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 Tmilker bug... 
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For those that don't know what this is, ignore it.

For those that do... there's a bug in tmilker that allows people to freeze it. I'm not going to post it because I don't want people replicating it, I tested it today on a corpie... made a patch and even tested it on Sam and CT (Sam got pretty pissed-off, not sure what CT will say... lol). Originally I had a buglist to send this kindof info to, which made patches easier... sadly stuff gets passed around and now I can't track it.

Solution? Turn off private hails and fedcom. Yea, you'll be blind to the world. But hey... that's the price of things.

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Sun Oct 01, 2006 1:23 pm
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Well looks like sing beat me to the punch. I know quite a few people respect sing, but on the contrary I'm not pissed but more disappointed. [V]

For those who do not know, sing is at this time is sponsoring that "semi" tourny type game BYOC Poker Edits and is using bugs to his corps advantage. I find it unethical or at the least lame for his team to resort to those type of tactics. Altho I understand he must feel intimidated playing against us, cheating to win is NO win.

Yes, it seems that we have a "well-repected" member of the tradewars community who feels it necessary to exploit bugs to TRY and win a game. When asked why he felt the need to cheat in the game he is hosting, his response was "hahaha it's my script, lol" and "I can pull whatever I want ;)"

"Anyone without a patched copy is ****ed" were his comments on to what he planned to do about this bug. It seems to me, maybe I'm wrong or expecting too much, but other scripters who have found out about such exploits in their own scripts fixed them and made them available to all.

I hope that this was just a temporary laspe in judgement and he will do the right thing and also post any other hidden backdoors or known bugs in any of his scripts.

But I guess for those of us as he deems "too stupid" to know better remember..... "CAVEAT EMPTOR" [}:)]

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Sun Oct 01, 2006 2:21 pm
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LOL. Bugs in a script I wrote, not bugs in the game. It's not cheating to break a script anymore than using someone else's script w/o permission is cheating. Why do you think people mess w/ pbusters and write anticipation torpers and stuff?

I'm not "hosting" the game. Vulcan is. I'm playing in it. If I was hosting it I wouldn't be playing in it. There is no moderator in this game, re-read the game starter thread. Sadly it continues to be one of the most boring I've played in this year. Next edit I work on is going to have 0 colo regen so people actually have to play their turns.

This particular script was meant to be private. It was never meant to be public, so no... I'm not giving the fix out. Since half of my original list has since passed it out, they're not getting it either. They can either fix it themselves (it's not difficult really), use the work-around or stop using it all together. I'm fine w/ either choice. If I find backdoors I'll let my corpies know of it and fix them. If it's a public script I'll post the public fix. If it's a private script... well, then the fix will be private. If you use something that was passed to you... don't expect support. M$ doesn't offer support on pirated versions of windows.

Still, I think you overestimate the value of this particular script. It's not a game ending bug by any stretch of the imagination. Was fun finding it tho. =) And the "hey ****head" from you was priceless (I'm still laughing about it, really... highlight of my morning!). I don't know of any others off the top of my head, but when I find them... you can be sure I'll test them somewhere.

And no, most people that write stuff don't give out the "fix" to all.

If I was really into exploiting this I certainly wouldn't be posting about it here, would I? Anyway, no reason to get into smack. This isn't a smack thread. It's made to let people know since I have absolutely no freaking way of telling those that use it and have absolutely no intention of posting this on grimy.

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May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

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Sun Oct 01, 2006 2:45 pm
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Hopefully the moderator can jump in and stop this. I totally agree that if it is a private script, instead of whinning to Sing about the fix, they should just not use it until (and if) it goes public.

maybe we can have a thread about the ethical use of scripts and what the endusers and scripters point of views concerning private, public, compiled and uncompiled scripts and when is it okay to use them and distribute them


Sun Oct 01, 2006 3:29 pm
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Ok, maybe cheating is too strong of a word....

But is a lame tactic that only you knew on a script you wrote. And I'm sure if u think about it, do u really have to use those type of gimmicks to beat us? Just a thought....

And as for "hosting" the game, I think ur dancing around the bush here. Did not you and Jester edit and promote this game? Maybe I was misinformed. I think everyone would expect as promoters you would want to promote good sportsmanship and fairplay.

As for private or public...I'm fairly certain that I got it FROM you during the last BYOC we played together. But again not that big of deal, I do have other colo scripts.

Overestimation of the value of the script....well in a turns based game turns=money. If I make u spend more turns to grab colos or I take less turns getting them...I think you can see my point.

And I too don't wanna really smack either. I'll admit it was funny. But still, since you did it too ME, its lame OK?? [:P] And now thats its over...It's over. We're still gonna kick your asses....heh

One last item...I will take responsibilty for running the script afk, I know better, and thankfully not a costly lesson!!

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Sun Oct 01, 2006 3:31 pm
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Laff. I dunno, I figure anytime someone uses a script then the other side is obligated to find a way to beat it. Not doing that would be worse sportsmanship... ie: not doing what you need to to win.

Cheap gimmick? Eh, there are dozens of examples of cheap gimmicks that people use all day long. Sadly too many of them these days are script related. Most of which are perfectly acceptible. Ever made a planet and called it "Probe Destroyed!" and stuff?

