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large uni.
https://mail.black-squirrel.com/viewtopic.php?f=14&t=34430
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Author:  cc bee [ Wed Sep 17, 2014 12:46 pm ]
Post subject:  large uni.

hi cruncher
next bang, could you make a classic 30k universe, 1200 turns, 4 hr. time limit, 3 man corp size.
and an unusual request... disallow ztm (cause greater exploration)
add a weak col'ing ship that can be effective in the larger uni.
anything else you can think of...
50k uni. if it is possible
could be an interesting long term game
add a 1 turn exploration ship with high transport range, no twarp (perhaps the cutter from pirates)
just some ideas to help in design of game.
I can see another cash method... selling information gleaned from exploration.

Author:  Mongoose [ Wed Sep 17, 2014 1:14 pm ]
Post subject:  Re: large uni.

There is no way to disallow ZTM, unless you mean prohibiting it on the honor system.

Author:  Kavanagh [ Wed Sep 17, 2014 3:09 pm ]
Post subject:  Re: large uni.

Agree.

It used to be possible to dis-enable course plotting, both in CIM and just from the in-game computer. It wasn't a featured option, might have been pre TWGS, but I think it was still happening in 2000, Eleq tried it on STARDOCK.COM under TWGS if memory serves.

Even at that, there was a work around. Here's a link to the thread of a very old discussion:

https://groups.yahoo.com/neo/groups/tra ... sages/2070

Author:  cc bee [ Wed Sep 17, 2014 5:27 pm ]
Post subject:  Re: large uni.

ya, honour system.
think it will fly?
certainly a ztm of 30k to 50k secs. would take a huge amount of time.
anyone sitting around fed of dock and remaining online for 6hrs would cause alerts.
i am all for the honour system in tw. (lol... not for everybody).
that aside what do you think of the game suggestions... anything you players would like to add?

Author:  Cruncher [ Sat Sep 20, 2014 12:38 am ]
Post subject:  Re: large uni.

A player can start and stop a ZTM. There's really no way to stop them.

TWarriors honorable? Hehe... how long have you played?

30k is max universe, cannot make 2nd SD.

But the rest is very much doable and you may enjoy my game P. Heavily slated to blue play, however mega rob is turned on should you want to play red and try that out. Very powerful ships, affordable 250 hold w/twarp ship.

"Easter egg" 1 tpw ship is the pod for only the most expensive ships.

Very large cannons, Terras that make a lot of equipment.

I think you'll like it. I'll reset it in a few weeks, but you can poke around if you wish.

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