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WSSM
https://mail.black-squirrel.com/viewtopic.php?f=13&t=10207
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Author:  MysticRain [ Sat Aug 24, 2002 2:35 pm ]
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What is the best that people can do for WSSM, so far I have only gotten as good as 1.65M/min, but I have heard of people hittin 2.0-2.5 M per min. Is that even possible? I heard the top used to be 1.92. Anyone have any ideas?

Author:  Shinare [ Tue Sep 10, 2002 2:26 pm ]
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What is WSSM?

Author:  lord_of_the_left_hand [ Tue Sep 10, 2002 3:48 pm ]
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Not sure... maybe W(tow) S(steal) S(sell) M(move)
I would guess it's when someone tows you around to different ports and you steal from them...
Although i think you would judge the success based on credits/turns instead of on credits/min.

Maybe I don't know what I'm talking about, this is all just a guess.
[:D]

Author:  lewdpotato [ Tue Sep 10, 2002 4:40 pm ]
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its a world sell steal move script and how much and how fast you make cash depends on how many holds your ship has how fast your puter and connection are and how often you bust.
that could be a ballpark figure Im not sure I dont play unlimited turn games and that script is for that type of game.

Author:  lord_of_the_left_hand [ Tue Sep 10, 2002 4:58 pm ]
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Shows you what I know.
[:(!]

Author:  Taz [ Mon Oct 07, 2002 8:52 am ]
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In the world of Gold and edited ships, I would say there is no figurable Top Limit, Have ship with 255 hold, 1 turn per warp, etc ie (The Dream Ship) T-3 connection on both ends da dada dada ...
I agree with lord of the left hand... what you make per turn is more important.

Taz's Undergroundhttp://web.tampabay.rr.com/tazunder

Author:  Overkill [ Mon Nov 04, 2002 12:42 am ]
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The question would be asked by a unlimited turn player and not a low turn player. Connection matter's alot but also how many pauses and delays the script you are useing. But the credits you make per turns statement... is on the money.. not how fast it is made. Fast games teach you nothing but that you have really kewl scripts. Xide will tell you that if he hasn't already....

Author:  gilligansdingy [ Tue Nov 26, 2002 3:26 pm ]
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The main question is where do I find a WSSM for zoc at?

Author:  shagnasti [ Tue Nov 26, 2002 10:25 pm ]
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goto ultimate zoc scripts at the following link .. it has a wssm and world trade and world rob script designed for zoc
http://zocscripts.bbsnet.ca/

shagnasti

Author:  Rippin Kittin [ Wed Nov 27, 2002 2:18 pm ]
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1.92 Mil a min is doable, I heard the Reverend has a script that does 1.5 billion per hour but that was on a local connection, still on a non local connection we are lookin at about 500-1 bil per hour which is pretty nice.

Author:  Bone Collector [ Thu Nov 28, 2002 3:03 am ]
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Somebody please tell me where there is a script that can make 500 million per hour. That would equal about 60 million per minute which would equal about a MILLION per second divided by 70000 creds per cycle would mean you would have to steal and sell to each port 14 times in a second. Maybe you meant per day? I dont think any script out there is able to even approach the numbers you are talking about Rippen.

Now, to answer the question...my script which isnt very good compared to others, makes about 90 mill per hour on a no delay unlimited game when i am running good. I played with someone using terra term and he made like 22 million in 10 minutes and was a MILE faster than anything i had seen before. So the fastest i have seen is 2.2 mill per minute or so.

bone

Author:  Traitor [ Thu Nov 28, 2002 4:08 pm ]
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I agree BC. My corp's SDT script makes about 15 million in about 7 minutes. I only play in turn limited games tho, so that's 7 min to burn about 950 turns. I don't think you could make a script that made more than about 2.5 mil per min, because you have to check for busts, furb, and upgrade the port occasionally to deal with port regen, etc. There are gonna be pauses in scripts that limit performance. In a perfect, non-busting, world, I bet you could get to 5 or 6 mill a min. That would get ya 500mil per hour.


quote:Originally posted by Bone Collector

Somebody please tell me where there is a script that can make 500 million per hour. That would equal about 60 million per minute which would equal about a MILLION per second divided by 70000 creds per cycle would mean you would have to steal and sell to each port 14 times in a second. Maybe you meant per day? I dont think any script out there is able to even approach the numbers you are talking about Rippen.

Now, to answer the question...my script which isnt very good compared to others, makes about 90 mill per hour on a no delay unlimited game when i am running good. I played with someone using terra term and he made like 22 million in 10 minutes and was a MILE faster than anything i had seen before. So the fastest i have seen is 2.2 mill per minute or so.

bone

Author:  Kemper_3 [ Thu Nov 28, 2002 11:17 pm ]
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quote:Originally posted by Traitor

I agree BC. My corp's SDT script makes about 15 million in about 7 minutes. I only play in turn limited games tho, so that's 7 min to burn about 950 turns. I don't think you could make a script that made more than about 2.5 mil per min, because you have to check for busts, furb, and upgrade the port occasionally to deal with port regen, etc. There are gonna be pauses in scripts that limit performance. In a perfect, non-busting, world, I bet you could get to 5 or 6 mill a min. That would get ya 500mil per hour.

There are only 60 minutes in an hour, not 100 :P

Author:  Traitor [ Fri Nov 29, 2002 12:34 pm ]
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quote:Originally posted by Kemper_3

quote:Originally posted by Traitor

I agree BC. My corp's SDT script makes about 15 million in about 7 minutes. I only play in turn limited games tho, so that's 7 min to burn about 950 turns. I don't think you could make a script that made more than about 2.5 mil per min, because you have to check for busts, furb, and upgrade the port occasionally to deal with port regen, etc. There are gonna be pauses in scripts that limit performance. In a perfect, non-busting, world, I bet you could get to 5 or 6 mill a min. That would get ya 500mil per hour.

There are only 60 minutes in an hour, not 100 :P


Yeah, yeah, yeah. It was late...lol

Author:  rofl [ Wed Dec 18, 2002 12:21 pm ]
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i've personally never seen rev's wssm in action but i know it is possible to make upwards of 400-500 mil a hour with the right configurations and the know how.

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