This particular script you didn't get from me last BYOC. Ever since last year I've compiled and game-locked things I pass out.

LOL... it is funny. Bring it on! =)

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May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
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Sun Oct 01, 2006 4:03 pm
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I concider Sing a buddy, and im not gonna get into the gray area
if it was cheating or exploit, or bug.
all I know is from day one of the BYOC our Tmilk was getting hung
at prompt! if this was testing to fix bug, it was done during the
whole game! and should have been done in a test game not
a turny game! and out of respect and fairness should have been told
to Vulcan rightaway, to avoid any backlash and bad talk, and Vulcan
could have presented it to the CEO's to what was done, and with
his blessing!. and all was abouve board! but it wasnt.

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Sun Oct 01, 2006 7:22 pm
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From what I have read this sounds more like the exploitation of a preempted backdoor rather then a happened stumbling upon a newly discovered bug; if you do not want others to use your “private corp. only” scripts why not just implement the same type of protective functions that EP uses within his scripts i.e. time checking them based on the servers date and time combined with a compiled distribution. Additionally, as another idea; last year I had wrote a cool little function that would self-destruct all of the files needed for a script project I was working on, if certain conditions were not met when the script was started up.

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Sun Oct 01, 2006 8:29 pm
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Good morning, Jim!
This script will self destruct in 30 seconds...

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Sun Oct 01, 2006 10:04 pm
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…and your script goes KABOOM, you feel your ship rocking about as the destructive waves beat upon your hulls! You have survived the explosion, however your combat computers have been completely toasted! A new strategy is now in order! Puzzled and dazed from the unexpected havoc now taking place before you, you look about silently wondering to yourself, WTF?!?! [:P]

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Sun Oct 01, 2006 10:49 pm
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You have 30 seconds to enter a code, your this script will make you CBY and delete all your MP3s from your harddrive.
And email all your tradewars contacts telling them you steal scripts.

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Sun Oct 01, 2006 11:03 pm
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funny that when scripters have to abuse bugs in scripts to win, they always use the same excuses.
"oh, it's not my fault, THEY used the scripts"
or
"its trade WARS not trade PEACE"
it's bull**** like this that drives people from the game.

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Sun Oct 01, 2006 11:20 pm
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Seems like a similar issue happened with CK's early scripts, except it was not a bug, just that it would not let someone attack CK. I heard this through the rumor mill (which as we all know is the heathiest part of Tradewars).

Users must know that if I write a script and release it I will know its weakness. Sounds like Sing wrote a script, released it private and later found an issue. I try to find weaknesses in scripts as we all do and then exploit them - just a lot easier if it is a script I wrote or one I have the .ts for.

Sing: Just from the script name, it sounds like a terra milking script. Since you say that turning off fedcom and private hails fixes the issue, then it appears that using currentansiline would be a fix.

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Mon Oct 02, 2006 1:11 am
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Ok first off, this isn't a smack thread. Rexx, Slim, both of you making negative comments about a situation you aren't even in. To put in simple, your opinions here are unwanted and uncalled-for. Oso's is kindof funny.

Why didn't I lock that stuff? Because this was well over a year ago and at that time I figured the people I sent things to would be honest and abide by the simple "have them email me if they want stuff" rule. I was wrong.

Zilla, there's a huge difference between game bugs and script bugs. Game bugs can't be fixed and nobody has a choice about them. Scripts on the other hand all have bugs, people know about them and occasionally people use them.

Have you ever used a gbonus ship to moth down an enemy citkilla? It's the same thing, the script isn't smart enough to check if a player is in a bad ship before attacking. In this case there was a hole were the script wasn't smart enough to check where certain input came from. It happens in a lot of scripts, even if you don't always know about it. Some are harder to take advantage of, some are pointless to take advantage of, others... ones that people tend to run afk all the time, obviously are not.

This was the most above-board test I'm ever going to do. It was used once. To prove a point. The fact that I did it both corps and then posted a thread on it is as above board as it's going to get. Vulcan has no business in this, he's not the moderator of the game. There is no moderator in this game. He just was unlucky enough to be stuck as the sysop of a game where people can't understand what "no moderator" means.

Besides, a test game wouldn't have been nearly as fun. Laff. This game has turned into the most boring BYOC game I've ever been in. No challenges from either corp, everyone's playing turtle. Game will probably stalemate when everyone has a bajillion figs and everyone's afraid to move. sigh

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
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Mon Oct 02, 2006 1:31 am
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I was not attempting to smack talk in your thread, I was only just giving my observation of what I believe to have occurred based on what everybody had posted and I do not believe I am very far from the true of the matter either. Now if I were attempting to smack talk within your thread I would have also stated my additional opinions on this matter such as I think you are full of and you are not being very truthful in your statements. Though if would have noticed I did not do that… also if you will also notice I offered some positive suggestions that could potentially remedy the misuse or unwarranted distribution of your private scripts in the future, thus to prevent this type of abuse from even occurring in the first place. Finally, to close my posts were just as funny as Oso’s and you know it!

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Mon Oct 02, 2006 1:44 am
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