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 TWX Summary for the confused please? 
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Sergeant

Joined: Thu Feb 26, 2004 3:00 am
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I just recently came back to playing a little TW and was rather surprised last night when I had a problem with a pack 2 script for TWX 2.02 and it told me I wasn't registered. Restarting it worked to clear it up for now, but I saw the "Important announcment, go read the website" and discovered Xide's retirement.

Now, I haven't had any trouble with 2.02 in any way. It does exactly what I want it to. I am sure there are bugs existing in it but they obviously don't touch enough on my use for me to notice.

With two competing releases the confusion for me at least has begun. What I want is to simply use TWX as it stood (more or less) at the release of 2.02 with the pack 2 scripts intact, without the need for it to check the authentication server that probably won't be up much longer.

How can I do that? Does the final 2.03 release that Xide put up remove that reg check? Is there a version of the pack two scripts out there that will simply not check if you are registered first? I am not looking for new features or bug fixes really, I just want my pack 2 scripts to keep working for the rest of whatever.

Someone please clear it up for me? Thanks.

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Wed May 11, 2005 1:08 pm
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Joined: Tue Feb 24, 2004 3:00 am
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2.03 final does not require the authorization servers to work and comes with all the pack 2 scripts.

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Wed May 11, 2005 1:54 pm
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Sergeant

Joined: Thu Feb 26, 2004 3:00 am
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Is that the one available for download on Xide's site? Or is that another one out there somewhere?

Thank you for the help.


Wed May 11, 2005 2:03 pm
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Lieutenant J.G.

Joined: Sat Apr 10, 2004 2:00 am
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yes, you can get it at twxproxy.com


Wed May 11, 2005 2:09 pm
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Ensign

Joined: Fri Jan 18, 2002 3:00 am
Posts: 296
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You will need to download 2.03 as others are saying, then you will have to either dload new scripts for your TWX Proxy, or get a converter from the WABBIT to convert all the scripts you will need in the on coming battle.

You can dload the convertor and register it via the WABBITS web site, from the TWX Proxy group. uh, check previous post from him about the link to the site...

http://sourceforge.net/projects/twxproxy


Wed May 11, 2005 2:40 pm
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Lieutenant

Joined: Sun Feb 13, 2005 3:00 am
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ender why dont u just convert all the ones i need and sent them to me :)_

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Wed May 11, 2005 2:50 pm
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Ensign

Joined: Tue Jan 11, 2005 3:00 am
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Almost every script with a .ts extension that ran fine under 2.02 will run the same under 2.03. The exceptions are the ones that do a lot of math, since 2.03 handles that stuff differently from 2.02. Any script you have with a .cts extension will need to be either replaced with a version compiled for 2.03, or you will need to use Wabbit's upgrader on. I have no idea how well Wabbit's tool works, I haven't had the need to use it. If you looking for updated versions of some of your scripts, try http://www.grimytrader.com It's a FREE script library with lots of goodies on there.

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Wed May 11, 2005 2:51 pm
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Ensign

Joined: Fri Jan 18, 2002 3:00 am
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Psion, from experince, WABBITS convertor is one of the better developments in trade wars in recent memory. I use the convertor myself, and it works great, their are very few scripts that I have a problem with. Many of the bugs have been worked out in the final versions, so just give it a try, I feel like you will love it.


Wed May 11, 2005 3:28 pm
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Ender,

I think Psion was trying to say that there is no need for a .cts converter unless you have a script that relies heavily on math functions.

As for navigation of Wabbits downloads lets just say I must be stupid because every time I go to that web site I get lost.

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Speed Demon launched a Photon Missile somewhere!
Speed Demon invaded Mt EverHard!!
Speed Demon captured Farscape's StarMaster!
Speed Demon DESTROYED Farscape's *** Escape Pod ***!
Speed Demon launched a Photon Missile somewhere!


Wed May 11, 2005 5:11 pm
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Ensign

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Well, sort of. There's no need to do anything with .ts scripts unless they rely heavily on math. ALL .cts will need to be either updated with Wabbit's converter or replaced with a new version specifically compiled for 2.03. The scripts themselves haven't changed, but the way 2.03 compiles them has. So scripts that are already compiled (.cts) for 2.02 will not run on 2.03 and vice versa.

Ender, I haven't tried Wabbit's tool simply because I don't need to. I have replaced all the 2.02 .cts scripts that I use with 2.03 versions.

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--==[The Outfit]==--

Member of The Foundation

Hereby it is manifest, that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war, as is of every man, against every man. For WAR, consisteth not in battle only, or the act of fighting; but in a tract of time, wherein the will to contend by battle is sufficiently known.
--Hobbes, Leviathan


Wed May 11, 2005 5:35 pm
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Ensign

Joined: Fri Mar 02, 2001 3:00 am
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quote:Originally posted by Speed Demon
As for navigation of Wabbits downloads lets just say I must be stupid because every time I go to that web site I get lost.


I do not know if you are stupid or not. But, if you are getting lost then there is something wrong, either with you or your browser.

If you are not going to:
http://twxproxy.sourceforge.net
Then you are not going to the right place.

As for getting lost on that website. This was a professionally created website. Which means that I did not create the website. I just update it's content. So, there should not be any reason for you getting lost there.

There are 3, three, links to the download page. One in the flash header, one on the left side of all pages and one at the bottom of all pages. And all of them have the exact same link, and all of them bring up the download page.

Now, in the past there was some issues when I attempted to update the links for tracking purposes. But, I have fixed all of those that was having problems.

