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| What is fair game play? https://mail.black-squirrel.com/viewtopic.php?f=14&t=32138 |
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| Author: | Big D [ Wed Aug 24, 2011 1:54 pm ] |
| Post subject: | What is fair game play? |
Is taking advantage of unknown bugs in TWGS fair play? Is using offensive afk scripts fair play? Is trying gain access to the opposing players tactics/strategy fair play? Consider methods like mega-rob, cby cashing, tag scripts, time limit bugs, sub space crawling, account ghosting, etc. as examples. Feel free to explain in detail about why you feel that way. |
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| Author: | Singularity [ Wed Aug 24, 2011 5:27 pm ] |
| Post subject: | Re: What is fair game play? |
In a competitive game, everything is fair play except those rules specified by the sysop. |
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| Author: | Micro [ Wed Aug 24, 2011 5:31 pm ] |
| Post subject: | Re: What is fair game play? |
Sing, I completely disagree with you, but we have had this argument before and I really don't feel like doing it again. |
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| Author: | John Pritchett [ Wed Aug 24, 2011 5:44 pm ] |
| Post subject: | Re: What is fair game play? |
I think regardless of whether you think it's fair play or not, I think it's wrong to keep such bugs hidden from the developer. Don't put your own drive to win above the good of the game. |
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| Author: | Farley [ Wed Aug 24, 2011 7:00 pm ] |
| Post subject: | Re: What is fair game play? |
John Pritchett wrote: I think regardless of whether you think it's fair play or not, I think it's wrong to keep such bugs hidden from the developer. Don't put your own drive to win above the good of the game. Check it out, we finally agree on something. |
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| Author: | Master Blaster [ Wed Aug 24, 2011 7:19 pm ] |
| Post subject: | Re: What is fair game play? |
Ruht Roh..... |
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| Author: | Silence [ Thu Aug 25, 2011 12:35 pm ] |
| Post subject: | Re: What is fair game play? |
what the hell is cby cashing? |
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| Author: | Big D [ Thu Aug 25, 2011 12:47 pm ] |
| Post subject: | Re: What is fair game play? |
Silence wrote: what the hell is cby cashing? cby cashing only works in games with no death delay. It can work a couple of different ways, but the best method is to have a corpie in sector 1 and you pass start up cash, figs, or both to your corpie then cby. The script logs you out and back in again and repeats. It's a very fast way of cashing in edits that give you a lot of start up cash and figs. BTW Silence, come join us in the new forum. The link is in my signature. |
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| Author: | John Pritchett [ Thu Aug 25, 2011 1:52 pm ] |
| Post subject: | Re: What is fair game play? |
Is there really an argument that the tactic you're describing is NOT cheating? |
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| Author: | Mongoose [ Thu Aug 25, 2011 2:02 pm ] |
| Post subject: | Re: What is fair game play? |
Is taking advantage of unknown bugs in TWGS fair play? No. Such bugs should be reported to JP, not shared with the public, and not used unless they become publicly known. Is using offensive afk scripts fair play? That depends on the sysop's rules. It's unsporting to disregard a rule just because the game itself doesn't enforce it. Is trying gain access to the opposing players tactics/strategy fair play? Of course! That's the whole point of this game, isn't it? |
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| Author: | Helix [ Thu Aug 25, 2011 2:06 pm ] |
| Post subject: | Re: What is fair game play? |
John Pritchett wrote: Is there really an argument that the tactic you're describing is NOT cheating? John, It has to do with the game settings. I look at the game settings in a game and I figure that any thing the game allows is not cheating. (Bug use, as in alien planet farming, is always cheating to me.) I check the server rules, if there is a rule against blowing stardock, doing a ship buyout, or using the death delay to make money, then I dont do it even though the game allows it. IF there is no rule about blowing stardock, doing a ship buyout, or using the death delay to make money, then they become viable tactics. As I said, I think bug use is always cheating until every one agrees its a not a bug but a feature, ie mega rob. H |
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| Author: | Big D [ Thu Aug 25, 2011 2:06 pm ] |
| Post subject: | Re: What is fair game play? |
John Pritchett wrote: Is there really an argument that the tactic you're describing is NOT cheating? No arguement here. I was just explaining to Silence what it was. The only time I've used it was in one game, and that was only to write a script where a solo player could do it and to pass the script out publicly. The only reason I did that is because I think it's unfair for some be able to use tactics like that and other not have the means if they chose to do so. |
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| Author: | John Pritchett [ Thu Aug 25, 2011 2:14 pm ] |
| Post subject: | Re: What is fair game play? |
If I understand the tactic correctly, it requires you to create multiple game accounts solely to farm the assets given to that account, and not to actually play the account. It may not be possible to enforce that rule in the game, but I would contend that it's always a rule unless the gameop explicitly states that it's ALLOWED. I don't understand why that's even a gray area. If you ride shields of a planet into another sector, that's gray. If you create an account just to farm credits, is that supposed to be a shrewed, creative tactic? No. It doesn't matter about the settings, that is universally cheating. I agree that there are gray areas. If this is a gray area, there's no hope. |
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| Author: | Helix [ Thu Aug 25, 2011 2:21 pm ] |
| Post subject: | Re: What is fair game play? |
John, Because the death delay (ie wait until extern/midnight to be able to come back in the game after being #SD#) is off you can come back right away. So you make a planet with a cit, drop your cash and figs on the planet, cby, exit to the tw menu, go back in the game move to the planet with the cit, drop your cash and figs and repeat. Because you dont stay dead until extern/midnight this can make a lot of cash or figs. The sysop can easily stop the tactic just by turning on the death delay. The funny thing is that the popular edit Subzero comes with the death delay off. H |
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| Author: | John Pritchett [ Thu Aug 25, 2011 2:25 pm ] |
| Post subject: | Re: What is fair game play? |
Ahh, ok, so this isn't a dupe farming tactic. Yeah, that is a bit more gray. It's true that the op has an option that can limit, though I would also point out that there are valid reasons to want death delay off without necessarily wanting to allow this tactic. Maybe an extension of the death delay setting would be to set a number of times before the delay kicks in? This would allow ops to keep the game moving at a good pace without exposing the game to this tactic of CBY cashing. I totally get why some people want death delay off, but I don't think it's because they think CBY cashing is a great thing. |
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