JP,
We have had a problem with players using auto log-on scripts and we have the TWGS set to NOT allow multi IP log-ons. This of course will disconnect them and send them a message. These auto scripts of course try to log in again. This is causing nods to lock up and I'm sure you know will use massive amounts of CPU when multiple nodes are locked. Just though maybe you could use this information to make TWGS improvements.
Big D
Big D
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