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Updated version of Sysop script planetship info
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Zarkahn
Lieutenant
Joined: Sat Nov 06, 2004 3:00 am Posts: 600 Location: USA
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 Updated version of Sysop script planetship info
My thanks to Prom for providing his gamestats script.
CHANGES: Changed script file name added progameinfo to output files added a Filter for inactive ships and planets added Deployment type in ship info
Script is now on Grimy zeditinfo
_________________ Its not the Kill, Its the Thrill of the Chase
S: Min: 297 Max: 437 Average: 410 -- Just here to attack aliens
S: High/Low Removed Average: 421
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| Mon Jan 21, 2008 9:05 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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 Re: Updated version of Sysop script planetship info
Nice work Zarkahn. Script works very nice, and is complimented with Prom's proGameInfo. Great script to have incorporated into our site.
I'd like to point out for other SysOps that may encounter a similar experience. I ran this script and noticed that it tends to stop when reaching a DELETED record, mainly in the Ships records. I had empty slots and had to create a ship, but set the deployment manual and active Yes. It then skipped over them, which is what I wanted since they are not in the game. I realize I could move the records around, but for a quick fix, that worked out best for us.
In any event, I'm happy with the results. Great work to both you and Promethius.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Mon Jan 21, 2008 4:17 pm |
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V'Ger
Gameop
Joined: Tue Sep 25, 2007 7:27 pm Posts: 530 Location: Long Island
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 Re: Updated version of Sysop script planetship info
I just want to thank you for taking the time to work on this, I have started using it for my new bangs...
_________________ If you have a building game, they will come...
Proud Sysop of ICE9 TWGS Home of Building and Non Regulated Games http://www.oregonsouth.com/ice9 telnet://ice9-tw.com:2002
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| Fri Feb 01, 2008 4:07 pm |
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Zarkahn
Lieutenant
Joined: Sat Nov 06, 2004 3:00 am Posts: 600 Location: USA
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 Re: Updated version of Sysop script planetship info
no problem... gald to see it gettin some use... shows alot of info normally not seen. heh I look at it all the time on MTW in case changes have been made to ships or planets
_________________ Its not the Kill, Its the Thrill of the Chase
S: Min: 297 Max: 437 Average: 410 -- Just here to attack aliens
S: High/Low Removed Average: 421
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| Sat Feb 02, 2008 11:35 am |
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Commander Data
Gameop
Joined: Wed May 23, 2007 6:12 pm Posts: 136 Location: United States
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 Re: Updated version of Sysop script planetship info
Thanks for the script. I think it was a great addition to MTW!
_________________ http://www.MyTradewars.com
Telnet:\\MyTradewars.com:23
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| Sat Feb 09, 2008 7:13 am |
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