View unanswered posts | View active topics It is currently Sun May 17, 2026 11:02 am



Reply to topic  [ 14 posts ] 
 Getting Started in Tradewars 
Author Message
Gameop
User avatar

Joined: Thu Aug 24, 2006 2:00 am
Posts: 1737
Location: USA
Unread post 
I've written a piece on how to get started in this game, might already be things like this out there but I've found few that include links to sites that still work. If you're trying to get started in the game, I've tried to include links to popular software, and sites, to get you going. You can view it on my site at vulcansforge-online.net:99/RunawayProton/viewtopic.php?t=41
Read it, and if you have any suggestions to make it easier, feel free to correct me or post your own. I'm no expert. Just trying to help those looking to play with what (limited) knowledge I have.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Mon Dec 18, 2006 2:49 pm
Profile WWW
Veteran Op
User avatar

Joined: Thu Jun 02, 2005 2:00 am
Posts: 5558
Location: USA
Unread post 
During HHT I was trying to train a handful of returning players.

Made this:
http://www.navhaz.com/dny_tw_tutorial.txt

Might give you some additional inspiration.

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
Image


Mon Dec 18, 2006 3:17 pm
Profile ICQ WWW
Gameop
User avatar

Joined: Thu Aug 24, 2006 2:00 am
Posts: 1737
Location: USA
Unread post 
Thanks, I appreciate that!

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Mon Dec 18, 2006 3:59 pm
Profile WWW
Commander
User avatar

Joined: Fri Aug 20, 2004 2:00 am
Posts: 1801
Location: Outer Rims
Unread post 
It's a good piece of work Sing. I find that the info you put in your tutorial gives a good picture of what to expect, what the different dynamics involved in the game are. It is a value to the Academy. Some of our visitors have e-mailed me to say they like the content and found it very helpful.

RP, your article is also good info. A lot of people that are starting out like the concept of the game, but don't know how to start out. With your info, and Sing's, you make it clearer to the steps needed to play and become effective.

Regards.

_________________
-Thrawn

But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Mon Dec 18, 2006 4:00 pm
Profile
Ambassador
User avatar

Joined: Mon Feb 09, 2004 3:00 am
Posts: 3141
Location: Kansas
Unread post 
I have not read the articles, but I do hope you emphasize that just because someone has a "good" alignment doesn't mean that they won't attack another "good".

I've been called a few choice names because I was playing as a blue and popped some players. One of the very mild things was that I was "just plain evil" and should not have a "good" alignment.

Also, please address the "I have a commish, you can't attack me in Fed! You cheated!" Sorry, but I can, will, did and no cheating involved.

The above scenarios happen and then it turns into a "teaching" game most of the time. Depends on the reaction of the other players after they calm down a bit.

_________________
               / Promethius / Enigma / Wolfen /

"A man who has no skills can be taught, a man who has no honor has nothing."


Mon Dec 18, 2006 4:59 pm
Profile ICQ
Gameop
User avatar

Joined: Thu Aug 24, 2006 2:00 am
Posts: 1737
Location: USA
Unread post 
Promethius wrote:
I have not read the articles, but I do hope you emphasize that just because someone has a "good" alignment doesn't mean that they won't attack another "good".

I've been called a few choice names because I was playing as a blue and popped some players. One of the very mild things was that I was "just plain evil" and should not have a "good" alignment.

Also, please address the "I have a commish, you can't attack me in Fed! You cheated!" Sorry, but I can, will, did and no cheating involved.

The above scenarios happen and then it turns into a "teaching" game most of the time. Depends on the reaction of the other players after they calm down a bit.


I really didnt' get involved in tactics yet, mostly how to set up and where to find the various softwares now needed to play the game, and also point to some of the more popular TW forums to get gears turning. I hope in the future to maybe get into a little bit of tactics, but I have to learn them first. Sofar I can teach new players how to convert a basic ship into a pod 101 different ways.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Mon Dec 18, 2006 6:57 pm
Profile WWW
Gameop
User avatar

Joined: Thu Aug 24, 2006 2:00 am
Posts: 1737
Location: USA
Unread post 
Singularity wrote:
During HHT I was trying to train a handful of returning players.

