it is a PITA but it does resolve the issue. You could try editing the gamename.cfg file in TWX/data and verify it has the correct SD location.

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Mon Jan 31, 2011 2:04 pm
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Unread post Re: When popping planets
is 9897 a back door to Dock?


Mon Jan 31, 2011 3:10 pm
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Unread post Re: When popping planets
Muss wrote:
is 9897 a back door to Dock?

no just some random sector the script i was using decided to try and jump too!


Mon Jan 31, 2011 3:25 pm
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Unread post Re: When popping planets
are you using mombot?

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Mon Jan 31, 2011 4:29 pm
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Unread post Re: When popping planets
Klepto wrote:
My script wants to jump to sector 9897. However, the stardock is in 208. Is there a way to reset this? I am using swath and twx my swath helper is virtually shut off. I think it has something to do with the navpoints? Is there a way to reset these?


Been a long time since I messed with navpoints, but I think you can open up the nav points and set them to 0 to clear them.

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Mon Jan 31, 2011 6:10 pm
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Unread post Re: When popping planets
I'll have to try that. ty toy and prom actually i'm using alexio script planet creation.


Mon Jan 31, 2011 9:07 pm
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