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Explore Scripts....again
https://mail.black-squirrel.com/viewtopic.php?f=15&t=12939
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Author:  PHX [ Wed Dec 04, 2002 9:11 pm ]
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Allright....whos got it, whos got the explore script that doesn't stop working after you have explored 97%.

Rev's zoc eprobe script doesnt do it
Jtwat ship explore/eprober wont do it
TWAR ship explore/eprober wont do it
TWX's 1_scout.ts wont do it
DOTUSeekout is only good for exploring in sequence.
BIG D's worldtrade/explore zoc script is to Darn slow.

Well???

Author:  Mongoose [ Thu Dec 05, 2002 1:25 am ]
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What's causing them to stop?

Author:  midnight [ Thu Dec 05, 2002 4:05 am ]
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"Well???"

Why don't you write your own?

Author:  Alexio [ Thu Dec 05, 2002 5:28 pm ]
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heh, i got one...

Author:  Kemper_3 [ Thu Dec 05, 2002 5:59 pm ]
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quote:Originally posted by PHX

Allright....whos got it, whos got the explore script that doesn't stop working after you have explored 97%.

Rev's zoc eprobe script doesnt do it
Jtwat ship explore/eprober wont do it
TWAR ship explore/eprober wont do it
TWX's 1_scout.ts wont do it
DOTUSeekout is only good for exploring in sequence.
BIG D's worldtrade/explore zoc script is to Darn slow.

Well???

My eprobe script will do it. It's easy enough to write one. Instead of complaining, perhaps you should write one for yourself.

Author:  rofl [ Sat Dec 07, 2002 3:19 pm ]
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hehe i got one too.

Author:  PHX [ Wed Dec 11, 2002 12:29 pm ]
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Heh.. havn't learned the art of scripting yet.

Author:  shagnasti [ Wed Dec 11, 2002 2:06 pm ]
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perhaps if you explained exactly what type of script you want to have?
TWX 1_scout.ts, if im not mistaken just scouts random sectors and doesnt actually set up to scout an entire game.

Rev's eprobe script is set up to either probe in random or sequenced sectors if im not mistaken ..and marks probe hits .. but if you do not kill the ftrs and finish the probe wont catch the unvisited sectors

have never used jtwat, twar, or big d's scripts so not even sure how they may run

as for DOTU's seek script it does run them sequencially, which is a sure fire way to hit all the sectors, however can be a problem when your enemies can anticipate your movements and meet you at the pass :)

If anything .. d/l one of the other scripts and modify it to suit your needs :)

shagnasti

Author:  the reverend [ Wed Dec 11, 2002 5:03 pm ]
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my eprobe script will finish past 97%, but not if you don't go clear the enemy figs where probes are destroyed. you can't get to 100% just using probes, you know.

Author:  PHX [ Thu Dec 12, 2002 9:16 pm ]
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I was in a game basically by myself and had very few enemy tolls to deal with. Rev's script I wasn't having a problem with it not keeping up after the 97%. It would have an error after firing a few hundred probes and quit.

I did get my 100% in that game, hit the last 50 sectors or so manually.

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