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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 lol
Cruncher wrote: If you want PvP, ask me and we'll meet and whack at each other, but NO #SD#, that's counter productive to the point of this exercise. It seems it's only counter productive when you are the one getting killed. Put on your big girl panties and I might consider your invitation someday.
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| Sun May 08, 2011 9:42 am |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: lol
Big D wrote: Cruncher wrote: If you want PvP, ask me and we'll meet and whack at each other, but NO #SD#, that's counter productive to the point of this exercise. It seems it's only counter productive when you are the one getting killed. Put on your big girl panties and I might consider your invitation someday. I have volunteers from FB who complained as well. JP WANTS us to run trading scritps, as many as possible, he's trying to find a memory leak. We can't push the leak if no one is alive to run turns. duh....
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Sun May 08, 2011 10:39 am |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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 Re: lol
I think that brick wall over htere would understand better 
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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| Sun May 08, 2011 11:54 am |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: lol
I'm actually looking for a wide variety of activity. I located the memory leak. I spent the last two days tracking down a deadlock condition that causes the game to crash when attacking Corp-owned sector figs. I'd like to see some combat going on as well. Since I have enhanced debug info in these games, I'll be able to catch bugs that normally wouldn't even be reported much less fixed.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Mon May 09, 2011 7:12 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: lol
John Pritchett wrote: I'm actually looking for a wide variety of activity. I located the memory leak. I spent the last two days tracking down a deadlock condition that causes the game to crash when attacking Corp-owned sector figs. I'd like to see some combat going on as well. Since I have enhanced debug info in these games, I'll be able to catch bugs that normally wouldn't even be reported much less fixed. We have combat in game C 
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Mon May 09, 2011 8:38 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: lol
John Pritchett wrote: I'm actually looking for a wide variety of activity. I located the memory leak. I spent the last two days tracking down a deadlock condition that causes the game to crash when attacking Corp-owned sector figs. I'd like to see some combat going on as well. Since I have enhanced debug info in these games, I'll be able to catch bugs that normally wouldn't even be reported much less fixed. That may be the bug that has been a problem in unlimited turn games where they use what is called a tag script to disconnect a player. I'm not sure exactly how it is happens, but I think it's when 2 opposite corp players hit figs at the exact same time adjacent to each other. Some of the unlimited players like Promethius and Trader Vic could probably explain it better.
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| Mon May 09, 2011 9:18 pm |
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Farley
Lieutenant J.G.
Joined: Mon Oct 26, 2009 12:01 am Posts: 425
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 Re: lol
Big D wrote: John Pritchett wrote: I'm actually looking for a wide variety of activity. I located the memory leak. I spent the last two days tracking down a deadlock condition that causes the game to crash when attacking Corp-owned sector figs. I'd like to see some combat going on as well. Since I have enhanced debug info in these games, I'll be able to catch bugs that normally wouldn't even be reported much less fixed. That may be the bug that has been a problem in unlimited turn games where they use what is called a tag script to disconnect a player. I'm not sure exactly how it is happens, but I think it's when 2 opposite corp players hit figs at the exact same time adjacent to each other. Some of the unlimited players like Promethius and Trader Vic could probably explain it better. As I understand it, it happens when 2 players try to drop a fig in the same sector at the same time. Tag scripts will chase you around to kick you back to the menu prompt.
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| Mon May 09, 2011 9:46 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: lol
If anyone can recreate that bug on this server, it would help me track it down.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Tue May 10, 2011 2:23 am |
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