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| Overload's & Aliens https://mail.black-squirrel.com/viewtopic.php?f=1&t=33797 |
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| Author: | SilverFlow [ Tue Feb 26, 2013 11:31 pm ] |
| Post subject: | Overload's & Aliens |
Got a little help with this already.. I have a game where the alien planets are counting in the overloads and another where they are Not counted in the overloads. and have no idea why. |
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| Author: | T0yman [ Wed Feb 27, 2013 7:03 am ] |
| Post subject: | Re: Overload's & Aliens |
Verify what is an overload in the game, the default is 5 but it can be changed in T-Edit. |
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| Author: | LoneStar [ Wed Feb 27, 2013 9:04 am ] |
| Post subject: | Re: Overload's & Aliens |
I know what he means.. Alien Planets in SubZero edit are usually prized for their 'immunity' to the Planets-per-Sector setting in TEDIT. I've often wondered where this 'setting' in the AlienRace-editor might be hidden. In the Planet-flags? (I've yet to figure out how to access the planetflags settings.) |
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