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 Big Game 2013 
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Joined: Tue Nov 28, 2006 4:04 pm
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Unread post Big Game 2013
Kewlbreeze wrote:
Cruncher wrote:
Kewlbreeze wrote:
Cruncher wrote:
We are most definitely still playing.


So are you guys ever going to hit a fig? Or are you referring to turtling as still playing. I agree you guys are still logged in and running pdrop and foton. I think we can do the same.

The question is how do you see Either team winning, when neither can invade the other?


I believe we've taken out the guy on your team with the fastest ping. We should have no problem gridding against the rest of your team now.

We'll see who's the turtle... I've been actively passive gridding nearly every day.


lol I had the 2nd slowest. In any case you don't have the deaths to invade. I also said we ARE going to turtle now too!

FYI ping didn't matter in this one.. the Delay that is set does.


Actually this delay you are talking about wasn't set by the sysop. This is a constant delay in v2 that is unconfigureable. I have figured out a couple of ways around this problem, but don't expect this information to be released to the pubic any time soon. I will release other scripts, but I'll keep any offensive scripts to myself and my corpies. Again, just so you know, this wasn't a sysop created issue. He has no options in this case.


Wed Sep 25, 2013 2:36 am
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