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| Ender’s Corner https://mail.black-squirrel.com/viewtopic.php?f=15&t=18465 |
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| Author: | PhoieX [ Sat Jan 20, 2007 1:56 pm ] |
| Post subject: | |
Here I will be posting work on my new scripts. The first of this installment is going to be my new, "Auto Defense" the hope of this script is to combine reloader, with some advanced options, for maximum planet, port, and sector protection. Here's what I got so far; #Ender's Auto Defense v1.0 send "'Ender's Auto Defense v1.0 loaded! *" :planetDefense echo ANSI_13 & "*Are you defending planets?*" getInput $planetDefense "(Y)es / (N)o" if ($planetDefense = "y") or ($planetDefense = "Y") clientMessage "Activating Planet Defense Option! Please, standby!" goto :planetDefense2 else goto :portDefense end :planetDefense2 echo ANSI_13 & "*Would you like to reload figs?*" getInput $reloadFigs "(Y)es / (N)o" if ($reloadFigs = "y") or ($reloadFigs = "Y") echo ANSI_13 & "*What planet do we grab figs from?*" getInput $planetNumberF "Planet #" end echo ANSI_13 & "*Would you like to reload shields?*" getInput $reloadShields "(Y)es / (N)o" if ($reloadShields = "y") or ($reloadShields = "Y") echo ANSI_13 & "*What planet do we grab shields from?*" getInput $reloadShields "Planet #" end echo ANSI_13 & "*Shall we photon adjacents upon hit?*" getInput $photonAdjacent "(Y)es / (N)o" if ($photonAdjacent = "y") or ($photonAdjacent = "Y") clientMessage "Getting adjacents" Send "d" setTextLineTrigger getting :getting "Sector :" PAUSE :getting getword currentline $sector 3 end send "'Ender's Auto Defense running hot at my ta! Watch your Butt! *" clientMessage "Pausing here to wait for someone to hit adjacent. Photons are hot!" getSector $sector $sectordata setTextLineTrigger fighit :fighit "Deployed Fighters" PAUSE getword currentline $fighit 5 striptext $fighit ":" If ($fighit = $sectordata.warp[1]) send "c p y" $fighit "*qsh" Send "'Photons away! Auto Defense powering up! *" Send "'Photon launched into " $fighit "*" end If ($fighit = $sectordata.warp[2]) send "c p y" $fighit "*qsh" Send "'Photons away! Auto Defense powering up! *" Send "'Photon launched into " $fighit "*" end If ($fighit = $sectordata.warp[3]) send "c p y" $fighit "*qsh" Send "'Photons away! Auto Defense powering up! *" Send "'Photon launched into " $fighit "*" end If ($fighit = $sectordata.warp[4]) send "c p y" $fighit "*qsh" Send "'Photons away! Auto Defense powering up! *" Send "'Photon launched into " $fighit "*" end If ($fighit = $sectordata.warp[5]) send "c p y" $fighit "*qsh" Send "'Photons away! Auto Defense powering up! *" Send "'Photon launched into " $fighit "*" end If ($fighit = $sectordata.warp[6]) send "c p y" $fighit "*qsh" Send "'Photons away! Auto Defense powering up! *" Send "'Photon launched into " $fighit "*" end :portDefense echo ANSI_13 & "*Are you defending a port?*" getInput $portDefense "(Y)es / (N)o" if ($portDefense = "y") or ($portDefense = "Y") clientMessage "Activating Port Defense Option! Please, standby!" goto :$portDefense2 else goto :deadEndDefense end :portDefense2 HALT :deadEndDefense echo ANSI_13 & "*Are you defending a dead end?*" getInput $deadEndDefense "(Y)es / (N)o" if ($deadEndDefense = "y") or ($deadEndDefense = "Y") clientMessage "Activating Dead End Defense Option! Please, standby!" goto :$deadEndDefense2 else goto :HALT end :deadEndDefense2 HALT :HALT clientMessage "This script only currently allows for the previouslly listed options!" clientMessage "This script only currently allows for the previouslly listed options!" clientMessage "This script only currently allows for the previouslly listed options!" clientMessage "This script only currently allows for the previouslly listed options!" HALT As you can see, a work in progress, in a nut shell i'm combining some of my better scripts, like dock photon, and auto_responder to create one hell of a script for afk defense of assets... |
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