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 Tradewars and Scripting 
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Joined: Wed May 03, 2006 2:00 am
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I went to the doctor the other day and I got a script for Stupid.So it can be fixed.

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Sat Jan 06, 2007 4:07 pm
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Ya, too bad that script doesn't run in 2.04


Sat Jan 06, 2007 5:07 pm
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Someday ill be be a condesending know it all till then ill have to try harder.However back to the topic at hand i would have to agree with my esteemed Tradewarrior that the BSF on the ships is a bigger bug to fix.The occasional pod fleeing when you think you deserve the kill instead does not affect gameplay any

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Sat Jan 06, 2007 7:30 pm
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Traitor wrote:

And there you have it. Don't host unlims.

[sysop whine] But then I won't have any players. [/sysop whine]

Are you in it for the players, or for the game? Save the game.   Everyone says the game is going downhill, right? Scripts are the problem. We gotta ban scripts and make truce games so noobs can play! Blah blah blah.

This is why Eleqtrizity has all of you beat. He didn't care. People came to his server cause it was the best. He could have served up a game of warmed up crap and peeps would have played it. He didn't bow down to his players. (often heh)

People ask why TW has gone downhill? There is your answer.

Lazy players who biatch about the very scripts they can't live without, and the sysops who cater to them because the thought of the other sysop having more players is somehow damaging to their ego.

Tell me I'm wrong.




LOL, don't host unlims..... I'll take a fifth of whatever you are drinking today.

Turn games are the bane of TW. They eat up vast amounts of time in games that last for at least a day or more. I think the "turnies" actually waste time talking on Fed Com instead of playing.   Strange breed are those that play turns.

Almost forgot the last sentence of your post: You are wrong.

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Sat Jan 06, 2007 10:24 pm
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Prom...... Rock on bro.

Come play a turns game sometime, we should corp up.


Sat Jan 06, 2007 10:30 pm
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