lewdpotato wrote:
All planets in a sector would be great. Right now Im just using massupgrade set to not seek product, so I make sure the planet that im warping from sector to sector has lots of product on it, collies too.
So a check list would be a good idea for this script as well, maybe once any of the product levels fall below 1000 on the main warpable planet, the script would terminate. I have been playing in farming games and sometimes we have had 100 sectors with 5 planets in each one, visiting each one and running mass upgrade takes way to long so automation would sure save lots of time.
Thanks
k, I have the script that will do what you are wanting almost ready, but I have one issue left to resolve. I have a few ideas that I would like to implement to enhance the script. One idea that is implemented is tracking when a planet was upgraded and how many days until complete, and stored in a text file.
Enhancements planned:
(1) Option of auto generation of the sectors/planets from the TL - not good in an alien cap game

(2) Checking against the upgrade tracking to see if a trip to a sector is required - ignoring L6 and upgrades in progress
(3) Window status of donar planet, x of y sectors done status, x of y planets in sector done, current fill planet status
(4) Possibly the use of a second planet if the first runs low on cols/product.
(5) Generation of best route
I will post the base version in a private message Saturday night sometime if not earlier. I would request that this version not be given out since it will not be the final version, and it "probably" won't work after a certain date.
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