View unanswered posts | View active topics It is currently Mon Apr 20, 2026 6:11 am



Reply to topic  [ 32 posts ]  Go to page 1, 2, 3  Next
 Revolutionary New ZTM Routine 
Author Message
Commander
User avatar

Joined: Tue Oct 07, 2003 2:00 am
Posts: 1134
Location: Augusta, GA
Unread post Revolutionary New ZTM Routine
I have a new ZTM routine that I'm planning to make public soon. I'll wait to post the specifics about the routine, but suffice it to say that it is significantly faster than current methods, yet manages similar accuracy to a 6-Pass method.

I'm willing to implement datamining aspects, if there is a compelling reason to do so within the ZTM itself. Can you guys give me a datamining wish-list? What features, beyond speed and accuracy, would you like to see in a ZTM?

+EP+

_________________
Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.


Tue Jun 08, 2010 11:24 pm
Profile WWW
Ambassador
User avatar

Joined: Mon Feb 09, 2004 3:00 am
Posts: 3141
Location: Kansas
Unread post Re: Revolutionary New ZTM Routine
ElderProphet wrote:
I have a new ZTM routine that I'm planning to make public soon. I'll wait to post the specifics about the routine, but suffice it to say that it is significantly faster than current methods, yet manages similar accuracy to a 6-Pass method.

I'm willing to implement datamining aspects, if there is a compelling reason to do so within the ZTM itself. Can you guys give me a datamining wish-list? What features, beyond speed and accuracy, would you like to see in a ZTM?

+EP+


Sweet. That is something I will be looking forward to. ZTMs have always been an interest to me. As for features, I really need the 7-warps displayed when found and either fltered as unexplored or marked as such.

_________________
               / Promethius / Enigma / Wolfen /

"A man who has no skills can be taught, a man who has no honor has nothing."


Wed Jun 09, 2010 12:17 am
Profile ICQ
Commander
User avatar

Joined: Fri Jun 09, 2006 2:00 am
Posts: 1401
Location: Canada
Unread post Re: Revolutionary New ZTM Routine
I'm wondering if the man who encourages people to release their scripts in TS form will do so as well :wink:



note.. just trolling. not playing tw's anymore, so not really caring either way. Am curious about this new approach, but am (was), happy with my own ZTM script (which does display 7warps as they're found.) If you can read this text, you don't need glasses

_________________
----------------------------
-= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.


Wed Jun 09, 2010 5:04 am
Profile ICQ YIM
Boo! inc.
User avatar

Joined: Sat Oct 09, 2004 2:00 am
Posts: 865
Location: USA
Unread post Re: Revolutionary New ZTM Routine
Exciting, cant wait EP!

_________________
“The object of war is not to die for your corp but to make the other bastard die for his.”

Boo! inc.


Wed Jun 09, 2010 5:50 am
Profile
Commander
User avatar

Joined: Tue Oct 07, 2003 2:00 am
Posts: 1134
Location: Augusta, GA
Unread post Re: Revolutionary New ZTM Routine
Yes, of course it will be released uncompiled.

What is the point of displaying 7-warp sectors as they are discovered? Any other must-have features? Do most people prefer ZTM'ing from the CIM prompt or the Computer prompt?

_________________
Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.


Wed Jun 09, 2010 9:34 am
Profile WWW
Gameop
User avatar

Joined: Tue Sep 25, 2007 7:27 pm
Posts: 530
Location: Long Island
Unread post Re: Revolutionary New ZTM Routine
Newer players might have difficulty getting to the CIM prompt on their own...

_________________
If you have a building game, they will come...

Proud Sysop of ICE9 TWGS
Home of Building and Non Regulated Games
http://www.oregonsouth.com/ice9
telnet://ice9-tw.com:2002


Wed Jun 09, 2010 11:46 am
Profile
Ambassador
User avatar

Joined: Mon Feb 09, 2004 3:00 am
Posts: 3141
Location: Kansas
Unread post Re: Revolutionary New ZTM Routine
I prefer the CIM prompt as it seems faster, but I've never really checked that. I also typically run a CIM to get "free" warp data.

_________________
               / Promethius / Enigma / Wolfen /

"A man who has no skills can be taught, a man who has no honor has nothing."


Wed Jun 09, 2010 12:15 pm
Profile ICQ
Lieutenant Commander
User avatar

Joined: Sun Jan 29, 2006 3:00 am
Posts: 800
Location: Iowa
Unread post Re: Revolutionary New ZTM Routine
cim prompt please...so one may run from the shipyards, my favorite hangout.

The 7-warp-in sectors are frequently home to Rylos and Alpha Centari...if spit out on SS,
corpies could go check 'em out while the ztm goes on uninterrupted.

I like the who's online window, a handy feature, which could be augmented with a 'title-watch'
that can detect a player going blue to red or vise versa...


Lone-- I always wondered what use that zoom on my mouse was good for, thx!

_________________
#+++
The early bird may get the worm, but the second mouse gets the cheese.
#---


Wed Jun 09, 2010 12:58 pm
Profile ICQ YIM
Gameop
User avatar

Joined: Tue Nov 19, 2002 3:00 am
Posts: 1050
Location: USA
Unread post Re: Revolutionary New ZTM Routine
Looking forward to reading it, does it build off the routine in that BFS thread?

_________________
Dark Dominion TWGS
Telnet://twgs.darkworlds.org:23
ICQ#31380757, -=English 101 pwns me=-
"This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."


Wed Jun 09, 2010 5:15 pm
Profile ICQ
Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1838
Location: Guam USA
Unread post Re: Revolutionary New ZTM Routine
If your asking which method .. cim or interrogation ?
why not a prompt to pick one.
This is what I like most about pro's

I like cim to watch fed comms , but sometimes I like to hide on a port and do it interrogation mode.

