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| 1-1 Battle tests on v2 https://mail.black-squirrel.com/viewtopic.php?f=14&t=33575 |
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| Author: | Cruncher [ Sun Nov 18, 2012 12:13 pm ] |
| Post subject: | 1-1 Battle tests on v2 |
What is the fastest attack script available? Comet and I just ran 1-1 attacks using Swath's macro and all works as it should. We were both able to launch attacks at the same time, no one dumped to menu. No one player was spammed, we both were capable of launching attacks successfully. |
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| Author: | Comet [ Sun Nov 18, 2012 12:15 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Unless he can prove otherwise without a shadow of a doubt and how he did it I would come to the conclusion his accusations are flawed and garbage. |
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| Author: | Helix [ Sun Nov 18, 2012 12:16 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Cruncher wrote: What is the fastest attack script available? Comet and I just ran 1-1 attacks using Swath's macro and all works as it should. We were both able to launch attacks at the same time, no one dumped to menu. No one player was spammed, we both were capable of launching attacks successfully. Make a 500 sector universe with unlimited turns and run Rammars unfigged gridder and see what happens. (thats the version 1 test for the fig desync bug) If you really want to know about this read the forum posts in beta. H PS Remember all of the whinings by Kaus were never able to be recreated by others. So he was basically told to "fix his crap" or provide a procedure to dupicate the issue. (he never did either) |
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| Author: | Big D [ Sun Nov 18, 2012 12:49 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
No need to worry about it, v2 is flawless. I wouldn't even bother trying to beta test it. |
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| Author: | Cruncher [ Sun Nov 18, 2012 1:14 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Helix wrote: Make a 500 sector universe with unlimited turns and run Rammars unfigged gridder and see what happens. (thats the version 1 test for the fig desync bug) If you really want to know about this read the forum posts in beta. H PS Remember all of the whinings by Kaus were never able to be recreated by others. So he was basically told to "fix his crap" or provide a procedure to dupicate the issue. (he never did either) We have a corp "Boot Camp" game on my server. We ran all sorts of grid and pdrop attacks. Never once did we have an issue. Comet and I just both sat in the same sector launching single fig attacks at one another, he also tried a burst script, and nothing. We're good, 1-1 battle in v.2 is stable by any means known to me. Of course, if anyone doubt this, try running attacks for yourselves in my game A - that's the open public test game where planets go L5 in one day. |
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| Author: | Comet [ Sun Nov 18, 2012 1:19 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Notice how they won't provide evidence. All that was asked was prove it to us. If we are wrong then prove it. Obviously that is too much to ask! Cruncher i suggest we just let them go. It's bad enough they spew there garbage on hyperspace but to keep on feeding into their drama over here probably isn't a good idea. After all they refuse to play version 2.xx i mean after all we'd kick their @sses. |
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| Author: | TheButcher [ Sun Nov 18, 2012 1:40 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Comet wrote: Notice how they won't provide evidence. All that was asked was prove it to us. If we are wrong then prove it. Obviously that is too much to ask! Cruncher i suggest we just let them go. It's bad enough they spew there garbage on hyperspace but to keep on feeding into their drama over here probably isn't a good idea. After all they refuse to play version 2.xx i mean after all we'd kick their @sses. ROFL, comet I posted a prime example in the other tread, as with cruncher your less then a mediocre player!!! |
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| Author: | TheButcher [ Sun Nov 18, 2012 2:00 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Cruncher wrote: Helix wrote: Make a 500 sector universe with unlimited turns and run Rammars unfigged gridder and see what happens. (thats the version 1 test for the fig desync bug) If you really want to know about this read the forum posts in beta. H PS Remember all of the whinings by Kaus were never able to be recreated by others. So he was basically told to "fix his crap" or provide a procedure to dupicate the issue. (he never did either) We have a corp "Boot Camp" game on my server. We ran all sorts of grid and pdrop attacks. Never once did we have an issue. Comet and I just both sat in the same sector launching single fig attacks at one another, he also tried a burst script, and nothing. We're good, 1-1 battle in v.2 is stable by any means known to me. Of course, if anyone doubt this, try running attacks for yourselves in my game A - that's the open public test game where planets go L5 in one day. 1 26 51 ** dextile Scout Marauder 2 2 0 ** lynkage # Ship Destroyed # 3 1 0 ** Bad-Dog # Ship Destroyed # 4 0 0 ** new # Ship Destroyed # 5 0 0 ** Weak # Ship Destroyed # 6 0 0 ** chaos # Ship Destroyed # Your so called test game looks like you really tested hard!! ROFL ohhh, BTW Your server is just hopping you and one other logged it, man to much to handle!!! ROFL |
