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New Script at Grimy’s: Script Loader
https://mail.black-squirrel.com/viewtopic.php?f=15&t=18248
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Author:  LoneStar [ Sun Dec 17, 2006 6:22 pm ]
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As Promised, I created a new script called LS_SLoad10.cts  aka LoneStar's Script Loader v1.0 ...posted on Grimy's
on initial run, it creates a blank template to be populated with your favorite scripts.  There are 5 categories of scripts, for a grand total of 50 maximum scripts that can be inputted.
Once you've setup the LS_Scripts.txt file, the script runs as a system script and can be accessed at anytime by double tapping X  ..that's SHIFT-X-X
Of course it's up to the user to make sure that you are at the correct prompt required by the script being executed.
Here's an example of how the LS_Scripts.txt should be setup:
http://ca.geocities.com/myoptik/images/template.jpg
[scripts/path][TAB TAB][Custom Menu Text]
...you can put in as many TAB's as you like between script's path and its 'title'
 
 
 

Author:  the reverend [ Mon Dec 18, 2006 1:38 am ]
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wikid

Author:  Singularity [ Mon Dec 18, 2006 1:47 am ]
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Laff... everything that's old is new again, I see...

http://www.navhaz.com/files/dny_macpack.zip

General, game-specific and 1-time specific setups have allowed for thousands of setups since 2005. Hehe.

Author:  LoneStar [ Mon Dec 18, 2006 2:23 am ]
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Singularity wrote:
Laff... everything that's old is new again, I see...

Actually, LS_SLoad10.cts isn't similar to yours at all (??).. a lot less power and feature full..  in a nutshell, LS_SLoad10.cts, is a very simple script.. I wonder if you've had a chance to try it?

Singularity wrote:
General, game-specific and 1-time specific setups have allowed for thousands of setups since 2005. Hehe.


Not sure what you mean ...but LS_SLoad10.cts is not game specific, I have yet to see anything like it made public. Matter of fact, closest thing to it would be a Bot (aka a fancy script loader).
 
 
 
 

Author:  Singularity [ Mon Dec 18, 2006 3:07 am ]
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Uhm, link I just gave provides game specific setups.

You can customize your hotkeys and save as a game-specific ini file, it overrides the general ini on any conflicting keys so you can make a base config and then customize macros and scripts for the specific game you're in.

It's been public, on grimy, for well over a year.

Author:  Promethius [ Mon Dec 18, 2006 4:42 am ]
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Always good to have variety and always good to write one's own scripts - just be'cuz you can.

Author:  Cerne [ Fri Dec 22, 2006 7:51 pm ]
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Singularity wrote:
Laff... everything that's old is new again, I see...



http://www.navhaz.com/files/dny_macpack.zip



General, game-specific and 1-time specific setups have allowed for thousands of setups since 2005. Hehe.



But this still doesn't work with SWATH correct?

Cernnunos

Author:  Singularity [ Fri Dec 22, 2006 8:42 pm ]
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Mine? Works fine w/ swath. It doesn't work with swath, but if you use twx proxy and swath you're good to go like w/ all twx scripts (or most, atleast).

Author:  Cerne [ Fri Dec 22, 2006 10:52 pm ]
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Sing,

I must be thinking of the move helper, the arrow key issue.

Sorry

Cernnunos

Author:  ElderProphet [ Sat Dec 23, 2006 2:00 am ]
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I believe you are thinking of Traitor's script loader, called T_Macro. It uses the arrow keys, but SWATH intercepts them first.

+EP+

Author:  Cerne [ Sat Dec 23, 2006 3:39 am ]
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I feel I am drowning in scripts!!!  Sorry Sing, I am wrong again.

Cernnunos.

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