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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1401 Location: Canada
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 Anyone know how Traitor did...
Anyone know how Traitor, in his 3_4_5_public_move_helper.cts script, was able to supporess the Dscan output from the server and 'overlay' his own version? I've tried many things and making the client-deaf seems to work (but not what Traitors script does). I can't even think of a ANSI-code sequence that might work.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Tue Feb 24, 2009 3:35 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
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 Re: Anyone know how Traitor did...
Yes , I have played with this technique a little in another type of script .. I don't know the script you refer to but my guess when you say deaf to a server output .. is to cover over something that would normally be seen. This is what I did .. Code: Echo "*"& #27 &"[2A"& #27 &"[1K"& #27 &"[2K"& "*"& #27 &"[2K"
I made this and use it in my 12_login , to cover over the servers redisplay of something that the server askes when you join a game for the first time ... like what name do you want or something like that. You may have to adjust it to cover the exact line , but you get the idea. Hope this helps 
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
 Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
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| Tue Feb 24, 2009 4:02 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1401 Location: Canada
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 Re: Anyone know how Traitor did...
As a matter of fact it works super-well.. laff Your string put me on the right path, and I've been able to accomplish my goal with minimal work and effort (ie, don't have to rebuild the entire DScan report) 
Attachments:
File comment: A real turn saver!
awesome.jpg [ 12.28 KiB | Viewed 7426 times ]
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Tue Feb 24, 2009 5:40 pm |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1134 Location: Augusta, GA
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 Re: Anyone know how Traitor did...
I worked with him on move helper... mostly I tested it and threw out alternate script names instead of "Move Helper". You see, it was designed to be controlled from the number pad, so we came up with script names lik NumNavigator (my favorite) and DigitDirector, but in the end he went with a very dry and unimaginative "Move Helper".
Oh, about the technique he used, it is all ANSI escape code sequences. Quite brilliant really.
+EP+
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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| Wed Feb 25, 2009 10:45 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1401 Location: Canada
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 Re: Anyone know how Traitor did...
ElderProphet wrote: I worked with him on move helper... mostly I tested it and threw out alternate script names instead of "Move Helper". You see, it was designed to be controlled from the number pad, so we came up with script names lik NumNavigator (my favorite) and DigitDirector, but in the end he went with a very dry and unimaginative "Move Helper".
Oh, about the technique he used, it is all ANSI escape code sequences. Quite brilliant really.
+EP+ Hey EP, quick question.. I'm willing to share my little 'move helper' but in making it I've noticed the sectorparams are not always set (ie the FIGS cmd in the mombot).. I tested routines thinking that maybe some kind of overrun was occuring.. any ideas on why a sectorparam wouldn't set? And I agree.. Traitors scripts are treasure troves of information and detail. Wish I had played when he was still around.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Thu Feb 26, 2009 1:01 am |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Anyone know how Traitor did...
LoneStar wrote: ElderProphet wrote: I worked with him on move helper... mostly I tested it and threw out alternate script names instead of "Move Helper". You see, it was designed to be controlled from the number pad, so we came up with script names lik NumNavigator (my favorite) and DigitDirector, but in the end he went with a very dry and unimaginative "Move Helper".
Oh, about the technique he used, it is all ANSI escape code sequences. Quite brilliant really.
+EP+ Hey EP, quick question.. I'm willing to share my little 'move helper' but in making it I've noticed the sectorparams are not always set (ie the FIGS cmd in the mombot).. I tested routines thinking that maybe some kind of overrun was occuring.. any ideas on why a sectorparam wouldn't set? And I agree.. Traitors scripts are treasure troves of information and detail. Wish I had played when he was still around. You weren't around when Traitor was around? Man I feel like an old TW groupie now, because to me that doesn't seem like it was that long ago. 
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| Thu Feb 26, 2009 6:25 am |
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mob
Boo! inc.
Joined: Sat Oct 09, 2004 2:00 am Posts: 865 Location: USA
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 Re: Anyone know how Traitor did...
I have never used that script before, what a cool little thing. Question to some of you great thinkers is how can this be applied to a few different parts of game play?
_________________ “The object of war is not to die for your corp but to make the other bastard die for his.”
Boo! inc.
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| Thu Feb 26, 2009 8:24 am |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1134 Location: Augusta, GA
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 Re: Anyone know how Traitor did...
Hey LS, hit me up on ICQ or email with some of the bot's sector parameter code, and maybe I can shed some light on it or optimize it.
mob, are you talking about how can move helper be applied, or the ANSI tricks it implements? Passive gridders like move helper are my preference early on in a turns game, as I don't think a script has been written that can outcash a smart player picking warps to explore and ports to PPT at (and running my haggle). As for the ANSI tricks... the sky is the limit. I once wrote an ANSI status bar kinda like Swath's stat bar that went along the right column of the normal 80 column display. Kinda cool and it was very fast, you couldn't even see it redraw.
