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Cerne
Gameop
Joined: Sun Oct 08, 2006 2:00 am Posts: 991
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Weren't we going to see it on the first or am I wrong again
Cernnunos
_________________ "All warfare is based on deception..." - Art of War "Time will tell all tales" - SG Any advanced tactic in TW is indistinguishable from cheating.
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| Mon Jan 01, 2007 10:31 pm |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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couple days a little bird told me....patience grasshopper
_________________ Coconut Telegraph (ICQ)#586137616 Team Speak3@ 220.244.125.70:9987 Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
 Jesus wounldn't Subspace Crawl
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| Tue Jan 02, 2007 1:02 am |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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Parrothead wrote: couple days a little bird told me....patience grasshopper
... and with your credibility..... but for once I hope you are right.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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| Tue Jan 02, 2007 1:51 am |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1134 Location: Augusta, GA
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Heh, I heard the same thing Parrothead heard
Seriously, I'm working on it daily, and it's shining up nicely. It's pretty much all cleanup from here.
+EP+
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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| Wed Jan 03, 2007 12:44 am |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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my credability? surly you jest.
_________________ Coconut Telegraph (ICQ)#586137616 Team Speak3@ 220.244.125.70:9987 Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
 Jesus wounldn't Subspace Crawl
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| Wed Jan 03, 2007 1:16 am |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1134 Location: Augusta, GA
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Well, I could start dropping a few tidbits now, but remember anything is apt to change.
One of the nicest new features is intended to greatly simplify breadth-first (aka Nearest) searches.
In the past, to find the nearest fighter for example, you had to create several arrays, several counters, numerous checks, and a while loop. With this new command (currently getNearestSectors), you simply begin at $que[1] and work your way deeper into the array, looking for that fig. So say you've created an array of figs, $figged. Finding the nearest fig will now look something like this:
getNearestSectors $array CURRENTSECTOR
setVar $i 1
while ($i <= SECTORS)
setVar $focus $array[$i]
if ($figged[$focus] = 1)
echo "*Nearest fig in sector " $i
end
add $i 1
end
Believe me when i say that the above code is MUCH simpler than what was previously required.
+EP+
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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| Wed Jan 03, 2007 2:01 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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So you settled on getNearestSectors eh?
Not all of the sectors in that list are nearest.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Wed Jan 03, 2007 3:15 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Hey EP, to early for suggestions for 2.05?
When a game bangs I have to delete the old twx setup then program everything back in for the new game, but I repeat everything that was already there. It would be nice to have a reset database option so when a game bangs, I reset, and done! No typing ip, passwords, all that jazz over again.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Wed Jan 03, 2007 9:51 pm |
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