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rev ladder ideas
https://mail.black-squirrel.com/viewtopic.php?f=14&t=20832
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Author:  the reverend [ Tue Jul 29, 2008 4:22 pm ]
Post subject:  rev ladder ideas

ok so this is all i know so far:
Quote:
Something balanced where speed, cashing ability and gridding make the difference between life and death... prefer a 3 pods and you're out type of the game rather than game over after the first podding. To win some one has to be #SD#, not just podded. 5-10k sectors, no aliens or new player planets.

so in order for this to be over in the first hour or so, i'm assuming you're talking unlimited turns, 1 death limit. do you want this to be solo corps? 2 players per rung in the ladder?

Author:  Kane [ Tue Jul 29, 2008 7:43 pm ]
Post subject:  Re: rev ladder ideas

Yes 1 on 1 first, then I think itd be fun to have a 2v2 and so on. maybe even mix the players up a bit. I think 3 pods is a little much but it doesnt matter for that. yes on unlimited and no for planets.

Author:  Cerne [ Tue Jul 29, 2008 8:49 pm ]
Post subject:  Re: rev ladder ideas

Yes, one on one. Set a 1 hour time limit, any dragging of the feet by either player and they both lose. :) I still like #SD# rather than just a pod but whatever gets the most players playing works for me.

Cerne

Author:  Kane [ Wed Jul 30, 2008 6:54 pm ]
Post subject:  Re: rev ladder ideas

so you want it the first time you your ship gets destroyed your *SD*? or you want one pod then next time its *SD*?

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