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Essariel
Corporal
Joined: Wed May 26, 2004 2:00 am Posts: 6 Location: USA
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I've heard about Megarob, understand the basics like robbing and stealing, but I was wondering if someone could explain to me the best ways to make money as an evil. Thanks.
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| Tue Jun 08, 2004 2:21 am |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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In general, the most common red cashing method is SDT. Things like port density, planet negotiation percentage, rob, and steal factors can make a difference, though.
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| Tue Jun 08, 2004 2:41 am |
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Ryu_Khan
Staff Sergeant
Joined: Thu May 06, 2004 2:00 am Posts: 19 Location: Canada
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| Tue Jun 08, 2004 3:07 am |
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Tradewarrior55
Ensign
Joined: Wed Feb 26, 2003 3:00 am Posts: 277 Location: USA
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Drop me an email at tradewarrior55@yahoo.com.
I will send you a list of things i use to help someone learn red play. It is just the basics but I feel it will get you started in the right direction. I am not an expert at red play but I have been taught by some of whom I beleive are top red and Blue players. Anyway good luck to you.
_________________ Striding over the terrain, cutting down all who dare stand in the way using a bladed baseball bat, cometh TW55! And he gives a spectacular grunt:
"Hail the blood-letting! I lay waste to all I see until there is no more hope!!"
==================================================
" Just because I am paranoid doesn't mean they are not after me!!"
http://www.geocities.com/tradewarrior55/index.html
Tradewarrior55@yahoo.com
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| Tue Jun 08, 2004 3:12 am |
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Orion_Blastar
Lieutenant Commander
Joined: Thu Jul 31, 2003 2:00 am Posts: 837 Location: USA
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Give TW55 an email, he taught me. Knows what he is talking about.
If planet negotiation is 60% or higher, you want to SDT. If it is very low, then SST makes more money.
I wrote some functions to help a red player out, but I never had the time to finish them. They are in Access VBA format and I made an attempt to convert them to C functions. Due to family and college issues, I had to make it a low priority.
Things like how much exp you need to rob X credits with a steal factor of Y% in a Non-MBBS game, etc. Or how much to megarob in a MBBS game based on how much the port says it has. Also how many figs you need to lose against a blue player's personal figs to go down X in alignment.
Should I get the chance, I may just convert them to ASP or PHP calculators for people to use for free. I am looking more towards PHP as I am trying to migrate everything on my server to Linux and Apache. That is, if anyone is interested in learning how to calc things with a web calculator.
_________________ I'm getting too old for this sort of thing.
I am from http://district268.xormad.com/ District 268
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| Tue Jun 08, 2004 1:20 pm |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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A lot depends on how many credits you can get/haggle ssting. EP gets 45k credits or more per port. In that case, sdt isn't more profitable unless the planet trade is 80% or more. If you can only get around 38k credits/port (most haggle routines), you wouldn't want to sdt unless it was 65%-70% planet trade or highter. While at 60% you can make the same credits/turn sst as sdt, the cost of upgrading ports makes sdt net less money.
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| Tue Jun 08, 2004 2:10 pm |
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Ryu_Khan
Staff Sergeant
Joined: Thu May 06, 2004 2:00 am Posts: 19 Location: Canada
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Tradewarrior, why not post this list here instead of e-mailing it?
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| Tue Jun 08, 2004 7:15 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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K3 you forget, EP is not human. heh
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Tue Jun 08, 2004 8:38 pm |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1134 Location: Augusta, GA
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Thanks Slim... I think.
You are right on Harley. My average ship trade for 250 holds at good ports is about 44,350 credits. I think people would laugh at me if I told them what the theoretical maximum for 250 holds is. I think I'll pose the question on the weblog to see if anyone is close.
+EP+
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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| Tue Jun 08, 2004 10:23 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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lol, yes EP it is very much a compliment. i've never played a game with you, but i've read your posts and you are a genius and the man
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Wed Jun 09, 2004 2:37 am |
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Doctor Who
Lieutenant J.G.
Joined: Wed Feb 06, 2002 3:00 am Posts: 322 Location: United Kingdom
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quote:Originally posted by ElderProphet
Thanks Slim... I think.
You are right on Harley. My average ship trade for 250 holds at good ports is about 44,350 credits. I think people would laugh at me if I told them what the theoretical maximum for 250 holds is. I think I'll pose the question on the weblog to see if anyone is close.
+EP+
Theoretical maximums are rarely even close to the possible maximum.
I would guess that 46700 to 47500 is going to be where the max possible is.
_________________ <<Doctor Who>>
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| Thu Jun 10, 2004 7:50 am |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1134 Location: Augusta, GA
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Thanks for the input. I've copied your post to the weblog here: http://jroller.com/page/ElderProphet
I'll post the answer in a few days.
In this case, the max possible is within a credit or so from the theoretical maximum, and can be achieved quite frequently.
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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| Thu Jun 10, 2004 5:36 pm |
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