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Editors
https://mail.black-squirrel.com/viewtopic.php?f=1&t=33404
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Author:  deer_buster [ Sat Aug 11, 2012 11:29 pm ]
Post subject:  Editors

What editors are you guys using to make these awesome edit games to affect settings that are not available with the default editor?

Author:  Helix [ Sun Aug 12, 2012 9:47 am ]
Post subject:  Re: Editors

You need to be very specific. In what version of TWGS did you see these awesome changes? In what edit do you see these awesome changes? As far as I know the only editor is T-Edit.

H

Author:  deer_buster [ Sun Aug 12, 2012 10:48 am ]
Post subject:  Re: Editors

Like some of the stuff over at Ultimate, where Citadel build times are 0, or I have seen edits where FedSpace was extended from sectors 1-10, to 1-2000. Stuff like that that isn't in the latest version of Tedit (to my knowledge).

Author:  T0yman [ Sun Aug 12, 2012 10:53 am ]
Post subject:  Re: Editors

deer_buster wrote:
Like some of the stuff over at Ultimate, where Citadel build times are 0, or I have seen edits where FedSpace was extended from sectors 1-10, to 1-2000. Stuff like that that isn't in the latest version of Tedit (to my knowledge).

Citadel Times are done through T-Edit (TWGS Editor)

Extending fed space beyond is done using a sweeper script, only places I know that ran them are Ice9, Vid's or Toyland(shutdown) but each server Sysop wrote their own scripts. I use TWXIde or Notepad to write all my scripts.

Author:  John Pritchett [ Sun Aug 12, 2012 12:11 pm ]
Post subject:  Re: Editors

Yeah, that kind of flexibility currently requires server-side scripting. That's what Botlink is all about, making it easier to create these kinds of extensions, and also making it easier to share them with others who can't create them on their own.

Author:  deer_buster [ Sun Aug 12, 2012 12:37 pm ]
Post subject:  Re: Editors

Please tell me which option in TEdit allows modification of Citadel build times. I do not see that.

I would love to see one of those "sweeper" scripts that are used to set fedspace. Any of those sysops on here that would be willing to share?

TIA

Author:  Cruncher [ Sun Aug 12, 2012 12:58 pm ]
Post subject:  Re: Editors

deer_buster wrote:
Please tell me which option in TEdit allows modification of Citadel build times. I do not see that.

I would love to see one of those "sweeper" scripts that are used to set fedspace. Any of those sysops on here that would be willing to share?

TIA


I don't have a sweeper, but the citadels are easy.

Gold Editor - Option <2> - Planet Editor

Tab 3 - Citadel Values
Modify build times and product required.

Tab2 - Initial Values
Start the planets with everything they need to complete construction of citadels. However some players use product on start-up to sell to ports for easy profit. You can also restrict use of product until the citadel has been started.

Author:  deer_buster [ Sun Aug 12, 2012 1:11 pm ]
Post subject:  Re: Editors

Thanks Cruncher. I had not yet looked into the Gold Editors.

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