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 Using "ssm" in swath 
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Staff Sergeant

Joined: Thu Jul 07, 2005 2:00 am
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I need some help with using world ssm script in swath for a friend. It says that its not implemented yet and wont run. So I went to swath.net and downloaded the "macrossm" script and saved it into the appropiate directories. Then I got it to load for him when swath starts but when he runs it, it will stop if there is a hostile sector around him. But all that there is around him was toll figs. So Im wondering how can I change that or is there a better script that he could use with swath here? If anyone could help it would be much appreciated.

BTW my friend is running the full version of swath v1.8.2

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Wed Aug 24, 2005 2:38 am
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Things that I have found to make the scripts run smoother is enabling the fighter attack policies under game options, starting the script under a port with cleared sectors around you, and the script itself might require accurate ZTM data for it to run properly. I don't know about this script personally, I am referring to scripts in general.

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Wed Aug 24, 2005 4:35 am
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Chief Warrant Officer

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I will work the bugs out for you shaka, just hit me up on Friday.

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Wed Aug 24, 2005 7:12 am
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If your running swaths WSSM script your losing out on a lot of potential money you could be making I would suggest Downloading TWX proxy http://www.twxproxy.com and running the WSSM script that comes with it also there is a nice WSSM script in SupG’s script pack located on http://www.grimytrader.com

Also don’t run the TWX WSSM script with swaths fighter variables turned on it will interfere with most TWX scripts probably best just to turn off the light bulb in swath when running it.


I guarantee you that TWX WSSM will out cash swath at least 2 times faster if not more.

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Wed Aug 24, 2005 1:43 pm
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Also make sure either the script or swath haggle is off. Dont run both at once, you will mess up and error off in space. If I get around to it I will post mine at Grimys when I am done bug checking.
It outcashes both twx and supg's. At least in most games.

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Wed Aug 24, 2005 6:00 pm
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Me and shaka both run the TWX worldSSM along with our own scripts, we were just trying to get it running as you can never have to many weapons in your arsenal. Also thought it might be improved upon, but must run it first to see what it can do......

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Wed Aug 24, 2005 6:31 pm
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Wildstar, I been wantin urs...lol,
and from alot of different scripts documentation I've read, swaths lightbulb is more of a problem than a help.

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Wed Aug 24, 2005 6:46 pm
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yep Zark, this idea is better if the bulb is either dim or off. Heh

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Wed Aug 24, 2005 7:06 pm
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quote:Originally posted by ExVex

Me and shaka both run the TWX worldSSM along with our own scripts, we were just trying to get it running as you can never have to many weapons in your arsenal. Also thought it might be improved upon, but must run it first to see what it can do......


Don’t get me wrong I use swath and love the interface and data collection options I even use a few of the built in scripts the problem with it is the speed that in runs the script because of all the prompt checking it does if you have one functional WSSM script that halls Butt why would you want to use one that blows chunks.

Shrug

Kinda like trading in your brand new Camaro for a used Pinto.

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Wed Aug 24, 2005 8:07 pm
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Ok I could have done without the visual imaging of that post, Speedster! [:(]

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Wed Aug 24, 2005 8:16 pm
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Im simply curious is all. Nothing more, nothing less.

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Wed Aug 24, 2005 8:48 pm
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WSSM, uh what's that? Oh you mean the built in script ATTAC has in it that runs pretty fast and well too. Or one of CK's or SupG's scripts. As you can see I use multiple helpers for various reasons. And I use ZOC, I also use TWX Proxy with them too!:P I also have a TWXSync server on the online server for corps to use, just hit me with ICQ and let me know what game you need it set for and the corp pass needed for it and will set up a connection for the corps that want to use it.

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Wed Aug 24, 2005 10:49 pm
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i find the C,N,9 setting at ALL KEYS mess up scripts, set to SPACE.
most scripts that use and need the ALL KEYS setting, will se it.
and afters these scripts finish, set C,N,9 back to SPACE.

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Wed Aug 24, 2005 11:37 pm
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hey all. I think I didnt quite explain myself fully. I was just wondering about swath the worldssm in swath. It msy take a little more turns or something like that but my friend just got the full version of swath and wanted to worldssm in a game that hes evil in. The script that he loaded which was a java script through just swath and it said what I posted earlier. And hes only running swath by itself and not connected to any other helpers. So just wanted to know if there was a worldssm script that he could just use for swath because the other one says its not implemented yet.

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Thu Aug 25, 2005 3:32 am
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Vulcan, I can't tell if you are bragging or complaining? LOL j/k [;)]

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Thu Aug 25, 2005 4:14 am
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