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 Turn Players? 
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Chief Warrant Officer

Joined: Wed Aug 09, 2006 2:00 am
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Stockton wrote:
im fine with 10k.. as a maximum.. some 5k games can be fun also..   but I don't like time limits..



Sounds fine except for the time limit part. There are people who inevitably have some AFK script running to P-Drop and photon people while they're watching TV or working or even sleeping. Putting a time limit on makes it more likely that when you see someone on-line, they're actually there and not just setting a trip-wire trap for you to run into and immobilize you while they're doing Tae-Bo in the living room.

Having a time limit, even if its 8 or 9 hours, will prevent most of that, because they can't sit on 24/7 waiting to photon or P-Drop you.

There are some people who think its fun and competitive to do that, but for some people, this might be their first real game, because so many of the turns based games out there only have 1-2 people in them. We're trying to craft a game that both experienced and newbish players will be able to enjoy. Not everyone can set their computer up to play 24/7, so why let anyone have that advantage?

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Killian/Morrigaan

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Thu Jan 11, 2007 1:57 am
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lol so instead of figuring out how to beat a newbish pdrop you want to set a time limit? Pdrops and photons are part of the game, ever hear of a macro? people running afk scripts usually get burnt..

I hate time limits and would most likely not play with one.. but by all means go with the majority..

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Thu Jan 11, 2007 2:04 am
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Location: Boo! inc. Ireland
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I'm small minded.


Stockton wrote:
Let me add, that if there are several competitive corps NOONE should be able to eprobe the universe..

Not that i think 5k is the way to go.. seems a bit small for most games, but every once in awhile would be fun for a change..


Thu Jan 11, 2007 2:05 am
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not to mention i have traitors lurkers hehe so I can still pdrop you afk

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Thu Jan 11, 2007 2:05 am
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If we can get people to agree on a starting edit, I can see changing the edit up for a second game. Getting everyone to agree with x sector with y moves can be done, but we can also give and take to change those.

The part that is interesting to me is starting out with something like MOO2 and going to a different edit for the second game with more/less sectors and the same for turns on a different server. I don't know the low-turn edits, but I remember someone mentioning the MOO2 edit in a previous post (river rat?).

One of the things I had put in a previous posts was a random corp/CEO assignment at game start using a script. Is there any interest in this? I don't mind trying to write a script or someone else can do it if there is interest.

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Thu Jan 11, 2007 2:19 am
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Traitor never got me with it. If you ever do, email him.


Stockton wrote:
not to mention i have traitors lurkers hehe so I can still pdrop you afk


Thu Jan 11, 2007 2:23 am
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Chief Warrant Officer

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How about this. People who want to vote on this, quote my text and edit the quotes to give your answers:

1) Sectors: 5k     7k    8k     10k
2) Turns     600   &nbs p;750   1000   1200
3) Corp Size 2    3    4
4) Time Limit: Yes    No
     A) 4 Hours
     B) 6 Hours
     C) 8 Hours
5) Turn Bank: Yes    No
     A) 2 days
     B) 3 Days
     C) 4 Days
6) MBBS    Non-MBBS
7) Photons:   Yes    No
     A) 1 second
     B) 2 seconds
     C) 3 seconds
Aliens: Yes    No
9) Edits:    Moo2   Pirates& nbsp;  Other:_________    &nbs p;

The only additions all of us seem to agree on are No Truces and Randomly generated corps once we’ve determined who all is playing.


Now I will respond to this first so you can all see what I mean. This will let everyone know how everyone votes and we'll use whatever comes up with the majority votes.

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Killian/Morrigaan

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Thu Jan 11, 2007 2:26 am
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Chief Warrant Officer

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Killian wrote:
How about this. People who want to vote on this, quote my text and edit the quotes to give your answers:

1) Sectors:   8k

2) Turns     750   1000

3) Corp Size      3

4) Time Limit: Yes
     C) 8 Hours

5) Turn Bank: Yes
     B) 3 Days

6) MBBS

7) Photons:   Yes
     B) 2 seconds

Aliens: No
9) Edits:   I don't care

The only additions all of us seem to agree on are No Truces and Randomly generated corps once we’ve determined who all is playing.


Now I will respond to this first so you can all see what I mean. This will let everyone know how everyone votes and we'll use whatever comes up with the majority votes.

