| Author |
Message |
|
Hale
1st Sergeant
Joined: Tue Feb 12, 2002 3:00 am Posts: 45 Location: USA
|
Well, I don't know about all of you but I'm downright sick and bloody tired of people crying "dupe" every 30 seconds without any probable cause. It doesn't even matter if a sysop discredits the claim, people still like to b*tch & moan.
Upon logging into a server you can hit # at the menu before joining a game, this tells you who is logged in/connected to the server. Following me so far?
So anywho here is my suggestion. Why not make it so it will also show the player's ip addreses.
Even take it a step further, make a function or script set up to randomly hit # from the menu prompt and display the results during different time lapses to a website?
This could be extremely valuable in many tournament and competitive games where accusations run rampant.
Hale
Don't sweat petty things... or pet sweaty things.
|
| Fri Jul 12, 2002 4:41 pm |
|
 |
|
Rave
Ambassador
Joined: Thu Feb 07, 2002 3:00 am Posts: 537 Location: USA
|
quote:
Well, I don't know about all of you but I'm downright sick and bloody tired of people crying "dupe" every 30 seconds without any probable cause. It doesn't even matter if a sysop discredits the claim, people still like to b*tch & moan.
Upon logging into a server you can hit # at the menu before joining a game, this tells you who is logged in/connected to the server. Following me so far?
So anywho here is my suggestion. Why not make it so it will also show the player's ip addreses.
Even take it a step further, make a function or script set up to randomly hit # from the menu prompt and display the results during different time lapses to a website?
This could be extremely valuable in many tournament and competitive games where accusations run rampant.
Display of IP addresses is already provided through use of the telnet admin account. Watch for a script from The Reverend in the near future that will proactively catch and punish dupe accounts using the same IP address. I'm not sure where he's at with this script, but I believe it will be free for all sysops to use.
It won't stop the more serious dupers who use BNC servers, shell accounts and the like, but it'll check the majority of the less network saavy dupers, which also represent the majority of dupers.
Lisa M. Cutler
aka Rave
EIS Product Support
|
| Fri Jul 12, 2002 6:03 pm |
|
 |
|
Rave
Ambassador
Joined: Thu Feb 07, 2002 3:00 am Posts: 537 Location: USA
|
quote:
So anywho here is my suggestion. Why not make it so it will also show the player's ip addreses.
One other thing. I wanted to touch on this specific comment a bit more. There is one very good reason player's IP addresses are not displayed to players using the Who's Online function of the server. A person's IP address is a... very dangerous thing to give out. If players can view your IP address they no longer have to limit their attacks against you to the game... if they are Mister or Misses Wannabee they could instigate DOS attacks against your internet connection, attempt to crash your system, etc.
IP addresses will never be revealed to players, and I suggest that sysops always take great care when posting the IP addresses of suspected dupers to any forum.
Lisa M. Cutler
aka Rave
EIS Product Support
|
| Fri Jul 12, 2002 6:07 pm |
|
 |
|
Hale
1st Sergeant
Joined: Tue Feb 12, 2002 3:00 am Posts: 45 Location: USA
|
This is true, I hadn't thought of that fully. Though I know there is no way to truly rule out dupes (other than perhaps closed games, which is completely at a sysop's discretion), it's always nice to dream that there would be a way to hush the "I'm losing so I'm going to find any way possible to make everyone think you cheated" & other comparable types.
*big sigh*
Hale
Don't sweat petty things... or pet sweaty things.
|
| Fri Jul 12, 2002 9:17 pm |
|
 |
|
Rave
Ambassador
Joined: Thu Feb 07, 2002 3:00 am Posts: 537 Location: USA
|
quote:
This is true, I hadn't thought of that fully. Though I know there is no way to truly rule out dupes (other than perhaps closed games, which is completely at a sysop's discretion), it's always nice to dream that there would be a way to hush the "I'm losing so I'm going to find any way possible to make everyone think you cheated" & other comparable types.
*big sigh*
People just can't stand to lose at this game. I can understand accusations of cheating made by newbies who don't understand the advanced tactics and strategies of the game however. I know if I was a complete newbie (I'm only a partial newb these days) I'd probably be in the same boat and mudslinging right along my co-newbs.
By the way, I love your tagline!
Lisa M. Cutler
aka Rave
EIS Product Support
|
| Fri Jul 12, 2002 10:12 pm |
|
 |
|
PHX
Lieutenant
Joined: Sat Mar 03, 2001 3:00 am Posts: 592 Location: USA
|
I have a sweaty thing you can pet!
Edited by - PHX on July 14 2002 4:46:49 PM
|
| Sun Jul 14, 2002 6:46 pm |
|
 |
|
Mongoose
Commander
Joined: Mon Oct 29, 2001 3:00 am Posts: 1096 Location: Tucson, AZ
|
quote:
out. If players can view your IP address they no longer have to limit their attacks against you to the game... if they are Mister or Misses Wannabee they could instigate DOS attacks against your internet connection, attempt to crash your system, etc.
Not only that, but if you're not behind a firewall and you're not running Win2K or XP, your entire hard drive is probably shared by default. Anyone can log in without a password and steal any file on your system. I've killed many an afternoon downloading MP3s from lusers who scanned my firewall.
