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| Scout Script https://mail.black-squirrel.com/viewtopic.php?f=15&t=11963 |
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| Author: | Wildstar [ Sun Oct 03, 2004 2:42 pm ] |
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Does anyone have a scout script that will go to unexplored sectors in order instead of sectors at random? I am getting lazy and I dont want to have to write it. All help is appreciated. Thanks |
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| Author: | Slim Shady [ Sun Oct 03, 2004 6:01 pm ] |
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lol it'd take you what, 5 minutes? heh. Slim |
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| Author: | PHX [ Sun Oct 03, 2004 6:17 pm ] |
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If you havea good ztm try ram's pathblaster. Just give it a txt file with an incremental sector listing. My sector list generator can make that for ya. No ztm? JTwat does it but does not lay fighters as it goes. |
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| Author: | ElderProphet [ Sun Oct 03, 2004 11:45 pm ] |
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So if 11, 12, and 14 are unexplored, you want it to go to 11, then from 11 to 12, then from 12 to 14? And so on? Do you have a good ZTM? Okay, I've got the 5 mins Slim. I'll leave the safety checks up to you guys, but here is the very short & sweet, turn-inefficient core routine: getInput $mySector "*What is the current sector?" setVar $a 1 while ($a <= SECTORS) if (SECTOR.EXPLORED[$a] <> "YES") getCourse $course $mySector $a gosub :figCourse setVar $mySector $a end add $a 1 end halt :figCourse setVar $b 2 while ($b <= ($course+1)) setVar $current $course[$b] if ($current < 11) or ($current = STARDOCK) send "m " $current "* " else send "m " $current "* z a999* * f z 1* z cd * " end add $b 1 end setArray $course 0 send "@ " waitOn "Average Interval Lag:" return This will definately get you killed since it makes no density or holo checks whatsoever, so you'll want to add that. +EP+ |
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| Author: | Wildstar [ Mon Oct 04, 2004 12:59 am ] |
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Yours looks close EP. It will make you loop and go out of control though heh. I just want it for those games when you have it pretty well won and just want to explore the rest or looking for a stray planet. For some reason JTwat never goes to them all.After a while it loops. Thanks to all |
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