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Killian/Morrigaan

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Thu Jan 11, 2007 2:27 am
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1) 5k.
2) Any OK.
3) Any OK.
4) Yes, any OK.
5) Yes, any OK.
6) Either, pref MBBS.
7) Yes, no pref as to duration.
Hell no aliens.
9) The Devil is in the details. What edits?


Kav.

Killian wrote:
How about this. People who want to vote on this, quote my text and edit the quotes to give your answers:

1) Sectors:   5k     7k     8k     10k
2) Turns     600   &nbs p;750   1000   1200
3) Corp Size 2    3    4
4) Time Limit: Yes    No
     A) 4 Hours
     B) 6 Hours
     C) 8 Hours
5) Turn Bank: Yes    No
     A) 2 days
     B) 3 Days
     C) 4 Days
6) MBBS    Non-MBBS
7) Photons:   Yes    No
     A) 1 second
     B) 2 seconds
     C) 3 seconds
Aliens: Yes    No
9) Edits:    Moo2   Pirates& nbsp;  Other:_________    &nbs p;

The only additions all of us seem to agree on are No Truces and Randomly generated corps once we’ve determined who all is playing.


Now I will respond to this first so you can all see what I mean. This will let everyone know how everyone votes and we'll use whatever comes up with the majority votes.


Thu Jan 11, 2007 2:43 am
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Just to ask, and this may be silly. I assume us SysOp's can play in these games, except when it's hosted on our server, correct? The reason I ask is I get little chance to play with other good players, and I'd like to learn so that I can be an effective teacher in the TWA OCS Server. However, I'm not worried if I can't play, and I certainly can understand NOT playing if my site is up for host rotation.

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Thu Jan 11, 2007 3:06 am
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4 6 or 8 is the options for time limit if you want one? my god killian.. 4 hours????

I have played in games with 12-15 hour time limits and that was tolerable... i would simply never play in a game with a 4 hour time limit.. not my style or liking. As far as i knew not many players liked time limits..

Still want to get some good turns games going but im not sure we are on the same page..

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Thu Jan 11, 2007 3:08 am
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Chief Warrant Officer

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Hey Prom I don't want MOO2  or pirate edits at all.  What i think would be a good start game is a totally stock edits then we could progress from there. I mainly talking ship and planet edits make changes like 1 or 2 day bust clr no ship delay would liek to vary on mbbs and  classic.  I would volunteer to set up first game or could even use CtB edits as I will be gone a lot for next 3 weeks or so and won't have time to play.

River Rat

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Thu Jan 11, 2007 3:25 am
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Thrawn wrote:
Just to ask, and this may be silly. I assume us SysOp's can play in these games, except when it's hosted on our server, correct? The reason I ask is I get little chance to play with other good players, and I'd like to learn so that I can be an effective teacher in the TWA OCS Server. However, I'm not worried if I can't play, and I certainly can understand NOT playing if my site is up for host rotation.


Oh hell ya the sysops can play as long as its not on your server, so if its your turn for the rotation then u sit out, if its on anouther server you want in your in, why discriminate.


Thu Jan 11, 2007 3:51 am
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Killian wrote:
How about this. People who want to vote on this, quote my text and edit the quotes to give your answers:

1) Sectors:   10k
2) Turns     1000
3) Corp Size 3   
4) Time Limit: Yes
           C) 8 Hours
5) Turn Bank: Yes don't care how long

6) MBBS    Non-MBBS don't care
7) Photons:   Yes don't care how long
     
Aliens: No
9) Edits:    CTB or stock with 1/2 time on cit, on AB as RR will be gone during part of it and good timeing for him to sit out

Oh and Prom that sounds good on the script you should right one that will randomize the teams.


Thu Jan 11, 2007 3:57 am
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Lieutenant J.G.

Joined: Mon Jun 06, 2005 2:00 am
Posts: 474
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Baited wrote:
Killian wrote:
How about this. People who want to vote on this, quote my text and edit the quotes to give your answers:

1) Sectors:   10k
2) Turns     1000
3) Corp Size 3   
4) Time Limit: Yes
             C) 8 Hours
5) Turn Bank: Yes don't care how long

6) MBBS    Non-MBBS don't care
7) Photons:   Yes don't care how long
     
Aliens: No
9) Edits:    CTB or stock with 1/2 time on cit, on AB as RR will be gone during part of it and good timeing for him to sit out

Oh and Prom that sounds good on the script you should right one that will randomize the teams.


corp size 4 would be kewl
Preferably no time limit

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Thu Jan 11, 2007 4:01 am
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