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 How to count Deaths in a 5 death Tourney 
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I thought that in order for the game to count
you as dead, your pod had to be destroyed. That there is a difference
between being dead and being blown up.





In the solo tourney starting to night, deaths = 5, tournament = 1 and death delay = 0





My understanding is that getting podded will increment "Times Blown Up = 1" and 'deaths = 0'





While if you are podded then your pod is killed, "Times Blown UP = 2 but Deaths = 1.





Am I totally off here?





Cerne

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Fri Mar 16, 2007 6:56 pm
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Getting podded counts as a death. But to be eliminated from the game after 5 deaths you need to be ship destroyed.

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Fri Mar 16, 2007 7:29 pm
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Thanks Stockton, now I understand how/why Kane won that death match. I thought you had to get #SD# to get a death not just podded.

Now I have some scrambling to do to update my posts.

Cerne

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Fri Mar 16, 2007 8:12 pm
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Cernnunos wrote:
Thanks Stockton, now I understand how/why Kane won that death match. I thought you had to get #SD# to get a death not just podded.

Now I have some scrambling to do to update my posts.

Cerne

Actually if tourny mode is on then on ur death limit ur eliminated..period...This was fixed and it was demonstrated to me by Vid Kid. So if there is a death limit with tourny mode on  once u hit ur max deaths at your last death your out wether you have a pod left or not it just eliminates you and boots you from tthe game.


Fri Mar 16, 2007 10:59 pm
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There is a world of difference between getting a ship shot out from under you and being killed (ie #SD#).  At least it seems like that to me.

Otherwise why 2 pods per day (the third you are #SD#). I do know that if you are podded twice between externs the third pod is straight to #SD# whether your ship has a pod or not. I would imagine that with no death delay, the 4th and 5th time between externs would be straight to #SD#

The nice thing is that the game will manage it regardless of my misconceptions about this issue.  It is set for 5 deaths, no death delay and tourney mode on.

Cerne.

Sing? Help!

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"All warfare is based on deception..." - Art of War
"Time will tell all tales" - SG
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Fri Mar 16, 2007 11:13 pm
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SG, when did that get changed/fixed?

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Fri Mar 16, 2007 11:49 pm
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I don't like that fix... i think its cool that you can be above your death limit and still flying around hehe..

In corpwars 2 i had like 16 deaths in a 10 DL before i was eliminated

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Sat Mar 17, 2007 12:06 am
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Hmm... I don't know if it was fixed or not. Last year we were in a game and on the last day one of our corpies got over his death lim while mothing. We had him sit out once he had his 2 pods, but he wasn't #SD# and kept right on playing.

Any time you lose a ship, whether zyrain because of fed or CEO-ship or experience, or blown on a planet or port, or on haz or on figs, or even fusing... it's all a death.

Edit:
Ok we just tested this on my test server and it has NOT been fixed. You still need to be #SD#. We did an edit with a 2 death lim. He took 2 pods and stayed alive. On this 3rd pod he was #SD#. I checked tedit for the last day allowed in thing and it said "today" but wouldn't let him on because of the death lim.

We then did a 2nd test and set the limit to 1. First pod, he warped out. 2nd pod, he was still alive. He then logged out and back in to test if game entry was a factor and it let him back on w/o a problem. He's still in the game, 2 deaths in a 1 death limit game.

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Sat Mar 17, 2007 12:44 am
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Like I tried to explain to you when you lost your DM to Kane.
I'm glad you're finally able to pick up on it.

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Sat Mar 17, 2007 1:58 am
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Watch out Kane is editing for slander.

Cerne

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Any advanced tactic in TW is indistinguishable from cheating.


Sat Mar 17, 2007 2:57 am
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Cernnunos wrote:
Watch out Kane is editing for slander.Cerne


U dont learn well do you. he wasnt slandering, he was making a point. A good point too. So... this is Open Discussions not smack, please keep it that way.

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Sat Mar 17, 2007 3:04 am
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Man you 2 just can't be left alone together, can ya?

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1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

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Sat Mar 17, 2007 3:10 am
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Heh, not with his mouth.

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Sat Mar 17, 2007 3:19 am
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I guess its only against the rules if someone else is laying the flame bait? When you do it, it's different. LOL You deserve to be a moderator here.

Cerne

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"All warfare is based on deception..." - Art of War
"Time will tell all tales" - SG
Any advanced tactic in TW is indistinguishable from cheating.


Sat Mar 17, 2007 6:21 am
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You dont make any since, anyway back on topic please. before it does get outa hand.

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Sat Mar 17, 2007 2:49 pm
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