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 TwHoloMap updates Announce.Txt game status 
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Joined: Sun Apr 08, 2001 2:00 am
Posts: 2
Location: USA
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http://www2.cecomet.net/jeffy/twholomap.html

has the details on my TwHoloMap program (a sysop helper that does not do maps - go figure) that the TWGS scheduler can run while the users are in the game. What it will do is generate a table listing all the players, corps, and ferrengi/alien races and how many goodies they have. It takes about an hour for 10,000 sectors (no need to kick the users off while it runs) to create the announce.txt that looks similar to preview window in the following screen shot:
http://www2.cecomet.net/jeffy/twholomap.gif

You get an easy to read table listing the total number of each kind of goody for each player/corp/alien/ferrengi. Goody's include how many ships (and total figs/shlds/holds), planets (figs), citadels (shields, credits, level1..6) and sectors (how many fighters over how many sectors, how many mines over how many sectors).

Sometime in the future it will be able to read the galactic bank balance, and clearly identify which players are in each corp.

It does not yet inform you how many sectors each player/teams planets takes up, and it does not report on what the planets (or the ports over them) can produce (or consume) daily.

For example, if PhatCorp has five corporate citadels with 520 Billon credits and a CEO Phearless with 52 Thousand credits and one citadel, the report would say PhatCorp had 3T (Trillion) credits and five citadels and the CEO had 52K (Thousand) credits and one citadel.

Give it a look, and let me know if you have suggestions... Jeff Young


Sun Sep 02, 2001 2:25 pm
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