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 Feedback on photon turn loss 
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Joined: Sun Dec 24, 2000 3:00 am
Posts: 3151
Location: USA
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I'm making some changes to the way photons are handled for unlimited turn games. Currently, you lose your turns until Extern runs even if the game is set to unlimited turns. Should the photon leave the player unable to move until extern runs, should it just leave the player unable to move during the Photon duration, or somewhere in between? The fact that it takes away your turns for the day makes it somewhat confusing for unlimited turn games. Perhaps I just need to change this so the game will report that the player has been photoned today and can't move rather than saying they are out of turns. Thoughts?

John Pritchett
Epic Interactive Strategy


Wed Nov 21, 2001 2:18 pm
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