+EP+
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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| Thu Feb 26, 2009 5:35 pm |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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 Re: Anyone know how Traitor did...
Ya D, I feel ya there. I miss that old bastard. wonder how him and that cheerleader g/f are doin 
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| Thu Feb 26, 2009 6:26 pm |
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Traitor
Lieutenant Commander
Joined: Thu Mar 21, 2002 3:00 am Posts: 890 Location: USA
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 Re: Anyone know how Traitor did...
ANSI escape codes are fun. I didn't play around with the deaf client at all. everything is done with the codes. I just let stuff print, then typed over it. I found it was actually faster that way. I only tried to make it work with Swath and ZOC. If you used something else, it would either look pretty or ugly. If you haven't found it already, go read http://www.tw-cabal.com/strategy/twxansitricks.html and http://www.tw-cabal.com/scripts/twx/ansi_codes.tsThat will teach you just about everything you need to know. One of these days I'll finish move-helper. It was gonna be even cooler than the public one since I stole some of EP's status bar code. And one of these days I might play again too. Oh, and the wife and I are fine. 
_________________ http://tw-cabal.navhaz.com - THE TW info site
Man, I gotta quit showing up here...next thing you know i'll get dragged back in.
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| Thu Feb 26, 2009 8:35 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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 Re: Anyone know how Traitor did...
Traitor wrote: ANSI escape codes are fun. I didn't play around with the deaf client at all. everything is done with the codes. I just let stuff print, then typed over it. I found it was actually faster that way. I only tried to make it work with Swath and ZOC. If you used something else, it would either look pretty or ugly. If you haven't found it already, go read http://www.tw-cabal.com/strategy/twxansitricks.html and http://www.tw-cabal.com/scripts/twx/ansi_codes.tsThat will teach you just about everything you need to know. One of these days I'll finish move-helper. It was gonna be even cooler than the public one since I stole some of EP's status bar code. And one of these days I might play again too. Oh, and the wife and I are fine.  The ansitricks.html file helped me on several things. Would be good to see you in a game sometime.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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| Fri Feb 27, 2009 12:47 am |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1401 Location: Canada
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 Re: Anyone know how Traitor did...
Traitor wrote: ANSI escape codes are fun. I didn't play around with the deaf client at all. everything is done with the codes. I just let stuff print, then typed over it. I found it was actually faster that way. I only tried to make it work with Swath and ZOC. If you used something else, it would either look pretty or ugly. If you haven't found it already, go read http://www.tw-cabal.com/strategy/twxansitricks.html and http://www.tw-cabal.com/scripts/twx/ansi_codes.tsThat will teach you just about everything you need to know. Hi Traitor! I completely forgot about that page. Thanks for the reference. I'm a big fan of your scripts; especially: _0_0_2_dock_kill.ts. I've Podded/SD'd more people that I can count with that gem. Thanks! P.S. would love to get your input on a couple -not yet relased- scripts. if you're feeling nostalgic and have the time.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Fri Feb 27, 2009 6:37 am |
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Kaus
Gameop
Joined: Tue Nov 19, 2002 3:00 am Posts: 1050 Location: USA
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 Re: Anyone know how Traitor did...
Traitor wrote: ANSI escape codes are fun. I didn't play around with the deaf client at all. everything is done with the codes. I just let stuff print, then typed over it. I found it was actually faster that way. I only tried to make it work with Swath and ZOC. If you used something else, it would either look pretty or ugly. If you haven't found it already, go read http://www.tw-cabal.com/strategy/twxansitricks.html and http://www.tw-cabal.com/scripts/twx/ansi_codes.tsThat will teach you just about everything you need to know. One of these days I'll finish move-helper. It was gonna be even cooler than the public one since I stole some of EP's status bar code. And one of these days I might play again too. Oh, and the wife and I are fine.  Heya T  Come outa retirement allready 
_________________ Dark Dominion TWGS Telnet://twgs.darkworlds.org:23 ICQ#31380757, -=English 101 pwns me=- "This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."
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| Sun Mar 01, 2009 11:07 am |
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Traitor
Lieutenant Commander
Joined: Thu Mar 21, 2002 3:00 am Posts: 890 Location: USA
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 Re: Anyone know how Traitor did...
Quote: Heya T  Come outa retirement allready  No. I sorta like having a job and being married. I put both on the line when I play this game. OTOH, I did talk to EP for about 40min the other day. That dog almost had me wanting to script again. We'll see.
_________________ http://tw-cabal.navhaz.com - THE TW info site
Man, I gotta quit showing up here...next thing you know i'll get dragged back in.
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| Mon Mar 02, 2009 5:23 pm |
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Hotblack Desiato
Ensign
Joined: Tue Jul 21, 2009 2:37 pm Posts: 241 Location: Ottawa, Canada
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 Re: Anyone know how Traitor did...
I'm curious about your avatar, traitor. An eye in front of a pyrmaid. Is that the all-seeing eye?
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| Wed Jul 22, 2009 2:06 pm |
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