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 ClassicTW TWGS: The Beta Summer Stock and Solo 
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Veteran Op
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Space Ghost wrote:
Vger's right currently that setting is maxed at 20 mins im hoping to have that setting increased to 45 min before the games start friday


Wow, 45 minutes w/ a 4 hour time limit? That's a bit high.

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Tue Jul 20, 2010 7:45 pm
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Space Ghost wrote:
LoCuTiS wrote:
how does the relog penalty work? i havnt been in enough TL games to notice.. everytime you relog in the same day you lose the penalty amount?


Vger's right currently that setting is maxed at 20 mins im hoping to have that setting increased to 45 min before the games start friday


If you want to stress test a beta server, timelimits are not the way to go. We want everyone on 24/7 running every script you can think of

Helix

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Tue Jul 20, 2010 8:54 pm
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Lieutenant J.G.

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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
My thoughts exactly..I prefer running my bot 24/7.


Tue Jul 20, 2010 9:10 pm
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
I forgot about the time limit bug. Will the time limit come off after we see if the bug is fixed?

H

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Tue Jul 20, 2010 9:34 pm
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Helix wrote:
I forgot about the time limit bug. Will the time limit come off after we see if the bug is fixed?

H


probably in some rebanged form...this is a Solo game that has a time limit because thats the type of game i am testing..(because those are the settings i like to play) anyways i think it will take some time for all the situations to come about in deaths and exturn for me to test all the different variables....The real question is who is goona be around to kill me enuff ...heh

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Wed Jul 21, 2010 5:54 pm
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Games Start tommorow at 7:30 !!!!!! Good Luck to everyone !

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Thu Jul 22, 2010 9:41 pm
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Space Ghost wrote:
Games Start tommorow at 7:30 !!!!!! Good Luck to everyone !

Admin wrote:
Yes i thought on those two points so Ive upped the Turns to 1200 and I've Added a DeathLimit of 8 with Tourny mode on. also Edited the other posts to reflect new settings. Anyone else have some good ideas???


**Game S (solo) is not accessible.
-The south park ASCII is messing with my terminal.
-You left game B and C still open but not a option from main screen.
-ASCII Flavor Text indicates its still 900 turns?

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Sat Jul 24, 2010 9:19 am
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Game B is the Solo

These are the settings

Game Stats:
[Version]
Major Version=3
Minor Version=14
[Bigbang Settings]
Gold Enabled=True
MBBS Compatibility=True
Start Day=07/18/22
[General Info]
Defined Start Day=07/18/22
Internal Aliens=False
Internal Ferrengi=False
Closed Game=False
Show Stardock=True
Ship Delay Mode=None
Ether Delay Mode=0 Sec
Max Commands=20
Turn Base=1200 Turns
Time Online=300 Min
Inactive Time=14400 Min
Last Bust Clear Day=07/18/22
[Startup]
Initial Fighters=30
Initial Credits=300
Initial Holds=50
New Player Planets=True
[Settings]
Days Til Deletion=30 Days
Colonist Regen Rate=750
Max Planet Sector=5
Max Corp Members=1
FedSpace Ship Limit=1
Photon Missile Duration=3 Sec
Cloak Fail Percent=0%
Debris Loss Percent=100%
Trade Percent=100%
Steal Buy=True
Production Rate=100
Max Production Regen=100
Multiple Photons=False
Clear Bust Days=1 Days
Steal Factor=70%
Rob Factor=50%
Rob Delay=False
Port Production Max=32760
Radiation Lifetime=1 Days
Fighter Lock Decay=N/A
[Costs]
Tavern Announcement=100 cr
Limpet Removal=5,000 cr
Reregister Ship=5,000 cr
Citadel Transport Unit=50,000 cr
Citadel Transport Upgrade=25,000 cr
Genesis Torpedo=20,000 cr
Armid Mine=1,000 cr
Limpet Mine=10,000 cr
Beacon=100 cr
Type I TWarp=50,000 cr
Type II TWarp=80,000 cr
TWarp Upgrade=10,000 cr
Psychic Probe=10,000 cr
Planet Scanner=30,000 cr
Atomic Detonator=15,000 cr
Corbomite=1,000 cr
Ether Probe=3,000 cr
Photon Missile=40,000 cr
Cloaking Device=25,000 cr
Mine Disruptor=6,000 cr
Holographic Scanner=25,000 cr
Density Scanner=2,000 cr
[Universe]
Sectors=20000
Users=500
Ships=2000
Ports=16000
Planets=8000
Max Course Length=45
[Tournament]
Tournament Mode=1
Days To Enter=0 Days
Max Times Blown Up=8
[Dynamic]
Active Players=2
Percent Players Good=50
Active Ports=15200
Port Value=102070
Active Planets=3
Percent Planet Citadels=0
Active Ships=4
Active Corps=1
Active Figs=833
Active Mines=0
End Stats.

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Sat Jul 24, 2010 10:00 am
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Gameop
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
Helix wrote:
Game B is the Solo



Except Game B has been running for 6 day's according to V and is not reflected on that splash southpark screen.

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Sat Jul 24, 2010 10:35 am
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Lieutenant J.G.

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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
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Yup, it's a bit messed up on my end. No biggie.


Sat Jul 24, 2010 10:49 am
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Unread post Re: ClassicTW TWGS: The Beta Summer Stock and Solo
both games are at 6 days. No one started until last night at 7:30 pm est as far as I know. I just started an hour ago

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Sat Jul 24, 2010 10:55 am
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