Made this:
http://www.navhaz.com/dny_tw_tutorial.txt

Might give you some additional inspiration.


I just read this, and it's excellent. Would you post this at my site, or mind if I link to it in my forum. Would be a nice addition.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Mon Dec 18, 2006 7:28 pm
Profile WWW
Staff Sergeant

Joined: Sun Dec 17, 2006 7:01 pm
Posts: 17
Unread post 
For the lazy

http://www.navhaz.com/dny_tw_tutorial.txt


Mon Dec 18, 2006 10:44 pm
Profile
Staff Sergeant

Joined: Sun Dec 17, 2006 7:01 pm
Posts: 17
Unread post 
What is busting?

Also what does alignment do?  Red and blue? Hmmm

Also what is a good server to start on?


Mon Dec 18, 2006 10:53 pm
Profile
Commander
User avatar

Joined: Fri Aug 20, 2004 2:00 am
Posts: 1801
Location: Outer Rims
Unread post 
Space Cowboy wrote:

What is busting?Also what does alignment do?  Red and blue? HmmmAlso what is a good server to start on?


Alignment determines whether you will be red or blue. Alignment in the negative means you are evil, can rob ports, etc. Alignment in the positive means you are blue, can transwarp to FedSpace (over 1k align I believe), and can get a Fed Commission, etc. That's just a short explanation of it. There are pros and cons to playing either red or blue, and either side has certain things that benefit that alignment.

Runaway Proton's TWGS, Vulcan's Forge TWGS, Darkstarbase, theReverends, Vid Kid's off the top of my head.

You can always check the following for servers:

http://www.thestardock.com/twgssearch/allservers.php

and of course soon Jumpgate here will have all the servers listed.

_________________
-Thrawn

But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Mon Dec 18, 2006 11:00 pm
Profile
Gameop
User avatar

Joined: Thu Aug 24, 2006 2:00 am
Posts: 1737
Location: USA
Unread post 
Space Cowboy wrote:

What is busting?Also what does alignment do?  Red and blue? HmmmAlso what is a good server to start on?


Also Thrawn is to timid to mention his TW Academy at http://www.outpost-4.com/tradewars/ is a good place to learn game skills and play games. I also have a game with No Death Delay so you can play, learn and attack others, and if you get blown up in the process, you don't have to wait a day to get back in and try again.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Mon Dec 18, 2006 11:24 pm
Profile WWW
Staff Sergeant

Joined: Sun Dec 17, 2006 7:01 pm
Posts: 17
Unread post 
found this very helpful

http://tw-cabal.com/glossary.html


Tue Dec 19, 2006 12:56 am
Profile
Commander
User avatar

Joined: Fri Aug 20, 2004 2:00 am
Posts: 1801
Location: Outer Rims
Unread post 
Space Cowboy wrote:


It is helpful. These guides and others can be found there, as well as TradeWars Academy, a site dedicated to teaching new players and returning vets. The url for that if you are interested is:

http://www.outpost-4.com/tw_academy

_________________
-Thrawn

But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Tue Dec 19, 2006 1:06 am
Profile
Veteran Op
User avatar

Joined: Thu Jun 02, 2005 2:00 am
Posts: 5558
Location: USA
Unread post 
Yea, Traitor's stuff at TW-Cabal is very good for new players. Especially the glossary. Unfortunately it will be going down very soon, but we do have a mirror ready.

Glossary mirror:
http://tw-cabal.navhaz.com/glossary.html

RP, You can use the tutorial if you want, just keep the credit info at the top and stuff. A link back to the article might be useful too as I do make small changes here and there.

-100 or lower can steal. 1000+ can twarp to fed. But which way to go depends on your corp, your skills, the edit, pretty much everything.

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
Image


Tue Dec 19, 2006 1:23 am
Profile ICQ WWW
Display posts from previous:  Sort by  
Reply to topic   [ 14 posts ] 

Who is online

Users browsing this forum: No registered users and 50 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.