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 turns 
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Lance Corporal

Joined: Fri Oct 25, 2002 2:00 am
Posts: 4
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Granted it has been 5 years since playing, playing now the turn logic has changed the parse out turns over time. Is there a way to change this so all turns are there at one time. Why was this logic installed in the first place?

Cheers,
Jeffrey


Mon Oct 28, 2002 9:10 pm
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Chief Warrant Officer

Joined: Thu Aug 15, 2002 2:00 am
Posts: 166
Location: USA
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This was set up for a couple of reasons. If you are moving back to your home sector and run out of turns then you can come back at the end of the hour to move back. And if someone hits you with a photon then you can move to safety at the end of the hour. Or the ever so popular Running with a photon and hitting 1 offensive fighter and setting the photon off on your self. Thanks Campus for that one. I did not like it at first, but now that I have been playing for a while i like it more.
DEMON
[:(!]

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l DEMON


Tue Oct 29, 2002 1:37 pm
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Lance Corporal

Joined: Fri Oct 25, 2002 2:00 am
Posts: 4
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quote:Originally posted by DEMON

This was set up for a couple of reasons. If you are moving back to your home sector and run out of turns then you can come back at the end of the hour to move back. And if someone hits you with a photon then you can move to safety at the end of the hour. Or the ever so popular Running with a photon and hitting 1 offensive fighter and setting the photon off on your self. Thanks Campus for that one. I did not like it at first, but now that I have been playing for a while i like it more.
DEMON
[:(!]

Thanks for the reply. I have seen a nunber of post about this and this is the first reply I have seen. For those of us with a small window of opportunity there is no next hour only a next day. It would be nice to know the calculations. It would be nice to turn it off.

Cheers,
Jeffrey


Tue Oct 29, 2002 7:38 pm
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