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 LSDShopper v3.3 
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Joined: Fri Jun 09, 2006 2:00 am
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LSDShopper v3.3
Released On Grimy's
A host of bugs fixed form the original version (Version 1.x).  More impressive though, are the following features; Version 3.x :

Red Friendly  - will only t-warp to an adjacent sector at dock and warp in.
Turn Auditing - makes an effort to calculate turns required to complete trip. Auto detects if playing in an Unlimited turn game
Self-Torp Avoidance - Will warn if current sector, or, Jump sector has the potential of causing you to self-torp
Gets Costs - will calculate cost of items selected. Buying 'Max' items; the script will not be able to tell 'how much' of something your Ship can/will hold.
Buys Ships and Kits out Ships - after one trip to dock (to get ship costs), the script will allow you to Buy and Kit-Out X-number of ships.
Naming Ships - you have the option to name ships about to be purchased. Default ship name is ][LSD][  

A word about buying ships, or mass quantities of anything. First, in order to purchase X-number of ships you must start script from a Citadel, script get fuel from a planet. To get a more accurate estimate of costs involved with your purchase, it is better to know the Ships maximum values. This is preferable for two reasons… 1-When at the Emporium, the script will make purchases faster as it wont have to detect amounts; 2- Opting to buy 50,000 figs over 'Max' figs, will allow the script to calculate the Cost involved when buying 6-moth ships.
Although a Red player can now use a jump sector (including a Back Door), I wouldn't advise buying more than one ship. For reasons that should be obvious. Very important. Do NOT run this script Adjacent a hostile sector, doing so will almost certainly get you photoned b4 you finish making your menu selections.

edited for content

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-= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.


Tue Feb 06, 2007 11:20 pm
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