Game Edits for the game. Posting here and in the bang section:
Game is closed till game time. then will open for 24 hours, then close the game again, and if any latecomers or stragglers want in, they need to contact me and the corp they are joining too. So CEO's if you have latecomers get with me when they come in.
Vulcan running Vulcan's Forge Game Server on TWGS version 3.13
[url]telnet:\\vulcansforge-online.net:23[/url]
100 nodes; multiple simultaneous logons from a single IP are allowed.
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Global (server) settings
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¨¨¨¨¨¨¨¨¨¨¨Ship Delay¨¨¨¨¨¨¨0 s/TPW¨¨¨¨¨Probe Movement Delay:¨¨¨¨¨¨¨0 s/sector
¨¨Command Limitation:¨¨ Unlim cmds / 1s¨¨Output Segment Size:¨¨ Unlim bytes
¨Days Until Deletion:¨¨¨¨¨¨30 days¨¨¨¨¨¨¨¨¨¨¨¨¨¨Ack Interval:¨¨¨¨¨300 s
¨¨¨¨Daily Log Length:¨¨¨¨¨800 bytes¨¨¨¨¨¨¨Inactivity Timeout:¨¨¨¨¨300 s
¨¨¨¨Local Display On?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Local Beeper On?¨¨¨¨true
¨¨¨¨¨¨¨¨User Aliases?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Aliens Sleep?¨¨¨false
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Local (game) settings
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Game M - BYOC - 10000 sectors - 1000 turns
Here is the BYOC you guys wanted, and the edits are Pirates edits, with a little
modifications here and there, there are no 0 day mobiles, and the battleship is
a little better, and I think I have all delays off.
[url]tw2002:\\vulcansforge-online.net:23\new?game=M§ors=10000&name=BYOC[/url]
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Tournament mode is ON.
¨¨¨¨¨¨¨Days to enter:¨¨¨¨¨¨¨0 days¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max deaths:¨¨¨¨¨¨10
¨¨¨¨¨¨¨¨¨Age of Game:¨¨¨¨¨¨¨0 days¨¨¨¨¨¨¨¨¨¨¨¨Game banged on: Wed Mar 1 2006
¨¨¨¨¨¨¨¨¨Closed game?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨Extern last ran on: Mon Feb 27 2006
¨¨¨¨¨¨¨¨¨¨¨¨¨Sectors:¨¨10,000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max users:¨¨¨¨¨200
¨¨¨¨¨¨¨¨¨¨¨Max ships:¨¨¨¨¨800¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max ports:¨¨¨¨4000
¨¨¨¨¨¨¨¨¨Max planets:¨¨¨¨2000¨¨¨¨¨¨¨¨¨¨¨¨¨New player planets?¨¨¨false
¨¨¨¨¨¨¨Turns per day:¨¨¨¨1000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Turn bank:¨¨¨¨¨¨¨2 days
¨¨Time limit per day:¨¨ Unlim min¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Time penalty:¨¨¨¨¨¨¨0 min/logon
¨¨¨¨Starting credits:¨¨10,000cr¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Starting holds:¨¨¨¨¨¨50
¨¨¨¨¨¨¨Starting figs:¨¨¨¨1000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Death delay?¨¨¨false
¨¨Radiation duration:¨¨¨¨¨¨¨1 days¨¨¨¨¨¨¨¨¨NavHaz clear rate:¨¨¨¨¨¨25% / day
Times Class0/9 Blown:¨¨¨¨¨¨¨0¨¨¨¨¨¨¨¨¨¨¨¨¨Cloak failure rate:¨¨¨¨¨¨¨0%
¨¨¨¨¨¨¨¨¨¨Port regen:¨¨¨¨¨¨50% / day¨¨¨¨¨¨¨¨¨¨Port regen max:¨¨¨¨¨100% / visit
¨¨¨¨¨¨¨¨¨Max product:¨¨32,760 units¨¨¨¨¨¨¨Built port density:¨¨¨¨¨¨95%
One-way warp density:¨¨¨¨¨¨¨3%¨¨¨¨¨¨¨¨¨¨Two-way warp density:¨¨¨¨¨¨30%
¨¨¨Max course length:¨¨¨¨¨¨45¨¨¨¨¨¨¨¨¨¨¨¨¨Fighter lock decay:¨¨¨¨1440s
¨¨¨¨¨Terra max colos:100,000,000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Terra regen rate:¨¨50,000 colos/day
¨¨¨¨¨¨¨¨¨¨¨Squatters:¨¨¨¨¨¨¨2 ships/sec¨¨¨¨¨¨¨¨¨¨¨¨Corp size:¨¨¨¨¨¨¨5 users/corp
¨¨¨¨¨¨Planetary nego:¨¨¨¨¨100%¨¨¨¨¨¨¨¨¨¨¨¨Planets per sector:¨¨¨¨¨¨¨3
¨¨¨¨¨Photon duration:¨¨¨¨¨¨¨1s¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Fedsafe Photons?¨¨¨¨true
¨¨¨¨¨¨¨Multi photons?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Photon cost:¨100,000cr
¨¨¨¨¨¨¨¨¨¨¨Gold mode?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨MBBS mode?¨¨¨¨true
¨¨¨¨¨¨Steal from buy?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Steal delay?¨¨¨false
¨¨¨¨¨¨¨¨Steal Factor:¨¨¨¨¨¨70%¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Rob factor:¨¨¨¨¨¨50%
¨¨¨Busts clear every:¨¨¨¨¨¨¨1 days¨¨¨¨¨¨¨¨¨¨¨Last bust clear: Tue Feb 28 2006
¨¨¨¨¨¨¨¨¨¨¨¨¨Bubbles:¨¨¨¨¨¨¨6¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨¨¨Min size:¨¨¨¨¨100¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max size:¨¨¨¨1650
¨¨¨¨¨¨¨¨¨¨¨Min links:¨¨¨¨¨¨¨1¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max links:¨¨¨¨¨¨¨4
¨¨¨¨Min tunnel depth:¨¨¨¨¨¨¨0¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max tunnel depth:¨¨¨¨¨¨¨0
¨¨¨¨¨Armid mine cost:¨¨¨¨¨500cr¨¨¨¨¨¨¨¨¨¨¨¨¨Limpet mine cost:¨¨40,000cr
¨¨¨Genesis torp cost:¨¨25,000cr¨¨¨¨¨¨¨¨¨¨¨¨Holo scanner cost:¨¨50,000cr
¨¨¨¨¨Internal aliens?¨¨¨false¨¨¨¨¨¨¨¨¨¨¨¨¨¨Internal Ferrengi?¨¨¨false
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The preceding table was produced by the TWGS Game Settings Exporter v1.10!
http://twgs.xiuhtec.com