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Akor
Ensign
Joined: Sat May 21, 2005 2:00 am Posts: 260 Location: USA
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On the game I entered last night, AB's Aliens Amoung Us, the gamestats showed this:
# of Active Corps are 0
Users? 200 of which 1 are active
Ships? 1000 of which 1 are active
At the time of it's capture there were 2 corps and about 10 players. So it seems that the gamestats are updated at tern but what about the other info screens? I would like to know the update times for:
1. Daily News screen
2. High Score screen
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| Mon Jan 02, 2006 3:30 pm |
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Zentock
Lieutenant J.G.
Joined: Mon Sep 22, 2003 2:00 am Posts: 486 Location: USA
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Both the daily news and the high score displays are updated as they happen, sometimes during very high processor useage, and a few secs b4 extern it may take a few seconds for these displays to update but that is an extreme.
also the v screen display updates hourly.
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| Mon Jan 02, 2006 8:51 pm |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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The V screen display updates when checked but no more than once per hour. So if someone checks it at 3:15, it will show the same stats until at least 4:15. So if someone else presses V at 4:00, it will show the same info that was shown at 3:15. However, when 4:15 hits, it won't update automatically, it then waits for the next person to hit V. So if the first person to hit it after 4:15 doesn't hit it until 4:45, it will update at that point, give the data for that moment in time, and set the timer for 1 more hour, until 5:45.
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| Mon Jan 02, 2006 8:59 pm |
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Akor
Ensign
Joined: Sat May 21, 2005 2:00 am Posts: 260 Location: USA
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What if you keep pressing "v" in a loop? I've made a script that uses the time off of it as a game timer. Will it ever update if you keep pressing the "v" once a second or less?
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| Sun Jan 08, 2006 1:28 pm |
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Grazhoppa
Lieutenant
Joined: Fri Mar 02, 2001 3:00 am Posts: 577 Location: USA
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Harley already answered that question... Once per hour.
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| Sun Jan 08, 2006 6:04 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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quote:Originally posted by Akor
What if you keep pressing "v" in a loop? I've made a script that uses the time off of it as a game timer. Will it ever update if you keep pressing the "v" once a second or less?
Why not use CT to get the time unless you are using more info from the V screen?
_________________
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"A man who has no skills can be taught, a man who has no honor has nothing."
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| Sun Jan 08, 2006 8:48 pm |
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Akor
Ensign
Joined: Sat May 21, 2005 2:00 am Posts: 260 Location: USA
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quote:Originally posted by Promethius
quote:Originally posted by Akor
What if you keep pressing "v" in a loop? I've made a script that uses the time off of it as a game timer. Will it ever update if you keep pressing the "v" once a second or less?
Why not use CT to get the time unless you are using more info from the V screen?
Hard to find a trigger that is applicable at all times. The year is the only variable that I can use. I made the script to find the year from the "v" screen to be the message to trigger on when I then go to to loop on the computer time.
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| Sun Jan 08, 2006 9:39 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Trigger on AM and PM?
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| Mon Jan 09, 2006 1:38 am |
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Akor
Ensign
Joined: Sat May 21, 2005 2:00 am Posts: 260 Location: USA
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One of the first things I tried. It can't tell if it is "AM" or "PM" so if I try to run it at the wrong time of day, it just hangs.
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| Mon Jan 09, 2006 12:33 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Do both. Something like:
send "ctq"
waitOn "(?=Help)? T"
killtrigger am_trig
killtrigger pm_trig
setTextLineTrigger am_trig :parse_time " AM"
setTextLineTrigger pm_trig :parse_time " PM"
pause
:parse_time
killtrigger am_trig
killtrigger pm_trig
setVar $line CURRENTLINE
stripText $line ","
replaceText $line ":" " "
# Do more stuff with $line here. Returning so far:
# 05 55 34 AM Tue Jan 09 2018
# So it's now rather easy to parse stuff w/ getword.
# hh mm ss AM/PM Gameday mm dd yy
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1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
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| Mon Jan 09, 2006 1:08 pm |
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