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Admin Script- Corp Assets/Player Assets
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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Is there a script that any SysOp or other knows of that can save corp assets daily? The reason I ask is the issue of Mega-corping has come up. I do not enforce the rule of no mega-corping. As a matter of fact I never gave it much thought. However, someone suggested this idea to me and I'm trying to do more reasearch into this topic.
I would assume such a script would be able to give me enough info to determine if mega-corping was in fact going on, and help to enforce a "no mega-corping" rule. I am just trying to get enough info and set something up before I do this.
This script would in fact serve our site two fold. I would also use it to post final game results, and give a more accurate accounting of each player or team to determine a winner in a game other than relying on scores.
Any insight or assistance would be greatly appreciated.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Thu Feb 01, 2007 3:52 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Not that I know of. But stuff like that usually shows up in the logs pretty clearly.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Thu Feb 01, 2007 5:05 am |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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It very well could show up... but two clever corps could hide all traces(with a cit-less planet) and get it done.
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| Thu Feb 01, 2007 5:49 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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If all they're doing is swapping figs, sure. Hard to swap an lv6 planet like that tho.
The mega corping that was discussed prior was calling other people in to moth for you. This is obvious because you see people swapping in and out of corps, you see brand new players capturing ships that are many times greater than the starter, and you see strange planet invasions that are repelled... and occasionally the someone that captured the big ship in their starter suddenly manages to invade a big LV6 an hour later... and the corp they took it from does nothing to reclaim it.
That's super obvious. Lesser obvious bouts of mega corping are probably fairly undetectable. Like info-sharing... I mean there's nothing you can do there at all.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Thu Feb 01, 2007 6:37 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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Thanks for the insight.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Thu Feb 01, 2007 11:17 am |
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