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| Author: | Cruncher [ Sun Nov 18, 2012 4:26 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
TheButcher wrote: 1 26 51 ** dextile Scout Marauder 2 2 0 ** lynkage # Ship Destroyed # 3 1 0 ** Bad-Dog # Ship Destroyed # 4 0 0 ** new # Ship Destroyed # 5 0 0 ** Weak # Ship Destroyed # 6 0 0 ** chaos # Ship Destroyed # Your so called test game looks like you really tested hard!! ROFL ohhh, BTW Your server is just hopping you and one other logged it, man to much to handle!!! ROFL That's the public Lobby Game A. My corp test game is closed and not listed in the ansi menu. |
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| Author: | TheButcher [ Sun Nov 18, 2012 5:03 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Comet wrote: Notice how they won't provide evidence. All that was asked was prove it to us. If we are wrong then prove it. Obviously that is too much to ask! Cruncher i suggest we just let them go. It's bad enough they spew there garbage on hyperspace but to keep on feeding into their drama over here probably isn't a good idea. After all they refuse to play version 2.xx i mean after all we'd kick their @sses. I c you guys avoided the ice practice game on travelers server that banged today(BTW V2) Just like normal cruncher and comet are nothing but hot air, and no shows!!! All bark, no bite!! To boot helix a no show as well, guess we see their true colors! |
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| Author: | Comet [ Sun Nov 18, 2012 5:54 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
I do apologize that your broken down corp can't afford to host their own practice game. Unlike ours we do have a private game up and running. Although traveler's board is very nice I'd prefer to practice with my teammates without the rambling of idiotic dickwads such as yourself. Hot air? Your the one running your trap over here. Talk about hot air? |
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| Author: | TheButcher [ Sun Nov 18, 2012 6:02 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Comet wrote: I do apologize that your broken down corp can't afford to host their own practice game. Unlike ours we do have a private game up and running. Although traveler's board is very nice I'd prefer to practice with my teammates without the rambling of idiotic dickwads such as yourself. Hot air? Your the one running your trap over here. Talk about hot air? ROFL, sounds like another more excuse to be, oh and BTW 4 of us on the corp have TWGS code:] We gave u guys what u wanted v2 game against us and like normal, ran away like little bitches. |
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| Author: | Comet [ Sun Nov 18, 2012 6:05 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
TheButcher wrote: Comet wrote: I do apologize that your broken down corp can't afford to host their own practice game. Unlike ours we do have a private game up and running. Although traveler's board is very nice I'd prefer to practice with my teammates without the rambling of idiotic dickwads such as yourself. Hot air? Your the one running your trap over here. Talk about hot air? ROFL, sounds like another more excuse to be, oh and BTW 4 of us on the corp have TWGS code:] We gave u guys what u wanted v2 game against us and like normal, ran away like little bitches. I didn't see a official offer. Then again I have just started paying attention to you today. I'm very sad I have. Unfortunately your my only hope for entertainment today. Please continute to honk your horn like a clown. I enjoy free shows. |
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| Author: | TheButcher [ Sun Nov 18, 2012 6:09 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Comet wrote: TheButcher wrote: Comet wrote: I do apologize that your broken down corp can't afford to host their own practice game. Unlike ours we do have a private game up and running. Although traveler's board is very nice I'd prefer to practice with my teammates without the rambling of idiotic dickwads such as yourself. Hot air? Your the one running your trap over here. Talk about hot air? ROFL, sounds like another more excuse to be, oh and BTW 4 of us on the corp have TWGS code:] We gave u guys what u wanted v2 game against us and like normal, ran away like little bitches. I didn't see a official offer. Then again I have just started paying attention to you today. I'm very sad I have. Unfortunately your my only hope for entertainment today. Please continute to honk your horn like a clown. I enjoy free shows. ROFL, Offical offer? So traveler posting he was banging an ICE practice game isnt a notice? ROFL, I like the "no offical notice" excuse the best so far keep them coming noob:] |
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| Author: | Comet [ Sun Nov 18, 2012 6:15 pm ] |
| Post subject: | Re: 1-1 Battle tests on v2 |
Meh you'll have that. |
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