Suddenly you're Busted!
|
| Mon Jul 15, 2002 4:00 am |
|
 |
|
Hale
1st Sergeant
Joined: Tue Feb 12, 2002 3:00 am Posts: 45 Location: USA
|
Why thank you Rave
And a *smack* for Phx, I don't wanna pet your sweaty things
Btw just wanted to point out... it's not just the newbs that cry cheater or dupe... so sad... too bad. lol
Hale
Don't sweat petty things... or pet sweaty things.
|
| Mon Jul 15, 2002 7:40 am |
|
 |
|
Kemper_3
Lieutenant J.G.
Joined: Sat Dec 22, 2001 3:00 am Posts: 427
|
quote:
Not only that, but if you're not behind a firewall and you're not running Win2K or XP, your entire hard drive is probably shared by default. Anyone can log in without a password and steal any file on your system. I've killed many an afternoon downloading MP3s from lusers who scanned my firewall.
Suddenly you're Busted!
I think you're mistaken on this. If you're running win9x, unless you've been an idiot and decided to share your drives, you have nothing to worry about. I think a lot of these people with their "If you don't have a firewall you're screwed" attitude don't have a clue what they're talking about.
|
| Tue Jul 16, 2002 3:13 am |
|
 |
|
Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
|
quote:
So anywho here is my suggestion. Why not make it so it will also show the player's ip addreses.
Even take it a step further, make a function or script set up to randomly hit # from the menu prompt and display the results during different time lapses to a website?
This could be extremely valuable in many tournament and competitive games where accusations run rampant.
Hale
Don't sweat petty things... or pet sweaty things.
The TWGS now has IP # for SysOps to see and in a log , but after this was added to the TWGS others posted rejections for IP's to be veiwed by players even if they were encripted to prevent IP attacks
The only way is to rely on SysOps to run dupecatcher on these log files and report findings or lock games
Other then that TWGS IS a great program
[url="http://geocities.com/videotees/twars.html"]Vid's World on Guam[/url]
telnet://vidsworld.no-ip.org:2002
|
| Wed Jul 17, 2002 2:15 am |
|
 |
|
Hale
1st Sergeant
Joined: Tue Feb 12, 2002 3:00 am Posts: 45 Location: USA
|
Hrm I wish there was at least a way to say somewhere, whether to the sysop or publicly, that for instance...
"Player A" uses X amount of logins, or
The IP addresses for "Player A" and "Player G" are nearly identical and/or the same IP address.
Yes yes still dreaming, but thought I'd go with this silly little thought as it was circling through my head. lol.
Hale
Don't sweat petty things... or pet sweaty things.
|
| Wed Jul 17, 2002 7:10 pm |
|
 |
|
Rand
Chief Warrant Officer
Joined: Tue Feb 27, 2001 3:00 am Posts: 100 Location: USA
|
It would be nice if there was a way to tell. The only way I know of to be sure would be to know everyone personally in a closed game.
Otherwise there is no way to be positive someone isn't a dupe. A good player could be playing the game in two different windows coming from two different IP address if they wanted to take the trouble.
(I won't say how here but it is possible.)
Rand Al Thor, The Dragon Reborn
Let the Dragon ride the winds of time...
|
| Wed Jul 17, 2002 10:10 pm |
|
 |
|
Crazyman
1st Sergeant
Joined: Mon Apr 08, 2002 2:00 am Posts: 46
|
I hate to bring up irrelevant details, but you can't count on two people who have the same(or nearly the same) IP address to be dupes. I can't speak for everyone, but I can say that most ISPs(Earthlink included) use a pool of IP addresses, and every time you log on, you should get a different IP address. Now, that being the case, it is physically possible that someone could use a dialin IP that happens to have been just used by another player.
Perhaps a more interesting condition is when you have two players who are both behind some sort of NAT firewall. Both will have the same IP address, but they may or may not know about each-other, for instance if they are working at the same company and using their break time to play the game. I don't think either one of these scenarios come up very often, but I am sure they do happen.
Just because you're paranoid doesn't mean the world's not out to get you.
|
| Tue Jul 23, 2002 8:44 am |
|
 |
|
Jeren
Warrant Officer
Joined: Sat Dec 29, 2001 3:00 am Posts: 75 Location: USA
|
quote:Perhaps a more interesting condition is when you have two players who are both behind some sort of NAT firewall. Both will have the same IP address, but they may or may not know about each-other, for instance if they are working at the same company and using their break time to play the game. I don't think either one of these scenarios come up very often, but I am sure they do happen.
I'm sure this could happen at school too. I got a few of my friends into Tradewars and we would all play during study hall. If we were all on the same IP, we might be suspected of duping. I'd hate to get my character deleted for false accusations.
Wog's Server
[url]tw.computerwave.com[/url]
Enjoy the Star Trek aliens...before they enjoy you.
|
| Tue Jul 23, 2002 5:49 pm |
|
 |
|
Rand
Chief Warrant Officer
Joined: Tue Feb 27, 2001 3:00 am Posts: 100 Location: USA
|
If you were playing at a school that is using NAT it would look like you all were from the same IP address.
Rand Al Thor, The Dragon Reborn
Let the Dragon ride the winds of time...
|
| Tue Jul 23, 2002 9:38 pm |
|
 |
|