A simple script to compare what your grid is becoming vs other players killing your grid. No, it can't take into account what a corpie is doing, and yes it is mainly for the end of a truce game when gridwars erupt.
Code:
# gridder's scoreboard
Window figGrid 200 100 "Gridder Scoreboard" ONTOP
setVar $figLay 0
setVar $figKill 0
:begin
setTextTrigger figLay :figLay "How many fighters do you want"
setTextTrigger figKil :figKil "is attacking!"
pause
:figLay
setTextTrigger figLay :figLay "How many fighters do you want"
add $figLay 1
setWindowContents figGrid "* Figs Layed: " & $figLay & "** Figs Killed: " & $figKill & "*"
pause
:figKil
setTextTrigger figKil :figKil "is attacking!"
add $figKill 1
setWindowContents figGrid "* Figs Layed: " & $figLay & "** Figs Killed: " & $figKill & "*"
pause
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."