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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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still ways around that, though, i'm going to stop giving ideas out...
_________________ Ask Slim!
--==[The Outfit]==--
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| Fri Feb 16, 2007 12:08 pm |
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Oso
Commander
Joined: Wed Apr 14, 2004 2:00 am Posts: 1324 Location: USA
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Easiest solution would be to reboot the TWGS 5 minutes before extern. Anyone at planet prompt will get kicked off planet.
Now that will unleash the whinebaggies!
_________________ Infecting others with a Polymorphic Virus since 1975.
Curing ignorance and terminal stupidity since 1999.
Questioning the intellectual abilities of three digit annual salary earners since 2015.
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| Fri Feb 16, 2007 1:07 pm |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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Laff so my mac will set cannon's to 0, offensive figs to 0, pick up the figs on planet lift, land kill the 1 fig and claim planet right before tern, might as well stay on planet promt.
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| Fri Feb 16, 2007 1:17 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Yea, using the log entries makes zip on the sense, too.
And yea you can always collide the planets to get rid of them.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Fri Feb 16, 2007 1:44 pm |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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The best way is to allow zdy, why not, if you have that person on the planet promt u can get rid of him, if your anouther corp and know no one is on, then its beneficial not to blow it as u will have anouther planet for defence. Let people ZDY, last planet wins, would be easyfor everyone to know whos in and whos out...
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| Fri Feb 16, 2007 2:18 pm |
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fork
Chief Warrant Officer
Joined: Thu Jun 01, 2006 2:00 am Posts: 188 Location: USA
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Baited wrote: Laff so my mac will set cannon's to 0, offensive figs to 0, pick up the figs on planet lift, land kill the 1 fig and claim planet right before tern, might as well stay on planet promt.
Ok so as soon as you hit the cit prompt, you get cit evac'd into space and citkilled. Yea, you might as well stay on the planet prompt.
Even if you made it past the cit evac macro I'm still gonna have more shields and figs on the planet than your ship can hold. Good luck picking them up.
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| Fri Feb 16, 2007 2:45 pm |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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fork wrote: Baited wrote: Laff so my mac will set cannon's to 0, offensive figs to 0, pick up the figs on planet lift, land kill the 1 fig and claim planet right before tern, might as well stay on planet promt. Ok so as soon as you hit the cit prompt, you get cit evac'd into space and citkilled. Yea, you might as well stay on the planet prompt. Even if you made it past the cit evac macro I'm still gonna have more shields and figs on the planet than your ship can hold. Good luck picking them up.
lol keep telling your self that... you are still a newb arn't u
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| Fri Feb 16, 2007 4:55 pm |
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fork
Chief Warrant Officer
Joined: Thu Jun 01, 2006 2:00 am Posts: 188 Location: USA
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Why dont you show up for a death match and find out?
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| Fri Feb 16, 2007 5:14 pm |
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Bud
Ensign
Joined: Sun May 06, 2001 2:00 am Posts: 267 Location: USA
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ok...zdy is on...and i'm gonna make it simple ...last corp with a king planet wins...is that simple enough? and why a point system? i'm not good at math haha anyways its plain and simple....no dupes no megacorping...and last corp with a king wins.
_________________ -={ Eminem }=-
--=={ The Outfit }==--
http://www.twsyndicate.com/bud.htm
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| Fri Feb 16, 2007 8:33 pm |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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sounds good nice and simple..
Oh and fork I don't do unlims, so if u want to figure out a low turn death match sure, but that sounds pretty lame to me.
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| Fri Feb 16, 2007 8:44 pm |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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Why not just solo 1v1?
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| Fri Feb 16, 2007 9:24 pm |
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Admin 1
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 1432 Location: USA
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Singularity wrote: Yea, using the log entries makes zip on the sense, too.
And yea you can always collide the planets to get rid of them.
I'm completly lost....Why cant the log be the last say?....Once you invade a planet it makes a log entry...Why cant this Entry be used to determine when a corp is eliminated? If we know the rules upfront this seems to be the most enforcable way....I dont unsdersatnd why u say it makes no sense..
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| Fri Feb 16, 2007 11:05 pm |
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River Rat
Chief Warrant Officer
Joined: Sat Feb 24, 2001 3:00 am Posts: 145
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The last few rounds of chess were decided that if logs showed king was capped in logs you are done period. simple and no questions about it
River Rat
_________________ twgs.alienbase.net www.alienbase.net
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| Fri Feb 16, 2007 11:23 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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appearantly the logs can easily be made corrupt. i said that if anyone did that, they'd bear the crimson C on their chest, but meh.
points per king only makes sense, otherwise, what is my motivation to do anything?
why don't i just sit and turtle and let everyone else do my work for me?
if you make every king worth points, then if you turtle, you can't win, you actually have to do something.
i agree with you on the logs, just make a simple rule: if you spam the logs, you are banned.
it's not tough to realize when someone is spamming the logs and when someone is doing something legit.
_________________ Ask Slim!
--==[The Outfit]==--
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| Fri Feb 16, 2007 11:46 pm |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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I don't really care either way, as long as theirs no voteing crud, I will be happy with what ever bud decides.
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| Fri Feb 16, 2007 11:52 pm |
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