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Fri May 13, 2005 2:18 am
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Joined: Fri Mar 02, 2001 3:00 am
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quote:Originally posted by Psion

Well, sort of. There's no need to do anything with .ts scripts unless they rely heavily on math. ALL .cts will need to be either updated with Wabbit's converter or replaced with a new version specifically compiled for 2.03. The scripts themselves haven't changed, but the way 2.03 compiles them has. So scripts that are already compiled (.cts) for 2.02 will not run on 2.03 and vice versa.

Ender, I haven't tried Wabbit's tool simply because I don't need to. I have replaced all the 2.02 .cts scripts that I use with 2.03 versions.


You are correct that if a Script Author does not stop supporting their script(s), even after they have retired from TW. And as long as the authors of the scripts get the recompiled versions out in a quick manner. To where the users do not have to feel like they have to wait a year, or more, to get them. And as long as all scripts that a user uses, is in source form. Then there will not be a need for my script converter.

But, there are many times when an author who is still active in TW, have completely abandoned their scripts. And there are many script still in use, where the author has stopped all support for it. Mostly because they have retired from TW, other times because of other reasons. (No I do not expect that script authors to support them long after they have no interest in TW. But, I do expect that the author include in their script a notice that they are no longer supporting the script. And a link to were the user may download the source code for it. So that the user may update the script when ever needed.)

Then there are the people that have scripts that they created, or was given to them by someone they can not remember. And for what ever reason, they do not have the source code for it.



If you will look at the scripts posted on http://www.grimytrader.com for TWX. You will find that there are about 12 compiled scripts produced by several script authors, including 4 by you, and 2 script packs, that seem to be not for v2.03.

The reason I say seem to be, is because none of these scripts are listed on the TWX v2.03 script list. They are only listed on the v2.02 script list. And the description for all of these compiled scripts, and script packs, state they are for v2.02.

With the exception of one script all of those compiled scripts, and script packs, have a last updated date of some time in March. And that one has an last updated date in April.

Despite that, none of these scripts descriptions, or release notes, state that they have been recompiled/updated for v2.03.

So, unless the authors of these scripts have not recompiled/updated their script. Or they somehow blatantly forgot to update the script description, and/or release notes. Then either the scripts are not compatible with v2.03. Or the Grimy Trader is wrong on it's placement of the scripts. And/or the description of which program those scripts are for.

In either case, any person, or fool, that is not amongst the special group of enlighten people. Will see those scripts as only for use with TWX v2.02.




Now as long as there are authors that take forever, in the eyes of the users, to recompile their scripts. And as long as there are authors that have stopped supporting their scripts, even if they have retired. And as long as users have scripts that they do not have the source code for. Then there will always be a need for scripts to be converted from one version of TWX to another.

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Fri May 13, 2005 6:04 am
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Ensign

Joined: Fri Mar 02, 2001 3:00 am
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quote:Originally posted by Azerik

How can I do that? Does the final 2.03 release that Xide put up remove that reg check? Is there a version of the pack two scripts out there that will simply not check if you are registered first? I am not looking for new features or bug fixes really, I just want my pack 2 scripts to keep working for the rest of whatever.

Someone please clear it up for me? Thanks.


First, it is not the scripts that causes the check of the license. It is TWX that decides if checking the license is necessary.
Second, TWX Proxy v2.03 released by Xide no longer performs the check for licenses. Nor does it require a license to use it.
Third, any script, this includes any script in the script pack 2, that does any math calculations will not work properly in v2.03, as released by Xide. This is because of the new math features that ElderProphet had Xide add to TWX Proxy. They screwed up the math operations in TWX Proxy.

So, you have several choices to choose from:

1) Move to TWX v2.03, as released by Xide, and do not use any scripts that do any math operations. This includes any script pack 2 scripts that perform any math operations.
2) Move to any one of the currently publically available TWX Proxy programs, supported by authors other than Xide.
3) Continue to use TWX v2.02 until the authentication servers go down, and then abandon TWX all together.
4) Just abandon TWX Proxy completely.

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Fri May 13, 2005 6:22 am
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Ensign

Joined: Tue Jan 11, 2005 3:00 am
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Look at Grimy Trader more carefully Wabbit. None of the scripts I have put up are precompiled, they are all open source. At the moment, grimytrader does not have an option for 2.02/2.03 so I stuck with 2.02 since that is what was most commonly used at the time I released those scripts.

There are also quite a few scripts compiled for 2.03 on there. Ck, Rammar, Wildstar and quite a few other people have released scripts compiled for 2.03. I would suggest that you be less quick to take offense and read more carefully. Perhaps if you find fault with grimytrader, then you should release some of your own 2.03 scripts? Why not contribute instead of needlessly denigrating a good project?

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--==[The Outfit]==--

Member of The Foundation

Hereby it is manifest, that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war, as is of every man, against every man. For WAR, consisteth not in battle only, or the act of fighting; but in a tract of time, wherein the will to contend by battle is sufficiently known.
--Hobbes, Leviathan


Fri May 13, 2005 1:42 pm
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Joined: Tue Feb 24, 2004 3:00 am
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Then Wabbit, if I wanted to use this .cts converter where do I get it from? I have been to the link many times not once could I find a link to download a .cts converter. Is it that I have to ask you personally for the program?

If you’re trying to help all us non-enlightened users of TWX out why not make the converter publicly available.

_________________
Speed Demon launched a Photon Missile somewhere!
Speed Demon invaded Mt EverHard!!
Speed Demon captured Farscape's StarMaster!
Speed Demon DESTROYED Farscape's *** Escape Pod ***!
Speed Demon launched a Photon Missile somewhere!


Fri May 13, 2005 2:49 pm
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