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| gamecheck.ts https://mail.black-squirrel.com/viewtopic.php?f=15&t=17512 |
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| Author: | Promethius [ Mon Jul 10, 2006 1:44 am ] |
| Post subject: | gamecheck.ts |
If you are playing in a game where a player is avoiding you and it is a slow game, the following script will check to see if anyone is in the game. It is not efficient since I use delays throughout and it does not tell you if a specific player is online or not. Simple to modify the above though if you wish to and add more options. Run from being offline and continue with real life until the alarm activates. ------------------------------- # check to see if anyone is in game # 1 second on delaytrigger = 1000 ms Clientmessage "Enter Game to Check" getconsoleinput $gameCheck singlekey uppercase $gameCheck :begin killtrigger crs connect waitfor "Please enter" send LOGINNAME "*" setDelayTrigger shortD :shortD 4000 pause :shortD send "#" setdelaytrigger mediumD :mediumD 10000 setTextTrigger gamechk :gamechk "Game " & $gameCheck pause :gamechk killtrigger mediumD # replace notify.wav with a sound file that is in your scripts directory/folder sound ".\scripts\notify.wav" :mediumD killtrigger gamechk disconnect setDelayTrigger longD :begin 180000 setTextTrigger crs :crs "Please enter" pause :crs # can't remember sh*t and tried to log in manually with the script running halt |
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| Author: | Thrawn [ Mon Jul 10, 2006 2:13 am ] |
| Post subject: | |
quote:Originally posted by Promethius If you are playing in a game where a player is avoiding you and it is a slow game, the following script will check to see if anyone is in the game. It is not efficient since I use delays throughout and it does not tell you if a specific player is online or not. Simple to modify the above though if you wish to and add more options. Run from being offline and continue with real life until the alarm activates. ------------------------------- # check to see if anyone is in game # 1 second on delaytrigger = 1000 ms Clientmessage "Enter Game to Check" getconsoleinput $gameCheck singlekey uppercase $gameCheck :begin killtrigger crs connect waitfor "Please enter" send LOGINNAME "*" setDelayTrigger shortD :shortD 4000 pause :shortD send "#" setdelaytrigger mediumD :mediumD 10000 setTextTrigger gamechk :gamechk "Game " & $gameCheck pause :gamechk killtrigger mediumD # replace notify.wav with a sound file that is in your scripts directory/folder sound ".\scripts\notify.wav" :mediumD killtrigger gamechk disconnect setDelayTrigger longD :begin 180000 setTextTrigger crs :crs "Please enter" pause :crs # can't remember sh*t and tried to log in manually with the script running halt Thank you. Will make it part of my collective |
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| Author: | Vulcan [ Mon Jul 10, 2006 8:27 am ] |
| Post subject: | |
I knew it Thrawn is a Borg! [:D] J/K thanks for the script Prom. |
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| Author: | Thrawn [ Mon Jul 10, 2006 3:30 pm ] |
| Post subject: | |
quote:Originally posted by Vulcan I knew it Thrawn is a Borg! [:D] J/K thanks for the script Prom. This script will service Us... Resistance is Futile... We will be podded.... [|)] |
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