As for features .. Fast , fast and even faster .. oh and make coffee too ;)

_________________
TWGS V2 Vids World on Guam Port 2002
Telnet://vkworld.ddns.net:2002
Discord @ DiverDave#8374
Vid's World Discord

Founding Member -=[Team Kraaken]=- Ka Pla

Image
Winners of Gridwars 2010
MBN Fall Tournament 2011 winners Team Kraaken
Undisputed Champions of 2019 HHT Just for showing up!

The Oldist , Longist Running , Orginal Registered Owner of a TWGS server :
Vids World On Guam


Wed Jun 09, 2010 5:57 pm
Profile WWW
Commander
User avatar

Joined: Fri Jun 09, 2006 2:00 am
Posts: 1401
Location: Canada
Unread post Re: Revolutionary New ZTM Routine
Features...
-that 7warp thing;
-Traffic analysis;
-one way checker;
-map checker;
-CIM updater;
-Relog logic;
-warpspec Export to either TWX, and/or SWATH formats (including known Port data);
-and a nice little display (you're welcome to borrow/modify my code if you wish)
Image

_________________
----------------------------
-= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.


Wed Jun 09, 2010 9:03 pm
Profile ICQ YIM
Commander
User avatar

Joined: Fri Aug 20, 2004 2:00 am
Posts: 1801
Location: Outer Rims
Unread post Re: Revolutionary New ZTM Routine
LoneStar wrote:
Features...
-that 7warp thing;
-Traffic analysis;
-one way checker;
-map checker;
-CIM updater;
-Relog logic;
-warpspec Export to either TWX, and/or SWATH formats (including known Port data);
-and a nice little display (you're welcome to borrow/modify my code if you wish)


If that is your ZTM that you had in your script pack, we still use it faithfully. Works for what we require.

_________________
-Thrawn

But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Wed Jun 09, 2010 10:21 pm
Profile
Commander
User avatar

Joined: Tue Oct 07, 2003 2:00 am
Posts: 1134
Location: Augusta, GA
Unread post Re: Revolutionary New ZTM Routine
Good info all, please keep it coming.

LS, what is a map checker? By CIM updater, you mean it begins by pulling a Warp Report? By Relog logic, you mean it can pick up where it leaves off?

Also, it would be nice to establish a baseline expectation of current ZTMs, for both time and accuracy. Would everyone agree that a 6-Pass + 1-Way ZTM takes about 6 hrs, 15 mins in a 20K, and misses maybe 10-20 warps? What about a 3-Pass + 1-Way run? And what about 6-Pass + 1-Way in a 5K?

_________________
Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.


Wed Jun 09, 2010 11:28 pm
Profile WWW
Veteran Op
User avatar

Joined: Thu Jun 02, 2005 2:00 am
Posts: 5558
Location: USA
Unread post Re: Revolutionary New ZTM Routine
ElderProphet wrote:
Also, it would be nice to establish a baseline expectation of current ZTMs, for both time and accuracy. Would everyone agree that a 6-Pass + 1-Way ZTM takes about 6 hrs, 15 mins in a 20K, and misses maybe 10-20 warps? What about a 3-Pass + 1-Way run? And what about 6-Pass + 1-Way in a 5K?


6 hours in a 20k, give or take on lag and how well the map handles it. I've had maps
that take less, and that take more, but 6 is an average. I miss about 5 warps on
average w/ my ztm. I have never missed 20. 10 would at the high end.

Generally, I look for found/plot efficiency. The first pass has the highest, with decreasing
efficiencies over each additional pass. A 3+1 would take about 4 hours to complete.

In a 20k, you can do a 2 pass plus 1-ways in about 2 to 2.5 hours. That's optimal, a
single person can run PPT and then do a 2+1 for DEs before the first extern hits.

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
Image


Wed Jun 09, 2010 11:45 pm
Profile ICQ WWW
Ambassador
User avatar

Joined: Mon Feb 09, 2004 3:00 am
Posts: 3141
Location: Kansas
Unread post Re: Revolutionary New ZTM Routine
ElderProphet wrote:
Good info all, please keep it coming.

LS, what is a map checker? By CIM updater, you mean it begins by pulling a Warp Report? By Relog logic, you mean it can pick up where it leaves off?

Also, it would be nice to establish a baseline expectation of current ZTMs, for both time and accuracy. Would everyone agree that a 6-Pass + 1-Way ZTM takes about 6 hrs, 15 mins in a 20K, and misses maybe 10-20 warps? What about a 3-Pass + 1-Way run? And what about 6-Pass + 1-Way in a 5K?


I don't know about a 6-way, but when I was testing proZTM4 I had the following results. Some will be slower due to connections. The bottom information is going through a Wi-Fi connection only to the server so I would guess between 5 1/2 to 6 hours on a 20k ZTM.

Performance	20k Sub Zero Edit with 52595 Warps        
Started ZTM in Sector 1, with No Movement (CIM adavantage removed)
Monitoring: Who's Online, Warps Found, 7 Warps-In (slows it down)
Start Time: 17:04:22
Pass Time Required Warps Accuracy Elapsed Time Time
1 1:13:58 46183 87.808% 1:13:58 18:18:30
2 0:56:35 50088 95.233% 2:10:43 19:15:05
3 2:43:42 52471 99.764% 4:54:25 21:58:47
4 0:06:48 52589 99.998% 5:01:15 22:05:35

_________________
               / Promethius / Enigma / Wolfen /

"A man who has no skills can be taught, a man who has no honor has nothing."


Thu Jun 10, 2010 12:52 am
Profile ICQ
Display posts from previous:  Sort by  
Reply to topic   [ 32 posts ]  Go to page 1, 2, 3  Next

Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.