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Really Sucks II
https://mail.black-squirrel.com/viewtopic.php?f=14&t=17951
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Author:  kilroy [ Fri Oct 20, 2006 11:40 pm ]
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What really sucks is a game where the COLTs do not have longe range scanners.

End of message

Author:  Vader [ Fri Oct 20, 2006 11:57 pm ]
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I too have always hated that. Almost every edit I've done, I've added LRS to COLTS.

Author:  RexxCrow [ Sat Oct 21, 2006 12:22 am ]
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Just pretend that you are driving to work at 5 am on a crisp December morning, while taking a backwoods scenic route. Ohh, how much fun is that! I mean come on’ now, that is one action packed morning, were talking about here! Laff!

Author:  Singularity [ Sat Oct 21, 2006 12:49 am ]
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I can't imagine most people would warp around in a colt. Wouldn't you have a normal ship and position the colts after pre-scouting an area? Only exception would be a truce unlim where you're not worried about turns or getting popped.

Author:  Promethius [ Sat Oct 21, 2006 2:28 am ]
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quote:Originally posted by Singularity

I can't imagine most people would warp around in a colt. Wouldn't you have a normal ship and position the colts after pre-scouting an area? Only exception would be a truce unlim where you're not worried about turns or getting popped.



Even in a truce unlim not having holoscan is not a good thing - esp if it is one of the crazy alien edits. Most world whatever scripts require a holoscanner.

Author:  Singularity [ Sat Oct 21, 2006 2:43 am ]
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No, uhm... lol, well yea, true. Just saying that I don't understand why anyone would warp around a colt at all.

Author:  Killian [ Sat Oct 21, 2006 2:50 am ]
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quote:Originally posted by Singularity

I can't imagine most people would warp around in a colt. Wouldn't you have a normal ship and position the colts after pre-scouting an area? Only exception would be a truce unlim where you're not worried about turns or getting popped.



Thats what I do. I use my Havoc or CF (depending which game I'm in) to scout sectors for foreign figs and limpets.

There is a Blue guy in one of the games I'm playing in who hits so many of my figs in a COLT, like he is toodling around the universe all day in one. Makes me wonder how he can warp so blindly and waste his turns like that.

Author:  Jester [ Sat Oct 21, 2006 4:46 am ]
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quote:Originally posted by Killian

quote:Originally posted by Singularity

I can't imagine most people would warp around in a colt. Wouldn't you have a normal ship and position the colts after pre-scouting an area? Only exception would be a truce unlim where you're not worried about turns or getting popped.



Thats what I do. I use my Havoc or CF (depending which game I'm in) to scout sectors for foreign figs and limpets.

There is a Blue guy in one of the games I'm playing in who hits so many of my figs in a COLT, like he is toodling around the universe all day in one. Makes me wonder how he can warp so blindly and waste his turns like that.


One Word

"NEWB"? laff

Author:  kilroy [ Sun Oct 22, 2006 12:42 am ]
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If you are using a script SST it worthless with anything under 200 holds.

Author:  Promethius [ Sun Oct 22, 2006 12:54 am ]
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quote:Originally posted by kilroy

If you are using a script SST it worthless with anything under 200 holds.


Actually it just takes a bit longer... I've ran with fewer holds in stock ship unlims because the colt doesn't have a holoscanner. You will still outcash a blue.

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