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 Zentocks Script School Homework 
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Chief Warrant Officer

Joined: Mon Sep 25, 2006 2:00 am
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blah.. hopefully ill have my PC hooked up soon so i can get ICQ back

P.S. CitKilla <3's noobs

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Mon Dec 11, 2006 1:38 pm
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I assume you're talking about trying to retreat off a personal fig placed by a corpie? Similar to SDF?
But retreating still takes a turn though.

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Mon Dec 11, 2006 2:27 pm
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Oso wrote:
I assume you're talking about trying to retreat off a personal fig placed by a corpie? Similar to SDF?
But retreating still takes a turn though.


Not if caught in a ig it doesnt because your not actually fleeing. You go to flee off a fig not yours and you get "stuck in the ig" and your back to the fig prompt in the background through they just used 500ore to keep you there. However if i remember right its not just a matter of spamming R because it only does it when you first enter the sector. Each successive retreat doesnt burn ore so you have to exit and reenter onto the fig mutiple times.

-Kaus

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Mon Dec 11, 2006 2:47 pm
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Chief Warrant Officer

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negatory.. spamming R works

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Mon Dec 11, 2006 2:50 pm
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Hiro wrote:
negatory.. spamming R works


Thank you for the correction what he said.

-Kaus

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Mon Dec 11, 2006 2:54 pm
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I know that spamming R does.
I can warp into a sector with enemy figs and do that.
But it does take a move turn. Sing was talking about something that doesn't take a turn to burn IG ore.

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Mon Dec 11, 2006 3:41 pm
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Chief Warrant Officer

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no, spamming R while caught by IG does not cost a turn.. spamming < does though (learned that the hard way )

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Tue Dec 12, 2006 2:23 am
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Code:
#-----------------------------------------------------------
# _cerne_planet_shopper_v1.1.ts
#
# Written by Cernnunos 12-22-2006
#
# Special thanks to Promethieus for the loop structure and
# the Console Input section. Thanks to Cherokee for the bot
# instructions and the scripts that made this possible.
#
# Start at the Cit Prompt
#
# Prompts for a list of sectors (input them in the console
# seperated by a space) with maxed SBB ports then pwarps to
# each port and runs _CK_Planet_Nego.cts for Org and Equip
# and then runs _CK_Buydown to get the fuel.
#
# You must have _CK_Planet_Nego.cts and _CK_Buydown.cts
# AND you must know the Planetary Trade % if you have not
# run the planetary negotiator in this particular edit. This can be
# found at the starting Trade Wars 2002 Menu by hitting "*" for
# game settings. Swath Auto-Haggle must be off
#
# There are no error checking routines so use at your own risk
# I have tested this in 3 different games as both red and blue.
# I have used it with as little as 1 port and as many as 24 ports
#
# Stuff I plan to add:
#   Error Checking routines
#     Check to see if we are at the Cit Prompt
#     Give a warning about Swath AutoHaggle
#     Check that all of the ports have our figs

#     A port check routine

#     A product check routine for the planet you are on

# Menu for choosing the products to buy/sell
#
A Routine for Returning Home after shopping is   complete
#------------------------------------------------- ----------

#Lets buy and sell

# init variables
setVar $sectorList ""
setVar $tradeSector ""
setVar $i 1

# get sectors - either by entry or reading a file
echo "*Enter sectors seperated by a space"
getConsoleInput $sectorList

# setup a loop to move through the sectors
:loopStart
   # get the sector to warp to
   getword $sectorList $tradeSector $i
   while ($tradeSector > 0)
      # warp to sector
      send "s"
      waitfor "Citadel command (?=h"
      send "p"
      waitfor "lanet to? (Q to Abort)"
      send $tradeSector "*"
      waitfor "shall we engage?"
      send "y"
      gosub :sellBuy
      add $i 1
      getword $sectorList $tradeSector $i 
   end
# add commands to go "home"
send "'Cerne's Planet Shopper Complete" "*"
halt

#The Sell and the Buy gosub
:sellBuy
waitfor "anet is now in sect"
send "s"
waitfor "Citadel command (?=h"

#for Planet Nego
gosub :_pNegoVar
load _ck_planet_nego.cts
waitfor "'CK Planet Nego exiting"
send "s"
waitfor "Citadel command (?=h"

#for Buydown
gosub :bDwnVar
load _ck_buydown.cts
waitfor "'CK Buydown exiting"
send "s"
waitfor "Citadel command (?=h"
return

#the buydown variable gosub
:bDwnVar
setVar $_CK_BUYDOWN_FUELROUNDS "max"
saveVar $_CK_BUYDOWN_FUELROUNDS
setVar $_CK_BUYDOWN_ORGROUNDS "-1"
saveVar $_CK_BUYDOWN_ORGROUNDS
setVar $_CK_BUYDOWN_EQUIPROUNDS "-1"
saveVar $_CK_BUYDOWN_EQUIPROUNDS
setVar $_CK_BUYDOWN_MODE "s"
saveVar $_CK_BUYDOWN_MODE
return

#the planet nego variable gosub
:_pNegoVar
loadVar $_CK_PTRADESETTING
saveVar $_CK_PTRADESETTING
setVar $_CK_PNEGO_FUELTOSELL "-1"
saveVar $_CK_PNEGO_FUELTOSELL
setVar $_CK_PNEGO_ORGTOSELL "max"
saveVar $_CK_PNEGO_ORGTOSELL
setVar $_CK_PNEGO_EQUIPTOSELL "max"
saveVar $_CK_PNEGO_EQUIPTOSELL
return

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Sat Dec 23, 2006 8:38 pm
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