www.ClassicTW.com
https://mail.black-squirrel.com/

Need Bubble Sectors Explained
https://mail.black-squirrel.com/viewtopic.php?f=13&t=10196
Page 1 of 1

Author:  sandstorm [ Thu Jul 25, 2002 4:58 pm ]
Post subject: 

Using SWATH 1.5.1 and ran a ZTM. However, I don't feel entirely safe putting my base in the hands of the Bubble Sector script. Could someone explain what exactly bubble sectors are and how to check that they're safe? Also anything else relevent to the topic is greatly appreciated. Thank you.

Author:  Blackstone [ Thu Jul 25, 2002 5:53 pm ]
Post subject: 

Bubbles are a grouping of sectors which have only one way in, the gateway. They may have other ways out, via one-way warps. Bubbles also have multiple branches inside. To check the security of a bubble, set the gateway sector as an avoid and try to warp to one of the bubble sectors from sector 1. If the game can't plot a course, then the bubble should be secure.

Using SWATH, I usually get a good reading on the workable bubbles in the game. And I always investigate and stakeout a few figs to see how much traffic the area gets. Some bubbles just aren't workable if half the players are cruising past it.

Author:  sandstorm [ Thu Jul 25, 2002 6:25 pm ]
Post subject: 

Thank you.

Author:  Vid Kid [ Fri Jul 26, 2002 6:31 am ]
Post subject: 

quote:
Thank you.


BlackStone that was a great explanation
A real good one with info on how to double check swaths info for acuracy.
You may also want to read [url="http://geocities.com/videotees/hintstips.html"]Hints and Tips[/url]
This may help with a visual of what you said.

[url="http://geocities.com/videotees/twars.html"]Vid's World on Guam[/url]
telnet://vidsworld.no-ip.org:2002

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/