Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
Use of Swath 1.9.XX Macro Feature
To use : Swath menu bar /Game Options / macro strings
Var name , value(example numbers)
xship1 2 xship2 12 xship3 5 xship4 14
Then make 4 macros .. each empty but named (hammer icon) tag to keys CTRL plus 1 thru 4 (on your main keyboard) (bell icon)
then hold key combo down for 3 seconds to open them. cut/paste this to each (make sure express mode is unchecked)
in each put this :
q q ^M x ^M x (xship1) ^M ^M b y ^M/
change the # 1 to 2 , 3 , 4 on each one .. then on every DB , you will only need to define the macro strings again.
I just realised you may have cloaks .. so just need a small change to macro : from : q q ^M x ^M x (xship1) ^M ^M b y ^M/
to : q q ^M ^M x ^M x (xship1) ^M ^M b y ^M/
But if you really want to remember to be at command prompt .. you can scrape off everything before the x
Ok , now 4 more macro's .. for movement using Swaths new Macro feature. Stien may have shared the list in the docs , I haven't checked. But here is a short demo.
I made 4 empty macros , and tag them to : (hammer icon) then (bell icon)
CTRL plus = And Define as : m(ADJDOCK) ^My
Next 3 macros go to number keypad : / * -
on "/" put q q ^M ^M (mainbase)^My
on "*" put m (alpha) ^My
on "-" put m (rylos) ^My
in Game Options / Macro Value set ADJDOCK to an adj you have fig'd to stardock set mainbase to your main base sector
The rylos and alpha as well as dock (if used) do not need to defined , just needs to be visited once.
This demo is to show Swath Macro Setting are case sensitive.
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