This is for those who want a more colorful setting for the game edit settings for the game. These are the game settings so far, and now ready to add player info to the game.
Vulcan running Vulcan's Forge Game Server on TWGS version 3.13
4 nodes; multiple simultaneous logons from a single IP are allowed.
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Global (server) settings
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¨¨¨¨¨¨¨¨¨¨¨Ship Delay¨¨¨¨¨¨¨0 s/TPW¨¨¨¨¨Probe Movement Delay:¨¨¨¨¨¨¨0 s/sector
¨¨Command Limitation:¨¨¨¨¨¨30 cmds / 1s¨¨Output Segment Size:¨¨ Unlim bytes
¨Days Until Deletion:¨¨¨¨¨¨30 days¨¨¨¨¨¨¨¨¨¨¨¨¨¨Ack Interval:¨¨¨¨¨300 s
¨¨¨¨Daily Log Length:¨¨¨¨¨800 bytes¨¨¨¨¨¨¨Inactivity Timeout:¨¨¨¨¨300 s
¨¨¨¨Local Display On?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Local Beeper On?¨¨¨¨true
¨¨¨¨¨¨¨¨User Aliases?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Aliens Sleep?¨¨¨false
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Local (game) settings
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Game B - Killer Instinct - 12000 sectors - 800 turns
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¨¨¨¨¨¨¨¨¨Age of Game:¨¨¨¨¨¨¨0 days¨¨¨¨¨¨¨¨¨¨¨¨Game banged on: Sun Oct 2 2005
¨¨¨¨¨¨¨¨¨Closed game?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨Extern last ran on: Sat Oct 1 2005
¨¨¨¨¨¨¨¨¨¨¨¨¨Sectors:¨¨12,000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max users:¨¨¨¨¨200
¨¨¨¨¨¨¨¨¨¨¨Max ships:¨¨¨¨2000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Max ports:¨¨¨¨9600
¨¨¨¨¨¨¨¨¨Max planets:¨¨¨¨2400¨¨¨¨¨¨¨¨¨¨¨¨¨New player planets?¨¨¨false
¨¨¨¨¨¨¨Turns per day:¨¨¨¨¨800¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Turn bank:¨¨¨¨¨¨¨2 days
¨¨Time limit per day:¨¨ Unlim min¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Time penalty:¨¨¨¨¨¨¨0 min/logon
¨¨¨¨Starting credits:¨¨¨¨5000cr¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Starting holds:¨¨¨¨¨¨25
¨¨¨¨¨¨¨Starting figs:¨¨¨¨¨100¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Death delay?¨¨¨¨true
¨¨Radiation duration:¨¨¨¨¨¨¨3 days¨¨¨¨¨¨¨¨¨NavHaz clear rate:¨¨¨¨¨¨10% / day
Times Class0/9 Blown:¨¨¨¨¨¨¨0¨¨¨¨¨¨¨¨¨¨¨¨¨Cloak failure rate:¨¨¨¨¨¨¨0%
¨¨¨¨¨¨¨¨¨¨Port regen:¨¨¨¨¨100% / day¨¨¨¨¨¨¨¨¨¨Port regen max:¨¨¨¨¨100% / visit
¨¨¨¨¨¨¨¨¨Max product:¨¨32,760 units¨¨¨¨¨¨¨Built port density:¨¨¨¨¨¨95%
One-way warp density:¨¨¨¨¨¨¨3%¨¨¨¨¨¨¨¨¨¨Two-way warp density:¨¨¨¨¨¨30%
¨¨¨Max course length:¨¨¨¨¨¨75¨¨¨¨¨¨¨¨¨¨¨¨¨Fighter lock decay:¨¨¨¨1440s
¨¨¨¨¨Terra max colos:¨100,000¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Terra regen rate:¨¨10,000 colos/day
¨¨¨¨¨¨¨¨¨¨¨Squatters:¨¨¨¨¨100 ships/sec¨¨¨¨¨¨¨¨¨¨¨¨Corp size:¨¨¨¨¨¨¨5 users/corp
¨¨¨¨¨¨Planetary nego:¨¨¨¨¨100%¨¨¨¨¨¨¨¨¨¨¨¨Planets per sector:¨¨¨¨¨¨¨3
¨¨¨¨¨Photon duration:¨¨¨¨¨¨¨2s¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Fedsafe Photons?¨¨¨false
¨¨¨¨¨¨¨Multi photons?¨¨¨false¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Photon cost:¨¨40,000cr
¨¨¨¨¨¨¨¨¨¨¨Gold mode?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨MBBS mode?¨¨¨¨true
¨¨¨¨¨¨Steal from buy?¨¨¨¨true¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Steal delay?¨¨¨false
¨¨¨¨¨¨¨¨Steal Factor:¨¨¨¨¨¨70%¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨Rob factor:¨¨¨¨¨¨50%
¨¨¨Busts clear every:¨¨¨¨¨¨¨1 days¨¨¨¨¨¨¨¨¨¨¨Last bust clear: Sun Oct 2 2005
¨¨¨¨¨¨Corbomite cost:¨¨¨¨¨250cr¨¨¨¨¨¨¨¨¨¨¨TWarp I drive cost:¨¨25,000cr
¨TWarp II drive cost:¨100,000cr¨¨¨¨¨¨¨¨¨¨¨Twarp upgrade cost:¨¨85,000cr
¨¨¨¨¨Internal aliens?¨¨¨false¨¨¨¨¨¨¨¨¨¨¨¨¨¨Internal Ferrengi?¨¨¨false
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The preceding table was produced by the TWGS Game Settings Exporter v1.10!
http://twgs.xiuhtec.com