| www.ClassicTW.com https://mail.black-squirrel.com/ |
|
| Scripts https://mail.black-squirrel.com/viewtopic.php?f=1&t=9096 |
Page 1 of 1 |
| Author: | Sway15c [ Thu Apr 04, 2002 12:04 am ] |
| Post subject: | |
been using a wide vareity of helpers/terminals now, teraterm, zoc, jtwat, swath, but none seem to have the script i need: script which can warp adjacent to a fig hit WITHOUT the use of planetary transwarp. If anyone has one of these, or knows where one is, please let me know id really appreciate it. (i need this one because i already have the one that uses a planet, need the other now) |
|
| Author: | bdavey [ Thu Apr 04, 2002 8:48 am ] |
| Post subject: | |
I wouldn't bother. pwarp-photon is pretty lethal, wheareas bwarp or twarp photon I think I've seen as many people die using them as I've seen them ever kill, what's more, its crap players I've seen as victims of the bwarp/twarp variety, and otherwise decent players that get killed using them... Remember- your planet can't warp into haz/mines whilst yer carrying a photon, and neither can it warp you into a photon trap where the enemy kills a fig, and waits for you to warp next door... bwarp & twarp, well there's a different story... Cheers, Dr. Bad |
|
| Author: | M. Norfleet [ Thu Apr 04, 2002 7:48 pm ] |
| Post subject: | |
No scripts in general use exist to do this because conventional or transwarp to an adjacent zig is too slow to catch anyone except a defenseless stupid newbie. The reason all your existing scripts use a planet is because planets have no warp delay. |
|
| Author: | Doctor Who [ Fri Apr 05, 2002 3:22 am ] |
| Post subject: | |
quote: No scripts in general use exist to do this because conventional or transwarp to an adjacent zig is too slow to catch anyone except a defenseless stupid newbie. The reason all your existing scripts use a planet is because planets have no warp delay. Most games (servers) have a 0 or low warp delay these days tho so if he wanted to do it he could probably get away with it .. hitting someone with pwarp and an adjacent fig is hard enough .. I wouldnt reccomend doing it really .. there are tons more problems than benefits to doing it with twarp .. unless the game doesnt allow for l4 planets .. and if that's the case then it could be interesting .. plus if he used the Tpad on the planet he wouldnt get a delay .. so you could do it on day2 of a game .. providing you have a good enough grid figged .. <<Doctor Who>> |
|
| Author: | Kemper_3 [ Fri Apr 05, 2002 3:58 pm ] |
| Post subject: | |
quote: Most games (servers) have a 0 or low warp delay these days tho so if he wanted to do it he could probably get away with it .. hitting someone with pwarp and an adjacent fig is hard enough .. I wouldnt reccomend doing it really .. there are tons more problems than benefits to doing it with twarp .. unless the game doesnt allow for l4 planets .. and if that's the case then it could be interesting .. plus if he used the Tpad on the planet he wouldnt get a delay .. so you could do it on day2 of a game .. providing you have a good enough grid figged .. > Any decent player would be able to easily kill anyone who used a t-warp or b-warp photon script. Photon under and leave haz or mines in the sector, when they warp out to hit you, they're suddenly turnless for you to cap at your leisure. |
|
| Page 1 of 1 | All times are UTC - 5 hours |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|